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Paddle/paddle/fluid/memory/allocation/buffered_allocator.h

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// Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <cstdint>
#include <map>
#include <memory>
#include <vector>
#include "paddle/fluid/memory/allocation/allocator.h"
#include "paddle/fluid/platform/lock_guard_ptr.h"
namespace paddle {
namespace memory {
namespace allocation {
// NOTE(zjl): BufferedAllocator maintains a memory pool to accelerate
// memory allocation and reuse memory.
// BufferedAllocator provides the same thread-safety level as
// underlying_allocator_
class BufferedAllocator : public Allocator {
public:
explicit BufferedAllocator(std::unique_ptr<Allocator> &&allocator);
~BufferedAllocator();
bool IsAllocThreadSafe() const override;
// only used in unittest
inline void ClearCache() { FreeCache(-1UL); }
private:
void FreeCache(size_t size);
protected:
void Free(Allocation *allocation) override;
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Allocation *AllocateImpl(size_t size, Allocator::Attr attr) override;
private:
std::unique_ptr<Allocator> underlying_allocator_;
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std::multimap<size_t, AllocationPtr> allocations_;
std::unique_ptr<std::mutex> mtx_;
};
} // namespace allocation
} // namespace memory
} // namespace paddle