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53 lines
1.2 KiB
53 lines
1.2 KiB
9 years ago
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/* Copyright (c) 2016 Baidu, Inc. All Rights Reserve.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License. */
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#pragma once
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#include <mutex>
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#include <vector>
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#include "paddle/utils/Locks.h"
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#include "PoolAllocator.h"
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namespace paddle {
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/**
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* @brief Storage manager for multiple devices.
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*/
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class StorageEngine {
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public:
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/**
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* @return Storage singleton
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*/
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static StorageEngine* singleton();
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/**
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* @return return one gpu allocator by deviceId
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*/
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PoolAllocator* getGpuAllocator(int deviceId);
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/**
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* @return return cpu allocator
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*/
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PoolAllocator* getCpuAllocator();
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protected:
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StorageEngine();
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~StorageEngine();
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RWLock lock_;
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std::vector<PoolAllocator*> gpuAllocator_;
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PoolAllocator* cpuAllocator_;
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};
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} // namespace paddle
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