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Paddle/paddle/fluid/framework/gpu_utils.h

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4.3 KiB

// Copyright (c) 2020 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#define EIGEN_USE_GPU
#include <array>
#include "paddle/fluid/platform/enforce.h"
#include "unsupported/Eigen/CXX11/Tensor"
namespace paddle {
namespace framework {
template <typename T, int Size, T DefaultValue>
struct DeviceArray {
EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE const T& operator[](int index) const {
return data[index];
}
EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE T& operator[](int index) {
return data[index];
}
EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE DeviceArray() {
for (int i = 0; i < Size; i++) {
data[i] = DefaultValue;
}
}
EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE DeviceArray(T a0) {
data[0] = a0;
for (int i = 1; i < Size; i++) {
data[i] = DefaultValue;
}
}
EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE DeviceArray(T a0, T a1) {
data[0] = a0;
data[1] = a1;
for (int i = 2; i < Size; i++) {
data[i] = DefaultValue;
}
}
EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE DeviceArray(T a0, T a1, T a2) {
data[0] = a0;
data[1] = a1;
data[2] = a2;
for (int i = 3; i < Size; i++) {
data[i] = DefaultValue;
}
}
EIGEN_STRONG_INLINE DeviceArray(const std::array<T, Size>& sa) {
for (int i = 0; i < Size; i++) {
data[i] = sa[i];
}
}
T data[Size];
};
struct Dim3 : DeviceArray<int, 3, 1> {
typedef DeviceArray<int, 3, 1> Base;
EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Dim3() : Base() {}
EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Dim3(int a0, int a1, int a2)
: Base(a0, a1, a2) {}
EIGEN_STRONG_INLINE Dim3(const std::array<int, 3>& array) : Base(array) {}
};
struct Index3 : DeviceArray<int, 3, 0> {
typedef DeviceArray<int, 3, 0> Base;
EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Index3() : Base() {}
EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Index3(int a0, int a1, int a2)
: Base(a0, a1, a2) {}
};
// Flat index with real dimension
EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE int FlatTensorIndex(const Index3& index,
const Dim3& dims) {
int flat_index = index[0];
for (int i = 1; i < 3; i++) {
flat_index = flat_index * dims[i] + index[i];
}
return flat_index;
}
// Convert index to tensor index with dimension.
EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Index3
ConvertTensorIndex(int index, const Dim3& dims) {
Index3 tensor_index;
for (int i = 2; i >= 0; i--) {
int new_index = index / dims[i];
tensor_index[i] = index - dims[i] * new_index;
index = new_index;
}
return tensor_index;
}
template <typename IntType, bool ceil>
IntType CeilOrFloor(IntType x, IntType deviser) {
PADDLE_ENFORCE_GT(deviser, 0, platform::errors::InvalidArgument(
"deviser should be greater than 0, "
"but received is:%d",
deviser));
PADDLE_ENFORCE_GT(
x, 0, platform::errors::InvalidArgument("input should be greater than 0, "
"but received is:%d",
x));
const IntType round_to_zero = x / deviser;
const IntType inte_result = round_to_zero * deviser;
if (ceil) {
const bool do_adjustment =
(round_to_zero >= 0) && (deviser > 0 && x > inte_result);
const IntType adjustment = static_cast<IntType>(do_adjustment);
const IntType ceil_val = round_to_zero + adjustment;
return ceil_val;
} else {
const bool do_adjustment =
(round_to_zero <= 0) && (deviser > 0 && x < inte_result);
const IntType adjustment = static_cast<IntType>(do_adjustment);
const IntType floor_val = round_to_zero - adjustment;
return floor_val;
}
}
} // namespace framework
} // namespace paddle