Pending more CPPLint errors in fluid/operators/math (#10243)

* Fix CPPLint issue in test_engine

* Fix CPPLint errors in operators/math

* Fix compilation
intel-update-authors
Abhinav Arora 7 years ago committed by GitHub
parent 98cf74c255
commit 83b1a8f6bf
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@ -46,7 +46,6 @@ class EngineBase {
virtual void Execute(int batch_size) = 0;
virtual ~EngineBase() {}
}; // class EngineBase
} // namespace inference

@ -16,7 +16,9 @@ limitations under the License. */
#include <NvInfer.h>
#include <memory>
#include <string>
#include <unordered_map>
#include <vector>
#include "paddle/fluid/inference/engine.h"
#include "paddle/fluid/inference/tensorrt/helper.h"
@ -56,9 +58,9 @@ class TensorRTEngine : public EngineBase {
virtual ~TensorRTEngine();
// TODO(Superjomn) implement it later when graph segmentation is supported.
virtual void Build(const DescType& paddle_model) override;
void Build(const DescType& paddle_model) override;
virtual void Execute(int batch_size) override;
void Execute(int batch_size) override;
// Initialize the inference network, so that TensorRT layers can add to this
// network.

@ -12,13 +12,12 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#include "paddle/fluid/inference/tensorrt/engine.h"
#include <cuda.h>
#include <cuda_runtime_api.h>
#include <glog/logging.h>
#include <gtest/gtest.h>
#include "paddle/fluid/inference/tensorrt/engine.h"
#include "paddle/fluid/platform/enforce.h"
namespace paddle {
@ -65,7 +64,8 @@ TEST_F(TensorRTEngineTest, add_layer) {
// fill in real data
float x_v = 1234;
engine_->SetInputFromCPU("x", (void*)&x_v, 1 * sizeof(float));
engine_->SetInputFromCPU("x", reinterpret_cast<void*>(&x_v),
1 * sizeof(float));
LOG(INFO) << "to execute";
engine_->Execute(1);

@ -12,7 +12,7 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#include "channel_util.h"
#include "paddle/fluid/operators/concurrency/channel_util.h"
#include "paddle/fluid/framework/var_type.h"
namespace poc = paddle::operators::concurrency;

@ -14,6 +14,8 @@ limitations under the License. */
#pragma once
#include <algorithm>
#include <vector>
#include "paddle/fluid/framework/lod_tensor.h"
#include "paddle/fluid/operators/math/im2col.h"
#include "paddle/fluid/operators/math/math_function.h"

@ -13,6 +13,7 @@ See the License for the specific language governing permissions and
limitations under the License. */
#include "paddle/fluid/operators/math/im2col.h"
#include <vector>
namespace paddle {
namespace operators {

@ -12,6 +12,8 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#include <algorithm>
#include <vector>
#include "paddle/fluid/operators/math/im2col.h"
#include "paddle/fluid/platform/cuda_helper.h"

@ -14,6 +14,7 @@ limitations under the License. */
#pragma once
#include <vector>
#include "paddle/fluid/framework/tensor.h"
#include "paddle/fluid/framework/tensor_util.h"
#include "paddle/fluid/platform/device_context.h"

@ -13,6 +13,7 @@ See the License for the specific language governing permissions and
limitations under the License. */
#pragma once
#include <vector>
#include "paddle/fluid/framework/data_type.h"
#include "paddle/fluid/operators/math/math_function.h"

@ -14,6 +14,7 @@ limitations under the License. */
#include "paddle/fluid/operators/math/sequence_padding.h"
#include <gtest/gtest.h>
#include <vector>
template <typename DeviceContext, typename Place, typename T>
void TestSequencePadding(const paddle::framework::LoD& lod,
@ -75,7 +76,7 @@ void TestSequencePadding(const paddle::framework::LoD& lod,
delete place;
delete context;
};
}
TEST(Seq2BatchPadding, CPU) {
paddle::framework::LoD lod1;

@ -12,6 +12,7 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#include <string>
#include "paddle/fluid/operators/math/math_function.h"
#include "paddle/fluid/operators/math/sequence_pooling.h"
#include "paddle/fluid/platform/cuda_helper.h"

@ -13,6 +13,7 @@ See the License for the specific language governing permissions and
limitations under the License. */
#pragma once
#include <string>
#include "paddle/fluid/framework/lod_tensor.h"
#include "paddle/fluid/framework/tensor.h"
#include "paddle/fluid/platform/device_context.h"

@ -14,6 +14,7 @@ limitations under the License. */
#pragma once
#include <vector>
#include "paddle/fluid/framework/tensor.h"
#include "paddle/fluid/framework/tensor_util.h"
#include "paddle/fluid/platform/device_context.h"

@ -14,6 +14,8 @@
#pragma once
#include <string>
#include <vector>
#include "paddle/fluid/framework/op_registry.h"
#include "paddle/fluid/framework/reader.h"

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