Merge pull request #2587 from wangkuiyi/variable_placeholder
Implement framework::Variablegangliao-patch-1
commit
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/*
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Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#pragma once
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#include <memory>
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#include <typeindex>
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#include <typeinfo>
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#include "paddle/platform/assert.h"
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namespace paddle {
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namespace framework {
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class Variable {
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public:
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template <typename T>
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const T& Get() const {
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PADDLE_ASSERT(holder_ != nullptr);
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PADDLE_ASSERT(std::type_index(typeid(T)) ==
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std::type_index(holder_->Type()));
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return *static_cast<const T*>(holder_->Ptr());
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}
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template <typename T>
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T* GetMutable() {
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if (holder_ == nullptr ||
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std::type_index(typeid(T)) != std::type_index(holder_->Type())) {
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holder_.reset(new PlaceholderImpl<T>(new T()));
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}
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return static_cast<T*>(holder_->Ptr());
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}
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private:
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struct Placeholder {
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virtual ~Placeholder() {}
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virtual const std::type_info& Type() const = 0;
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virtual void* Ptr() const = 0;
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};
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// Placeholder hides type T, so it doesn't appear as a template
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// parameter of Variable.
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template <typename T>
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struct PlaceholderImpl : public Placeholder {
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PlaceholderImpl(T* ptr) : ptr_(ptr), type_(typeid(T)) {}
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virtual const std::type_info& Type() const { return type_; }
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virtual void* Ptr() const { return static_cast<void*>(ptr_.get()); }
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std::unique_ptr<T> ptr_;
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const std::type_info& type_;
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};
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std::unique_ptr<Placeholder>
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holder_; // pointers to a PlaceholderImpl object indeed.
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};
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} // namespace framework
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} // namespace paddle
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# Design Doc: Variable
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Variable is also known as *blob* in MxNet and Caffe2. It is the input and output type of operators, where a neural network is a graph of operators.
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## Requirements: Lazy Memory Allocation
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For the flexibility of a DL system, a variable should be able to contain any typed value -- a tensor in most cases, but could also be some integer IDs or a scope of other variables in the case of RNN.
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To use the minimum amount of memory, we'd like that a variable to allocate memory when it has to, or, lazy memory allocation. Let's take the following example:
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```cpp
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Variable vr, v1, v2;
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Tensor* t1 = new Tensor();
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Tensor* t2 = new Tensor();
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Randomize(
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/* malloc */ v1.GetMutable<Tensor>().mutable_data<float16>(DDim(100,200)),
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/* size */ t1.Size());
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Randomize(
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/* malloc */ v2.GetMutable<Tensor>().mutable_data<float16>(DDim(200,300)),
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/* size */ t2.Size());
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Mult(
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/*result*/ vr.GetMutable<Tensor>().mutable_data<v1.Type()>(SizeOfMult(v1, v2)),
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/*input1*/ v1.Get<Tensor>().data(),
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/*input2*/ v2.Get<Tensor>().data());
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```
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We see that a variable holds nothing until `Variable::GetMutable<Tensor>()` allocates a tensor and puts it in the variable. Similarly, a tensor gets its memory until `Tensor::mutable_data()`.
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This syntax for lazy memory allocation when we call `Randomize` and `Mult`, those functions that mutate the variable, so it saves us some line of C++ code.
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## Implementation: Type Hiding
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To make memory allocation lazy, we cannot assume that we know the type held by a variable at definition time. In other words, `class Variable` cannot be a template `template <T> class Variable`.
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Because we don't know the type `T`, we cannot save a `T*` as `Variable's` data member. Instead, we save an interface object `Placeholder`, who can return the pointer to the saved object via `Placeholder::Ptr()` as `void*`.
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But anyway, Variable needs to know `T` so could it `delete<T>(ptr)` and so could `Variable::Get` checks the expected type and the saved object's type.
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We save `T` in `PlaceholderImpl`, the implementation of `Placeholder`. Please be aware that `PlaceholderImpl` is a class template and `T` is passed in as a template parameter.
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Because `PlaceholderImpl` knows `T`, it can save and return `typeid(T)` for the type comparison in `Variable::Get` and `Variable::GetMutable`.
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## Conclusion
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The technique type hiding utilizes C++ class templates, interface and derivation, and C++ RTTI (typeid). This combination saves us from definition something like `caffe2::TypeMata`, which takes hundreds of lines of C++ code.
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@ -0,0 +1,40 @@
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/*
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Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#include <memory>
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#include <string>
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#include "gtest/gtest.h"
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#include "paddle/framework/variable.h"
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TEST(Variable, GetMutable) {
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using paddle::framework::Variable;
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struct Tensor {
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int content_;
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};
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std::unique_ptr<Variable> v(new Variable());
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Tensor* t = v->GetMutable<Tensor>();
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t->content_ = 1234;
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const Tensor& tt = v->Get<Tensor>();
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EXPECT_EQ(1234, tt.content_);
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std::string* s = v->GetMutable<std::string>();
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*s = "hello";
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const std::string& ss = v->Get<std::string>();
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EXPECT_EQ("hello", ss);
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}
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