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/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License. */
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#pragma once
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#include "paddle/platform/enforce.h"
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#include "paddle/platform/hostdevice.h"
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#include "paddle/platform/place.h"
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#include <algorithm>
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#ifdef __NVCC__
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#include <thrust/transform.h>
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#endif
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namespace paddle {
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namespace platform {
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// Transform on host or device. It provides the same API in std library.
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template <typename Place, typename InputIter, typename OutputIter,
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typename UnaryOperation>
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void Transform(Place place, InputIter first, InputIter last, OutputIter result,
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UnaryOperation op) {
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if (is_cpu_place(place)) {
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std::transform(first, last, result, op);
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} else {
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#ifdef __NVCC__
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thrust::transform(first, last, result, op);
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#else
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PADDLE_THROW("Do not invoke `Transform<GPUPlace>` in .cc file");
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#endif
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}
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}
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template <typename Place, typename InputIter1, typename InputIter2,
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typename OutputIter, typename BinaryOperation>
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void Transform(Place place, InputIter1 first1, InputIter1 last1,
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InputIter2 first2, OutputIter result, BinaryOperation op) {
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if (is_cpu_place(place)) {
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std::transform(first1, last1, first2, result, op);
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} else {
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#ifdef __NVCC__
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thrust::transform(first1, last1, first2, result, op);
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#else
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PADDLE_THROW("Do not invoke `Transform<GPUPlace>` in .cc file");
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#endif
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}
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};
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} // namespace platform
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} // namespace paddle
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@ -0,0 +1,84 @@
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/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License. */
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#include <gtest/gtest.h>
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#include "paddle/memory/memcpy.h"
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#include "paddle/memory/memory.h"
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#include "paddle/platform/transform.h"
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template <typename T>
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class Scale {
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public:
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explicit Scale(const T& scale) : scale_(scale) {}
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HOSTDEVICE T operator()(const T& a) const { return a * scale_; }
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private:
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T scale_;
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};
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template <typename T>
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class Multiply {
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public:
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HOSTDEVICE T operator()(const T& a, const T& b) const { return a * b; }
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};
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TEST(Transform, CPUUnary) {
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using namespace paddle::platform;
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float buf[4] = {0.1, 0.2, 0.3, 0.4};
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Transform(CPUPlace(), buf, buf + 4, buf, Scale<float>(10));
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for (int i = 0; i < 4; ++i) {
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ASSERT_NEAR(buf[i], static_cast<float>(i + 1), 1e-5);
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}
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}
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TEST(Transform, GPUUnary) {
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using namespace paddle::platform;
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using namespace paddle::memory;
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GPUPlace gpu0(0);
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float cpu_buf[4] = {0.1, 0.2, 0.3, 0.4};
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float* gpu_buf = static_cast<float*>(Alloc(gpu0, sizeof(float) * 4));
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Copy(gpu0, gpu_buf, CPUPlace(), cpu_buf, sizeof(cpu_buf));
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Transform(gpu0, gpu_buf, gpu_buf + 4, gpu_buf, Scale<float>(10));
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Copy(CPUPlace(), cpu_buf, gpu0, gpu_buf, sizeof(cpu_buf));
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Free(gpu0, gpu_buf);
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for (int i = 0; i < 4; ++i) {
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ASSERT_NEAR(cpu_buf[i], static_cast<float>(i + 1), 1e-5);
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}
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}
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TEST(Transform, CPUBinary) {
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using namespace paddle::platform;
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using namespace paddle::memory;
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int buf[4] = {1, 2, 3, 4};
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Transform(CPUPlace(), buf, buf + 4, buf, buf, Multiply<int>());
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for (int i = 0; i < 4; ++i) {
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ASSERT_EQ((i + 1) * (i + 1), buf[i]);
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}
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}
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TEST(Transform, GPUBinary) {
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using namespace paddle::platform;
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using namespace paddle::memory;
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int buf[4] = {1, 2, 3, 4};
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GPUPlace gpu0(0);
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int* gpu_buf = static_cast<int*>(Alloc(gpu0, sizeof(buf)));
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Copy(gpu0, gpu_buf, CPUPlace(), buf, sizeof(buf));
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Transform(gpu0, gpu_buf, gpu_buf + 4, gpu_buf, gpu_buf, Multiply<int>());
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Copy(CPUPlace(), buf, gpu0, gpu_buf, sizeof(buf));
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Free(gpu0, gpu_buf);
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for (int i = 0; i < 4; ++i) {
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ASSERT_EQ((i + 1) * (i + 1), buf[i]);
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}
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}
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