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/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserved.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License. */
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#include "paddle/fluid/operators/math/sequence_scale.h"
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namespace paddle {
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namespace operators {
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namespace math {
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template <typename T>
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class ScaleLoDTensorFunctor<platform::CPUDeviceContext, T> {
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public:
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void operator()(const platform::CPUDeviceContext& context, const T* scales,
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framework::LoDTensor* seq) {
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const size_t level = 0;
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auto lod = seq->lod();
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const size_t num_seq = lod[level].size() - 1;
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size_t seq_width = seq->dims()[1];
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framework::LoD abs_offset_lod = framework::ToAbsOffset(lod);
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T* seq_data = seq->mutable_data<T>(context.GetPlace());
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for (size_t i = 0; i < num_seq; ++i) {
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for (size_t j = lod[level][i] * seq_width;
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j < lod[level][i + 1] * seq_width; ++j) {
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seq_data[j] *= scales[i];
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}
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}
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}
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};
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template class ScaleLoDTensorFunctor<platform::CPUDeviceContext, float>;
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} // namespace math
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} // namespace operators
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} // namespace paddle
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