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Paddle/paddle/memory/detail/buddy_allocator.cc

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/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
8 years ago
#include "paddle/memory/detail/buddy_allocator.h"
#include "glog/logging.h"
namespace paddle {
namespace memory {
namespace detail {
BuddyAllocator::BuddyAllocator(SystemAllocator* system_allocator,
size_t min_chunk_size, size_t max_chunk_size) {
PADDLE_ASSERT(min_chunk_size > 0);
PADDLE_ASSERT(max_chunk_size > 0);
PADDLE_ASSERT(system_allocator != nullptr);
system_allocator_ = std::move(system_allocator);
min_chunk_size_ = min_chunk_size;
max_chunk_size_ = max_chunk_size;
}
inline size_t align(size_t size, size_t alignment) {
size_t remaining = size % alignment;
return remaining == 0 ? size : size + (alignment - remaining);
}
void* BuddyAllocator::Alloc(size_t unaligned_size) {
// adjust allocation alignment
size_t size = align(unaligned_size + sizeof(Metadata), min_chunk_size_);
// acquire the allocator lock
std::lock_guard<std::mutex> lock(mutex_);
DLOG(INFO) << "Allocate " << unaligned_size << " bytes from chunk size "
<< size;
// if the allocation is huge, send directly to the system allocator
if (size > max_chunk_size_) {
DLOG(INFO) << "Allocate from system allocator.";
return SystemAlloc(size);
}
// query and allocate from the existing chunk
auto it = FindExistChunk(size);
// refill the pool if failure
if (it == pool_.end()) {
it = RefillPool();
} else {
DLOG(INFO) << " Allocation from existing memory block " << std::get<2>(*it)
<< " at address "
<< reinterpret_cast<MemoryBlock*>(std::get<2>(*it))->data();
}
// if still failure, fail fatally
if (it == pool_.end()) {
return nullptr;
}
total_used_ += size;
total_free_ -= size;
// split the allocation and return data for use
return reinterpret_cast<MemoryBlock*>(SplitToAlloc(it, size))->data();
}
void* BuddyAllocator::SystemAlloc(size_t size) {
size_t index = 0;
void* p = system_allocator_->Alloc(index, size);
DLOG(INFO) << "Allocated " << p << " from system allocator.";
if (p == nullptr) return nullptr;
static_cast<MemoryBlock*>(p)->init(cache_, MemoryBlock::HUGE_CHUNK, index,
size, nullptr, nullptr);
return static_cast<MemoryBlock*>(p)->data();
}
BuddyAllocator::PoolSet::iterator BuddyAllocator::RefillPool() {
#ifndef PADDLE_ONLY_CPU
if (system_allocator_->UseGpu()) {
if ((total_used_ + total_free_) == 0) {
// Compute the maximum allocation size for the first allocation.
max_chunk_size_ = platform::GpuMaxChunkSize();
}
}
#endif // PADDLE_ONLY_CPU
// Allocate a new maximum sized block
size_t index = 0;
void* p = system_allocator_->Alloc(index, max_chunk_size_);
if (p == nullptr) return pool_.end();
DLOG(INFO) << " Creating and inserting new block " << p
<< " from system allocator";
static_cast<MemoryBlock*>(p)->init(cache_, MemoryBlock::FREE_CHUNK, index,
max_chunk_size_, nullptr, nullptr);
total_free_ += max_chunk_size_;
// dump the block into pool
return pool_.insert({index, max_chunk_size_, p}).first;
}
BuddyAllocator::PoolSet::iterator BuddyAllocator::FindExistChunk(size_t size) {
size_t index = 0;
while (1) {
auto it = pool_.lower_bound({index, size, nullptr});
if (it == pool_.end()) return it;
if (std::get<0>(*it) > index) {
if (std::get<1>(*it) >= size) {
return it;
}
index = std::get<0>(*it);
continue;
}
return it;
}
}
void* BuddyAllocator::SplitToAlloc(BuddyAllocator::PoolSet::iterator it,
size_t size) {
auto block = static_cast<MemoryBlock*>(std::get<2>(*it));
pool_.erase(it);
DLOG(INFO) << " Split block (" << block << ", " << block->total_size(cache_)
<< ") into";
block->split(cache_, size);
DLOG(INFO) << " Left block (" << block << ", " << block->total_size(cache_)
<< ")";
block->set_type(cache_, MemoryBlock::ARENA_CHUNK);
// the rest of memory if exist
if (block->has_right_buddy(cache_)) {
if (block->right_buddy(cache_)->type(cache_) == MemoryBlock::FREE_CHUNK) {
DLOG(INFO) << " Insert right block (" << block->right_buddy(cache_)
<< ", " << block->right_buddy(cache_)->total_size(cache_)
<< ")";
pool_.insert({block->right_buddy(cache_)->index(cache_),
block->right_buddy(cache_)->total_size(cache_),
block->right_buddy(cache_)});
}
}
return block;
}
} // namespace detail
} // namespace memory
} // namespace paddle