@ -28,6 +28,9 @@ struct DataTypeMap {
};
static DataTypeMap* InitDataTypeMap();
// C++11 removes the need for manual locking. Concurrent execution shall wait if
// a static local variable is already being initialized.
// https://stackoverflow.com/questions/11711920/how-to-implement-multithread-safe-singleton-in-c11-without-using-mutex
static DataTypeMap& gDataTypeMap() {
static DataTypeMap* g_data_type_map_ = InitDataTypeMap();
return *g_data_type_map_;