package cache import ( "bytes" "encoding/gob" "log" "reflect" "strconv" ) // Serialize transforms the given value into bytes following these rules: // - If value is a byte array, it is returned as-is. // - If value is an int or uint type, it is returned as the ASCII representation // - Else, encoding/gob is used to serialize func Serialize(value interface{}) ([]byte, error) { if bytes, ok := value.([]byte); ok { return bytes, nil } switch v := reflect.ValueOf(value); v.Kind() { case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64: return []byte(strconv.FormatInt(v.Int(), 10)), nil case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64: return []byte(strconv.FormatUint(v.Uint(), 10)), nil } var b bytes.Buffer encoder := gob.NewEncoder(&b) if err := encoder.Encode(value); err != nil { log.Printf("cache: gob encoding '%s' failed: %s", value, err) return nil, err } return b.Bytes(), nil } // Deserialize transforms bytes produced by Serialize back into a Go object, // storing it into "ptr", which must be a pointer to the value type. func Deserialize(byt []byte, ptr interface{}) (err error) { if bytes, ok := ptr.(*[]byte); ok { *bytes = byt return } if v := reflect.ValueOf(ptr); v.Kind() == reflect.Ptr { switch p := v.Elem(); p.Kind() { case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64: var i int64 i, err = strconv.ParseInt(string(byt), 10, 64) if err != nil { log.Printf("cache: failed to parse int '%s': %s", string(byt), err) } else { p.SetInt(i) } return case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64: var i uint64 i, err = strconv.ParseUint(string(byt), 10, 64) if err != nil { log.Printf("cache: failed to parse uint '%s': %s", string(byt), err) } else { p.SetUint(i) } return } } b := bytes.NewBuffer(byt) decoder := gob.NewDecoder(b) if err = decoder.Decode(ptr); err != nil { log.Printf("cache: gob decoding failed: %s", err) return } return }