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48 lines
1.5 KiB
48 lines
1.5 KiB
6 years ago
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// Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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#include <memory>
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#include "paddle/fluid/memory/allocation/allocator.h"
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#include "paddle/fluid/platform/place.h"
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namespace paddle {
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namespace memory {
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namespace allocation {
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class AllocatorFacadePrivate;
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class AllocatorFacade {
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public:
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~AllocatorFacade();
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AllocatorFacade(const AllocatorFacade& o) = delete;
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const AllocatorFacade& operator=(const AllocatorFacade& o) = delete;
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static AllocatorFacade& Instance();
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std::shared_ptr<Allocation> AllocShared(
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const platform::Place& place, size_t size,
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Allocator::Attr attr = Allocator::kDefault);
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std::unique_ptr<Allocation> Alloc(const platform::Place& place, size_t size,
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Allocator::Attr attr = Allocator::kDefault);
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private:
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AllocatorFacade();
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AllocatorFacadePrivate* m_;
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};
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} // namespace allocation
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} // namespace memory
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} // namespace paddle
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