Merge branch 'develop' of https://github.com/PaddlePaddle/Paddle into clip_by_norm

update
mobile_baidu
wwhu 7 years ago
commit c8c4b6e427

@ -30,6 +30,7 @@ addons:
- automake
- libtool
- ccache
ssh_known_hosts: 52.76.173.135
before_install:
- if [[ "$JOB" == "check_style" ]]; then sudo ln -s /usr/bin/clang-format-3.8 /usr/bin/clang-format; fi
# Paddle is using protobuf 3.1 currently. Protobuf 3.2 breaks the compatibility. So we specify the python
@ -42,6 +43,14 @@ script:
- |
timeout 2580 paddle/scripts/travis/${JOB}.sh # 43min timeout
RESULT=$?; if [ $RESULT -eq 0 ] || [ $RESULT -eq 142 ]; then true; else false; fi;
- |
if [[ "$JOB" != "build_doc" ]]; then exit 0; fi;
if [[ "$TRAVIS_PULL_REQUEST" != "false" ]]; then exit 0; fi;
if [[ "$TRAVIS_BRANCH" != "develop" && ! "$TRAVIS_BRANCH" =~ ^v[[:digit:]]+\.[[:digit:]]+(\.[[:digit:]]+)?(-\S*)?$ ]]; then exit 0; fi;
export DEPLOY_DOCS_SH=https://raw.githubusercontent.com/PaddlePaddle/PaddlePaddle.org/master/scripts/deploy/deploy_docs.sh
export DOCS_DIR=`pwd`
cd ..
curl $DEPLOY_DOCS_SH | bash -s $CONTENT_DEC_PASSWD $TRAVIS_BRANCH $DOCS_DIR $DOCS_DIR/build/doc
notifications:
email:
on_success: change

@ -126,7 +126,7 @@ include(external/swig) # download, build, install swig
include(external/warpctc) # download, build, install warpctc
include(external/any) # download libn::any
include(external/eigen) # download eigen3
include(external/pybind11) # download pybind11
include(external/pybind11) # download pybind11
include(external/nccl)
include(cudnn) # set cudnn libraries, must before configure

@ -23,7 +23,7 @@ On each machine, we will test and compare the performance of training on single
## Benchmark Model
### Server
Test on batch size 64, 128, 256 on Intel(R) Xeon(R) Gold 6148M CPU @ 2.40GHz
Test on batch size 64, 128, 256 on Intel(R) Xeon(R) Gold 6148 CPU @ 2.40GHz
Input image size - 3 * 224 * 224, Time: images/second

@ -0,0 +1,213 @@
#!/usr/bin/env python
from paddle.trainer_config_helpers import *
height = 224
width = 224
num_class = 1000
batch_size = get_config_arg('batch_size', int, 64)
layer_num = get_config_arg("layer_num", int, 50)
is_test = get_config_arg("is_test", bool, False)
args = {'height': height, 'width': width, 'color': True, 'num_class': num_class}
define_py_data_sources2(
"train.list", None, module="provider", obj="process", args=args)
settings(
batch_size=batch_size,
learning_rate=0.01 / batch_size,
learning_method=MomentumOptimizer(0.9),
regularization=L2Regularization(0.0005 * batch_size))
#######################Network Configuration #############
def conv_bn_layer(name,
input,
filter_size,
num_filters,
stride,
padding,
channels=None,
active_type=ReluActivation()):
"""
A wrapper for conv layer with batch normalization layers.
Note:
conv layer has no activation.
"""
tmp = img_conv_layer(
name=name + "_conv",
input=input,
filter_size=filter_size,
num_channels=channels,
num_filters=num_filters,
stride=stride,
padding=padding,
act=LinearActivation(),
bias_attr=False)
return batch_norm_layer(
name=name + "_bn", input=tmp, act=active_type, use_global_stats=is_test)
def bottleneck_block(name, input, num_filters1, num_filters2):
"""
A wrapper for bottlenect building block in ResNet.
Last conv_bn_layer has no activation.
Addto layer has activation of relu.
"""
last_name = conv_bn_layer(
name=name + '_branch2a',
input=input,
filter_size=1,
num_filters=num_filters1,
stride=1,
padding=0)
last_name = conv_bn_layer(
name=name + '_branch2b',
input=last_name,
filter_size=3,
num_filters=num_filters1,
stride=1,
padding=1)
last_name = conv_bn_layer(
name=name + '_branch2c',
input=last_name,
filter_size=1,
num_filters=num_filters2,
stride=1,
padding=0,
active_type=LinearActivation())
return addto_layer(
name=name + "_addto", input=[input, last_name], act=ReluActivation())
def mid_projection(name, input, num_filters1, num_filters2, stride=2):
"""
A wrapper for middile projection in ResNet.
projection shortcuts are used for increasing dimensions,
and other shortcuts are identity
branch1: projection shortcuts are used for increasing
dimensions, has no activation.
branch2x: bottleneck building block, shortcuts are identity.
"""
# stride = 2
branch1 = conv_bn_layer(
name=name + '_branch1',
input=input,
filter_size=1,
num_filters=num_filters2,
stride=stride,
padding=0,
active_type=LinearActivation())
last_name = conv_bn_layer(
name=name + '_branch2a',
input=input,
filter_size=1,
num_filters=num_filters1,
stride=stride,
padding=0)
last_name = conv_bn_layer(
name=name + '_branch2b',
input=last_name,
filter_size=3,
num_filters=num_filters1,
stride=1,
padding=1)
last_name = conv_bn_layer(
name=name + '_branch2c',
input=last_name,
filter_size=1,
num_filters=num_filters2,
stride=1,
padding=0,
active_type=LinearActivation())
return addto_layer(
name=name + "_addto", input=[branch1, last_name], act=ReluActivation())
img = data_layer(name='image', size=height * width * 3)
def deep_res_net(res2_num=3, res3_num=4, res4_num=6, res5_num=3):
"""
A wrapper for 50,101,152 layers of ResNet.
res2_num: number of blocks stacked in conv2_x
res3_num: number of blocks stacked in conv3_x
res4_num: number of blocks stacked in conv4_x
res5_num: number of blocks stacked in conv5_x
"""
# For ImageNet
# conv1: 112x112
tmp = conv_bn_layer(
"conv1",
input=img,
filter_size=7,
channels=3,
num_filters=64,
stride=2,
padding=3)
tmp = img_pool_layer(name="pool1", input=tmp, pool_size=3, stride=2)
# conv2_x: 56x56
tmp = mid_projection(
name="res2_1", input=tmp, num_filters1=64, num_filters2=256, stride=1)
for i in xrange(2, res2_num + 1, 1):
tmp = bottleneck_block(
name="res2_" + str(i), input=tmp, num_filters1=64, num_filters2=256)
# conv3_x: 28x28
tmp = mid_projection(
name="res3_1", input=tmp, num_filters1=128, num_filters2=512)
for i in xrange(2, res3_num + 1, 1):
tmp = bottleneck_block(
name="res3_" + str(i),
input=tmp,
num_filters1=128,
num_filters2=512)
# conv4_x: 14x14
tmp = mid_projection(
name="res4_1", input=tmp, num_filters1=256, num_filters2=1024)
for i in xrange(2, res4_num + 1, 1):
tmp = bottleneck_block(
name="res4_" + str(i),
input=tmp,
num_filters1=256,
num_filters2=1024)
# conv5_x: 7x7
tmp = mid_projection(
name="res5_1", input=tmp, num_filters1=512, num_filters2=2048)
for i in xrange(2, res5_num + 1, 1):
tmp = bottleneck_block(
name="res5_" + str(i),
input=tmp,
num_filters1=512,
num_filters2=2048)
tmp = img_pool_layer(
name='avgpool',
input=tmp,
pool_size=7,
stride=1,
pool_type=AvgPooling())
return fc_layer(input=tmp, size=num_class, act=SoftmaxActivation())
if layer_num == 50:
resnet = deep_res_net(3, 4, 6, 3)
elif layer_num == 101:
resnet = deep_res_net(3, 4, 23, 3)
elif layer_num == 152:
resnet = deep_res_net(3, 8, 36, 3)
else:
print("Wrong layer number.")
lbl = data_layer(name="label", size=num_class)
loss = cross_entropy(name='loss', input=resnet, label=lbl)
inputs(img, lbl)
outputs(loss)

@ -5,22 +5,23 @@ function train() {
export OMP_DYNAMIC="FALSE"
export KMP_AFFINITY="granularity=fine,compact,0,0"
topology=$1
bs=$2
use_mkldnn=$3
if [ $3 == "True" ]; then
layer_num=$2
bs=$3
use_mkldnn=$4
if [ $4 == "True" ]; then
thread=1
log="logs/${topology}-mkldnn-${bs}.log"
elif [ $3 == "False" ]; then
log="logs/${topology}-${layer_num}-mkldnn-${bs}.log"
elif [ $4 == "False" ]; then
thread=`nproc`
# each trainer_count use only 1 core to avoid conflict
export OMP_NUM_THREADS=1
export MKL_NUM_THREADS=1
log="logs/${topology}-${thread}mklml-${bs}.log"
log="logs/${topology}-${layer_num}-${thread}mklml-${bs}.log"
else
echo "Wrong input $3, use True or False."
exit 0
fi
args="batch_size=${bs}"
args="batch_size=${bs},layer_num=${layer_num}"
config="${topology}.py"
paddle train --job=time \
--config=$config \
@ -40,12 +41,9 @@ if [ ! -d "logs" ]; then
mkdir logs
fi
#========== mkldnn ==========#
train vgg 64 True
train vgg 128 True
train vgg 256 True
#========== mklml ===========#
train vgg 64 False
train vgg 128 False
train vgg 256 False
for use_mkldnn in True False; do
for batchsize in 64 128 256; do
train vgg 19 $batchsize $use_mkldnn
train resnet 50 $batchsize $use_mkldnn
done
done

@ -79,9 +79,8 @@ if(NOT DEFINED IOS_ARCH)
# FIXME(liuyiqun): support "armv7;armv7s;arm64" future
set(IOS_ARCH "arm64")
elseif(IOS_PLATFORM STREQUAL "SIMULATOR")
set(IOS_ARCH "i386;x86_64")
elseif(IOS_PLATFORM STREQUAL "WATCHOS")
set(IOS_ARCH armv7k)
# FIXME(liuyiqun): support "i386;x86_64" future
set(IOS_ARCH "x86_64")
endif()
endif()
set(CMAKE_OSX_ARCHITECTURES ${IOS_ARCH} CACHE string "Build architecture for iOS")

@ -1,3 +1,21 @@
# Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
if(NOT WITH_GPU)
return()
endif()
include(ExternalProject)
set(NCCL_SOURCE_DIR ${THIRD_PARTY_PATH}/nccl)

@ -1,11 +1,11 @@
# Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
#
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#
# http://www.apache.org/licenses/LICENSE-2.0
#
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.

@ -1,8 +1,26 @@
INCLUDE(ExternalProject)
# Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
SET(PYBIND_SOURCE_DIR ${THIRD_PARTY_PATH}/pybind)
if(NOT WITH_PYTHON)
return()
endif()
include(ExternalProject)
INCLUDE_DIRECTORIES(${PYBIND_SOURCE_DIR}/src/extern_pybind/include)
set(PYBIND_SOURCE_DIR ${THIRD_PARTY_PATH}/pybind)
include_directories(${PYBIND_SOURCE_DIR}/src/extern_pybind/include)
ExternalProject_Add(
extern_pybind
@ -17,14 +35,12 @@ ExternalProject_Add(
TEST_COMMAND ""
)
if (${CMAKE_VERSION} VERSION_LESS "3.3.0")
if(${CMAKE_VERSION} VERSION_LESS "3.3.0")
set(dummyfile ${CMAKE_CURRENT_BINARY_DIR}/pybind_dummy.c)
file(WRITE ${dummyfile} "const char * dummy_any = \"${dummyfile}\";")
file(WRITE ${dummyfile} "const char * dummy_pybind = \"${dummyfile}\";")
add_library(pybind STATIC ${dummyfile})
else()
add_library(pybind INTERFACE)
endif()
add_dependencies(pybind extern_pybind)
LIST(APPEND external_project_dependencies pybind)

@ -1,11 +1,11 @@
# Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
#
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#
# http://www.apache.org/licenses/LICENSE-2.0
#
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.

@ -1,11 +1,11 @@
# Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
#
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#
# http://www.apache.org/licenses/LICENSE-2.0
#
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.

@ -1,27 +1,28 @@
# This file is use to check all support level of AVX on your machine
# so that PaddlePaddle can unleash the vectorization power of muticore.
INCLUDE(CheckCXXSourceRuns)
INCLUDE(CheckCXXSourceCompiles)
include(CheckCXXSourceRuns)
include(CheckCXXSourceCompiles)
IF(CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX OR CMAKE_CXX_COMPILER_ID MATCHES "Clang")
if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX OR CMAKE_CXX_COMPILER_ID MATCHES "Clang")
set(MMX_FLAG "-mmmx")
set(SSE2_FLAG "-msse2")
set(SSE3_FLAG "-msse3")
SET(AVX_FLAG "-mavx")
SET(AVX2_FLAG "-mavx2")
ELSEIF(MSVC)
set(AVX_FLAG "-mavx")
set(AVX2_FLAG "-mavx2")
elseif(MSVC)
set(MMX_FLAG "/arch:MMX")
set(SSE2_FLAG "/arch:SSE2")
set(SSE3_FLAG "/arch:SSE3")
SET(AVX_FLAG "/arch:AVX")
SET(AVX2_FLAG "/arch:AVX2")
ENDIF()
endif()
set(CMAKE_REQUIRED_FLAGS_RETAINED ${CMAKE_REQUIRED_FLAGS})
# Check MMX
set(CMAKE_REQUIRED_FLAGS ${MMX_FLAG})
set(MMX_FOUND_EXITCODE 1 CACHE STRING "Result from TRY_RUN" FORCE)
CHECK_CXX_SOURCE_RUNS("
#include <mmintrin.h>
int main()
@ -32,6 +33,7 @@ int main()
# Check SSE2
set(CMAKE_REQUIRED_FLAGS ${SSE2_FLAG})
set(SSE2_FOUND_EXITCODE 1 CACHE STRING "Result from TRY_RUN" FORCE)
CHECK_CXX_SOURCE_RUNS("
#include <emmintrin.h>
int main()
@ -42,6 +44,7 @@ int main()
# Check SSE3
set(CMAKE_REQUIRED_FLAGS ${SSE3_FLAG})
set(SSE3_FOUND_EXITCODE 1 CACHE STRING "Result from TRY_RUN" FORCE)
CHECK_CXX_SOURCE_RUNS("
#include <pmmintrin.h>
int main()
@ -55,6 +58,7 @@ int main()
# Check AVX
set(CMAKE_REQUIRED_FLAGS ${AVX_FLAG})
set(AVX_FOUND_EXITCODE 1 CACHE STRING "Result from TRY_RUN" FORCE)
CHECK_CXX_SOURCE_RUNS("
#include <immintrin.h>
int main()
@ -67,6 +71,7 @@ int main()
# Check AVX 2
set(CMAKE_REQUIRED_FLAGS ${AVX2_FLAG})
set(AVX2_FOUND_EXITCODE 1 CACHE STRING "Result from TRY_RUN" FORCE)
CHECK_CXX_SOURCE_RUNS("
#include <immintrin.h>
int main()

@ -0,0 +1,60 @@
# Design Doc: float16
## Why float16
Half precision (float16) is a binary floating-point format that occupies 16 bits in memory. float16 is half the size of traditional 32-bit single precision format (float) and has lower precision and smaller range.
When high precision computation is not required, using float16 data type could potentially
- reduce storage space, memory bandwidth, and power usages;
- increase the chance of data fitting into a smaller cache of lower latency;
- provide arithmetic speed up if supported by hardware.
## Survey of current float16 support
A brief survey of float16 support on different compilers, hardwares, and libraries can be found below. Interested readers can refer to [link1](https://github.com/PaddlePaddle/Paddle/issues/4853) and [link2](https://github.com/Xreki/Xreki.github.io/blob/master/multi_data_types_in_dl_framework/ppt/float16_and_quantized_type.md) for more info.
The goal of float16 is to serve as a key for the executor to find and run the correct version of compute method specialized for float16 in operator kernel. It should be compatible with various natively supported float16 implementations including `__half` for cuda, `float16_t` for ARM, and `Eigen::half` for Eigen to make writing customized float16 kernels easier.
### Compiler
- nvcc supports `__half` data type after CUDA 7.5.
- `__fp16` or `float16_t` is supported as storage type for gcc >= 6.1 and clang >= 3.4.
- `__fp16` or `float16_t` is supported as arithmetic type for gcc >= 7.1 and clang >= 3.9.
### Hardware
- `__half` is supported on GPU with compute capability >= 5.3.
- `__fp16` is supported as storage type for ARMv7-A, ARMv8-A, and above.
- `__fp16` is supported as arithmetic type after ARMv8.2-A (currently, the only microarchitecture implementing ARMv8.2-A is ARM Cortex-A75, which is announced in May 2017. There seems to be no application processors currently available on market that adopts this architecture. It is reported that Qualcomm Snapdragon 845 uses Cortex-A75 design and will be available in mobile devices in early 2018).
### Libraries
- [Eigen](https://github.com/RLovelett/eigen) >= 3.3 supports float16 calculation on both GPU and CPU using the `Eigen::half` class. It is mostly useful for Nvidia GPUs because of the overloaded arithmetic operators using cuda intrinsics. It falls back to using software emulation on CPU for calculation and there is no special treatment to ARM processors.
- [ARM compute library](https://github.com/ARM-software/ComputeLibrary) >= 17.02.01 supports NEON FP16 kernels (requires ARMv8.2-A CPU).
## Implementation
The float16 class holds a 16-bit `uint16_t` data internally.
```
struct float16 {
uint16_t x;
};
```
float16 supports the following features:
- constructors / assignment operators that take input from primitive data types including bool, integers of various length, float, and double.
- constructors / assignment operators that take input from `__half` on cuda, `float16_t` on ARM, and `Eigen::half` on Eigen.
- conversion operators to primitive data types and half precision data types on cuda, ARM and Eigen.
- overloaded arithmetic operators for cuda, arm, and non-arm cpu, respectively. These operators will take advantage of the cuda and ARM intrinsics on the corresponding hardware.
To support the above features, two fundamental conversion functions are provided:
```
float16 float_to_half_rn(float f); // convert to half precision in round-to-nearest-even mode
float half_to_float(float16 h);
```
which provides one-to-one conversion between float32 and float16. These twos functions will do different conversion routines based on the current hardware. CUDA/ARM instrinsics will be used when the corresonding hardware is available. If the hardware or compiler level does not support float32 to float16 conversion, software emulation will be performed to do the conversion.
## To do
After float16 class is available, some of the future items are below:
- Update pybind/tensor_py.h to bind c++ float16 with numpy float16.
- Modify `GetKernelType()` method in `framework/operator.h` to make it compatible with float16.
- Create a type-casting operator that can convert the data type in tensor between float16 and other types.

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@ -0,0 +1,72 @@
# Averaging Parameter in PaddlePaddle
## Why Averaging
In a large scale machine learning setup where the size of the training data is huge, it could take us a large number of iterations over the training data before we can achieve the optimal values of parameters of our model. Looking at the problem setup, it is desirable if we can obtain the optimal values of parameters by going through the data in as few passes as we can.
Polyak and Juditsky (1992) showed that the test performance of simple average of parameters obtained by Stochastic Gradient Descent (SGD) is as good as that of parameter values that are obtained by training the model over and over again, over the training dataset.
Hence, to accelerate the speed of Stochastic Gradient Descent, Averaged Stochastic Gradient Descent (ASGD) was proposed in Polyak and Juditsky (1992). For ASGD, the running average of parameters obtained by SGD, is used as the estimator for <img src="./images/theta_star.gif"/><br/> . The averaging is done as follows:
<img src="./images/asgd.gif" align="center"/><br/>
We propose averaging for any optimizer similar to how ASGD performs it, as mentioned above.
### How to perform Parameter Averaging in PaddlePaddle
Parameter Averaging in PaddlePaddle works in the following way during training :
1. It will take in an instance of a normal optimizer as an input, e.g. RMSPropOptimizer
2. The optimizer itself is responsible for updating the parameters.
3. The ParameterAverageOptimizer maintains a separate copy of the parameters for itself:
1. In concept, the values of this copy are the average of the values of the parameters in the most recent N batches.
2. However, saving all the N instances of the parameters in memory is not feasible.
3. Therefore, an approximation algorithm is used.
Hence, overall we have have two copies of the parameters: one for the optimizer itself, and one for the ParameterAverageOptimizer. The former should be used in back propagation, while the latter should be used during testing and should be saved.
During the testing/ saving the model phase, we perform the following steps:
1. Perform the delayed operations.
2. Save current values of the parameters to a temporary variable.
3. Replace the values of the parameters with the averaged values.
4. Perform testing and/or save the parameters.
5. Restore the values of the parameters once done.
### How to implement Averaging of Parameter in PaddlePaddle
We can add the ParameterAverageOptimizer op to the graph through Python API. Using this approach, we manually add this op to the graph and direct the output of the optimizer op to this op during training.
**Advantages**:
- Allows for greater flexibility to the users of PaddlePaddle. Using this approach, the users can plug different optimizers into ParameterAverageOptimizer by passing in the optimizer to the op.
- Makes it easy for the users to customize and extend the framework.
**Disadvantages**:
- Implementation requires re-writing the averaging methodology in Python.
### Low-Level implementation
In the new design, we propose to create a new operation for averaging parameter updates (ParameterAverageOptimizer). For now, we can add an op that takes in the following as input:
- the optimizer
- the window_size to keep the updates
The ParameterAverageOptimizer op can be like any other operator with its own CPU/GPU implementation either using Eigen or separate CPU and GPU kernels. As the initial implementation, we can implement the kernel using Eigen following the abstraction pattern implemented for [Operators](https://github.com/PaddlePaddle/Paddle/blob/develop/paddle/operators/rmsprop_op.h). We also want to support the case when the Trainer/Optimizer runs on the GPU while ParameterAverageOptimizer runs on a CPU.
The idea of building an op for averaging is in sync with the refactored PaddlePaddle philosophy of using operators to represent any computation unit. The way the op will be added to the computation graph will be decided by the [layer functions](https://github.com/PaddlePaddle/Paddle/blob/develop/doc/design/python_api.md#layer-function) in Python API.
### Python API implementation for ParameterAverageOptimizer
Based on Polyak and Juditsky (1992), we can generalize the averaging of updates to any optimizer. The input to the op would be the following:
- Any optimizer (RMSProp , AdaGrad etc.)
- A window size. The op keeps accumulating updated parameter values over a window of N batches and takes an average. Move the averaged value to a buffer when window is full to avoid loss of precision.
Using the ParameterAverageOptimizer op, any user can add the operation to their computation graphs. However, this will require a lot of lines of code and we should design Python APIs that support averaging. As per the PaddlePaddle [Python API design](https://github.com/PaddlePaddle/Paddle/blob/develop/doc/design/python_api.md), the layer functions are responsible for creating operators, operator parameters and variables. Since ParameterAverageOptimizer will be an operator, it makes sense to create it in the layer functions.
We will have a wrapper written in Python that will support the functionality and implement the actual core computation in C++ core as we have done for other [Optimizers](https://github.com/PaddlePaddle/Paddle/blob/develop/paddle/operators/rmsprop_op.cc)
#### Creation of the ParameterAverageOptimizer operator
There are two ways for creating the ParameterAverageOptimizer op:
1. We create the op immediately while building the computation graph.
2. We add the op in a lazy manner, just before the backward pass, similar to the way the optimization ops are added.
The proposal is to add the op immediately while building the computation graph.
#### High-level API
In PaddlePaddle Python API, users will primarily rely on [layer functions](https://github.com/PaddlePaddle/Paddle/blob/develop/doc/design/python_api.md#layer-function) to create neural network layers. Hence, we also need to provide parameter average functionality in layer functions.

@ -75,7 +75,7 @@ PaddlePaddle目前支持8种learning_rate_schedule这8种learning_rate_schedu
optimizer = paddle.optimizer.Adam(
learning_rate=1e-3,
learning_rate_schedule="manual",
learning_rate_schedule="pass_manual",
learning_rate_args="1:1.0,2:0.9,3:0.8",)
在该示例中当已训练pass数小于等于1时学习率为 :code:`1e-3 * 1.0`当已训练pass数大于1小于等于2时学习率为 :code:`1e-3 * 0.9`当已训练pass数大于2时学习率为 :code:`1e-3 * 0.8`

@ -145,7 +145,7 @@ PaddlePaddle发布新版本的时候都会发布对应版本的生产镜像以
Jupyter Notebook是一个开源的web程序大家可以通过它制作和分享带有代码、公式、图表、文字的交互式文档。用户可以通过网页浏览文档。
PaddlePaddle Book是为用户和开发者制作的一个交互式的Jupyter Nodebook。
PaddlePaddle Book是为用户和开发者制作的一个交互式的Jupyter Notebook。
如果您想要更深入了解deep learningPaddlePaddle Book一定是您最好的选择。
我们提供可以直接运行PaddlePaddle Book的Docker镜像直接运行

@ -63,7 +63,7 @@
</tr>
<tr>
<td class="left" rowspan="15">训练</td><td class="left">dot_period</td>
<td class="left" rowspan="14">训练</td><td class="left">dot_period</td>
<td class="left"></td><td class="left"></td><td class="left"></td><td class="left"></td>
</tr>

@ -8,3 +8,4 @@ PaddlePaddle 文档
howto/index_cn.rst
api/index_cn.rst
faq/index_cn.rst
mobile/index_cn.rst

@ -7,3 +7,4 @@ PaddlePaddle Documentation
getstarted/index_en.rst
howto/index_en.rst
api/index_en.rst
mobile/index_en.rst

@ -1,7 +1,7 @@
# 构建Android平台上的PaddlePaddle库
用户可通过如下两种方式交叉编译Android平台上适用的PaddlePaddle库
- 基于Docker容器的编译方式
- 基于Docker容器的编译方式
- 基于Linux交叉编译环境的编译方式
## 基于Docker容器的编译方式
@ -20,20 +20,42 @@ $ docker build -t username/paddle-android:dev . -f Dockerfile.android
构建好开发镜像后即可使用开发镜像来编译Android版PaddlePaddle C-API库。
Android的Docker开发镜像向用户提供两个可配置的参数
| Argument | Optional Values | Default |
|-----------------|-------------------------|---------|
|`ANDROID_ABI` |`armeabi-v7a, arm64-v8a` | `armeabi-v7a` |
|`ANDROID_API` |`>= 21` | `21` |
<table class="docutils">
<colgroup>
<col width="25%" />
<col width="50%" />
<col width="25%" />
</colgroup>
<thead valign="bottom">
<tr class="row-odd">
<th class="head">Argument</th>
<th class="head">Optional Values</th>
<th class="head">Default</th>
</tr>
</thead>
<tbody valign="top">
<tr class="row-even">
<td>ANDROID_ABI</td>
<td>armeabi-v7a, arm64-v8a</td>
<td>armeabi-v7a</td>
</tr>
<tr class="row-odd">
<td>ANDROID_API</td>
<td>>= 21</td>
<td>21</td>
</tr>
</tbody>
</table>
- 编译`armeabi-v7a``Android API 21`的PaddlePaddle库
```bash
$ docker run -it --rm -v $PWD:/paddle -e "ANDROID_ABI=armeabi-v7a" -e "ANDROID_API=21" username/paddle-android:dev
```
```bash
$ docker run -it --rm -v $PWD:/paddle -e "ANDROID_ABI=armeabi-v7a" -e "ANDROID_API=21" username/paddle-android:dev
```
- 编译`arm64-v8a``Android API 21`的PaddlePaddle库
```bash
$ docker run -it --rm -v $PWD:/paddle -e "ANDROID_ABI=arm64-v8a" -e "ANDROID_API=21" username/paddle-android:dev
```
- 编译`arm64-v8a``Android API 21`的PaddlePaddle库
```bash
$ docker run -it --rm -v $PWD:/paddle -e "ANDROID_ABI=arm64-v8a" -e "ANDROID_API=21" username/paddle-android:dev
```
执行上述`docker run`命令时,容器默认执行[paddle/scripts/docker/build_android.sh](https://github.com/PaddlePaddle/Paddle/blob/develop/paddle/scripts/docker/build_android.sh)脚本。该脚本中记录了交叉编译Android版PaddlePaddle库常用的CMake配置并且会根据`ANDROID_ABI`和`ANDROID_API`自动构建独立工具链、进行编译和安装。由于arm64架构要求Android API不小于21。因此当`ANDROID_ABI=arm64-v8a``ANDROID_API<21`Docker使`Android API 21`****DockerPaddlePaddleC-API`$PWD/install_android``$PWD/install_android/third_party`
@ -82,16 +104,16 @@ CMake系统对交叉编译提供了支持[cmake-toolchains](https://cmake.org/cm
Android平台可选配置参数
- `ANDROID_STANDALONE_TOOLCHAIN`独立工具链所在的绝对路径或者相对于构建目录的相对路径。PaddlePaddle的CMake系统将根据该值自动推导和设置需要使用的交叉编译器、sysroot、以及Android API级别否则用户需要在cmake时手动设置这些值。无默认值。
- `ANDROID_TOOLCHAIN`,目标工具链。可设置`gcc/clang`,默认值为`clang`。
- CMake 3.7以上,将会始终使用`clang`工具链CMake 3.7以下,可设置`ANDROID_TOOLCHAIN=gcc`以使用`gcc`工具链。
- `ANDROID_TOOLCHAIN`,目标工具链。可设置`gcc/clang`,默认值为`clang`。
- CMake 3.7以上,将会始终使用`clang`工具链CMake 3.7以下,可设置`ANDROID_TOOLCHAIN=gcc`以使用`gcc`工具链。
- Android官方提供的`clang`编译器要求系统支持`GLIBC 2.15`以上。
- `ANDROID_ABI`目标架构ABI。目前支持`armeabi-v7a`和`arm64-v8a`,默认值为`armeabi-v7a`。
- `ANDROID_NATIVE_API_LEVEL`工具链的Android API级别。若没有显式设置PaddlePaddle将根据`ANDROID_STANDALONE_TOOLCHAIN`的值自动推导得到。
- `ANROID_ARM_MODE`是否使用ARM模式。
- `ANDROID_ABI=armeabi-v7a`时,可设置`ON/OFF`,默认值为`ON`
- `ANROID_ARM_MODE`是否使用ARM模式。
- `ANDROID_ABI=armeabi-v7a`时,可设置`ON/OFF`,默认值为`ON`
- `ANDROID_ABI=arm64-v8a`时,不需要设置。
- `ANDROID_ARM_NEON`是否使用NEON指令。
- `ANDROID_ABI=armeabi-v7a`时,可设置`ON/OFF`,默认值为`ON`
- `ANDROID_ARM_NEON`是否使用NEON指令。
- `ANDROID_ABI=armeabi-v7a`时,可设置`ON/OFF`,默认值为`ON`
- `ANDROID_ABI=arm64-v8a`时,不需要设置。
其他配置参数:
@ -119,7 +141,7 @@ cmake -DCMAKE_SYSTEM_NAME=Android \
-DANDROID_STANDALONE_TOOLCHAIN=your/path/to/arm64_standalone_toolchain \
-DANDROID_ABI=arm64-v8a \
-DUSE_EIGEN_FOR_BLAS=OFF \
-DCMAKE_INSTALL_PREFIX=your/path/to/install \
-DCMAKE_INSTALL_PREFIX=your/path/to/install \
-DWITH_C_API=ON \
-DWITH_SWIG_PY=OFF \
..
@ -128,8 +150,8 @@ cmake -DCMAKE_SYSTEM_NAME=Android \
用户还可根据自己的需求设置其他编译参数。比如希望最小化生成的库的大小,可以设置`CMAKE_BUILD_TYPE`为`MinSizeRel`;若希望最快的执行速度,则可设置`CMAKE_BUILD_TYPE`为`Release`。亦可以通过手动设置`CMAKE_C/CXX_FLAGS_MINSIZEREL/RELEASE`来影响PaddlePaddle的编译过程。
**性能TIPS**为了达到最快的计算速度在CMake参数配置上有以下建议
- 设置`CMAKE_BUILD_TYPE`为`Release`
- 使用`clang`编译工具链
- 设置`CMAKE_BUILD_TYPE`为`Release`
- 使用`clang`编译工具链
- `armeabi-v7a`时,设置`USE_EIGEN_BLAS=ON`使用Eigen进行矩阵计算`arm64-v8a`时,设置`USE_EIGEN_FOR_BLAS=OFF`使用OpenBLAS进行矩阵计算
### 编译和安装

@ -0,0 +1,175 @@
# Build PaddlePaddle for Android
There are two approaches to build PaddlePaddle for Android: using Docker and on Linux without Docker.
## Cross-Compiling Using Docker
Docker-based cross-compiling is the recommended approach because Docker runs on all major operating systems, including Linux, Mac OS X, and Windows.
### Build the Docker Image
The following steps pack all the tools that we need to build PaddlePaddle into a Docker image.
```bash
$ git clone https://github.com/PaddlePaddle/Paddle.git
$ cd Paddle
$ docker build -t paddle:dev-android . -f Dockerfile.android
```
### Build the Inference Library
We can run the Docker image we just created to build the inference library of PaddlePaddle for Android using the command below:
```bash
$ docker run -it --rm -v $PWD:/paddle -e "ANDROID_ABI=armeabi-v7a" -e "ANDROID_API=21" paddle:dev-android
```
The Docker image accepts two arguments `ANDROID_ABI` and `ANDROID_API`:
<table class="docutils">
<colgroup>
<col width="25%" />
<col width="50%" />
<col width="25%" />
</colgroup>
<thead valign="bottom">
<tr class="row-odd">
<th class="head">Argument</th>
<th class="head">Optional Values</th>
<th class="head">Default</th>
</tr>
</thead>
<tbody valign="top">
<tr class="row-even">
<td>ANDROID_ABI</td>
<td>armeabi-v7a, arm64-v8a</td>
<td>armeabi-v7a</td>
</tr>
<tr class="row-odd">
<td>ANDROID_API</td>
<td>>= 21</td>
<td>21</td>
</tr>
</tbody>
</table>
The ARM-64 architecture (`arm64-v8a`) requires at least level 21 of Android API.
The default entry-point of the Docker image, [`paddle/scripts/docker/build_android.sh`](https://github.com/PaddlePaddle/Paddle/blob/develop/paddle/scripts/docker/build_android.sh) generates the [Android cross-compiling standalone toolchain](https://developer.android.com/ndk/guides/standalone_toolchain.html) based on the argument: `ANDROID_ABI` or `ANDROID_API`. For information about other configuration arguments, please continue reading.
The above command generates and outputs the inference library in `$PWD/install_android` and puts third-party libraries in `$PWD/install_android/third_party`.
## Cross-Compiling on Linux
The Linux-base approach to cross-compile is to run steps in `Dockerfile.android` manually on a Linux x64 computer.
### Setup the Environment
To build for Android's, we need [Android NDK](
https://developer.android.com/ndk/downloads/index.html):
```bash
wget -q https://dl.google.com/android/repository/android-ndk-r14b-linux-x86_64.zip
unzip -q android-ndk-r14b-linux-x86_64.zip
```
Android NDK includes everything we need to build the [*standalone toolchain*](https://developer.android.com/ndk/guides/standalone_toolchain.html), which in then used to build PaddlePaddle for Android. (We plan to remove the intermediate stage of building the standalone toolchain in the near future.)
- To build the standalone toolchain for `armeabi-v7a` and Android API level 21:
```bash
your/path/to/android-ndk-r14b-linux-x86_64/build/tools/make-standalone-toolchain.sh \
--arch=arm --platform=android-21 --install-dir=your/path/to/arm_standalone_toolchain
```
The generated standalone toolchain will be in `your/path/to/arm_standalone_toolchain`.
- To build the standalone toolchain for `arm64-v8a` and Android API level 21:
```bash
your/path/to/android-ndk-r14b-linux-x86_64/build/tools/make-standalone-toolchain.sh \
--arch=arm64 --platform=android-21 --install-dir=your/path/to/arm64_standalone_toolchain
```
The generated standalone toolchain will be in `your/path/to/arm64_standalone_toolchain`.
**Please be aware that the minimum level of Android API required by PaddlePaddle is 21.**
### Cross-Compiling Arguments
CMake supports [choosing the toolchain](https://cmake.org/cmake/help/v3.0/manual/cmake-toolchains.7.html#cross-compiling). PaddlePaddle provides [`android.cmake`](https://github.com/PaddlePaddle/Paddle/blob/develop/cmake/cross_compiling/android.cmake), which configures the Android cross-compiling toolchain for CMake. `android.cmake` is not required for CMake >= 3.7, which support Android cross-compiling. PaddlePaddle detects the CMake version, for those newer than 3.7, it uses [the official version](https://cmake.org/cmake/help/v3.7/manual/cmake-toolchains.7.html#cross-compiling).
Some other CMake arguments you need to know:
- `CMAKE_SYSTEM_NAME` must be `Android`. This tells PaddlePaddle's CMake system to cross-compile third-party dependencies. This also changes some other CMake arguments like `WITH_GPU=OFF`, `WITH_AVX=OFF`, `WITH_PYTHON=OFF`, and `WITH_RDMA=OFF`.
- `WITH_C_API` must be `ON`, to build the C-based inference library for Android.
- `WITH_SWIG_PY` must be `OFF` because the Android platform doesn't support SWIG-based API.
Some Android-specific arguments:
- `ANDROID_STANDALONE_TOOLCHAIN`: the absolute path of the Android standalone toolchain, or the path relative to the CMake build directory. PaddlePaddle's CMake extensions would derive the cross-compiler, sysroot and Android API level from this argument.
- `ANDROID_TOOLCHAIN`: could be `gcc` or `clang`. The default value is `clang`.
- For CMake >= 3.7, it should anyway be `clang`. For older versions, it could be `gcc`.
- Android's official `clang` requires `glibc` >= 2.15.
- `ANDROID_ABI`: could be `armeabi-v7a` or `arm64-v8a`. The default value is `armeabi-v7a`.
- `ANDROID_NATIVE_API_LEVEL`: could be derived from the value of `ANDROID_STANDALONE_TOOLCHAIN`.
- `ANROID_ARM_MODE`:
- could be `ON` or `OFF`, and defaults to `ON`, when `ANDROID_ABI=armeabi-v7a`;
- no need to specify when `ANDROID_ABI=arm64-v8a`.
- `ANDROID_ARM_NEON`: indicates if to use NEON instructions.
- could be `ON` or `OFF`, and defaults to `ON`, when `ANDROID_ABI=armeabi-v7a`;
- no need to specify when `ANDROID_ABI=arm64-v8a`.
Other useful arguments:
- `USE_EIGEN_FOR_BLAS`: indicates if using Eigen. Could be `ON` or `OFF`, defaults to `OFF`.
- `HOST_C/CXX_COMPILER`: specifies the host compiler, which is used to build the host-specific protoc and target-specific OpenBLAS. It defaults to the value of the environment variable `CC`, or `cc`.
Some frequent configurations for your reference:
```bash
cmake -DCMAKE_SYSTEM_NAME=Android \
-DANDROID_STANDALONE_TOOLCHAIN=your/path/to/arm_standalone_toolchain \
-DANDROID_ABI=armeabi-v7a \
-DANDROID_ARM_NEON=ON \
-DANDROID_ARM_MODE=ON \
-DUSE_EIGEN_FOR_BLAS=ON \
-DCMAKE_INSTALL_PREFIX=your/path/to/install \
-DWITH_C_API=ON \
-DWITH_SWIG_PY=OFF \
..
```
```
cmake -DCMAKE_SYSTEM_NAME=Android \
-DANDROID_STANDALONE_TOOLCHAIN=your/path/to/arm64_standalone_toolchain \
-DANDROID_ABI=arm64-v8a \
-DUSE_EIGEN_FOR_BLAS=OFF \
-DCMAKE_INSTALL_PREFIX=your/path/to/install \
-DWITH_C_API=ON \
-DWITH_SWIG_PY=OFF \
..
```
There are some other arguments you might want to configure.
- `CMAKE_BUILD_TYPE=MinSizeRel` minimizes the size of library.
- `CMAKE_BUILD_TYPE-Release` optimizes the runtime performance.
Our own tip for performance optimization to use clang and Eigen or OpenBLAS:
- `CMAKE_BUILD_TYPE=Release`
- `ANDROID_TOOLCHAIN=clang`
- `USE_EIGEN_BLAS=ON` for `armeabi-v7a`, or `USE_EIGEN_FOR_BLAS=OFF` for `arm64-v8a`.
### Build and Install
After running `cmake`, we can run `make; make install` to build and install.
Before building, you might want to remove the `third_party` and `build` directories including pre-built libraries for other architectures.
After buildingin the directory `CMAKE_INSTALL_PREFIX`, you will find three sub-directories:
- `include`: the header file of the inference library,
- `lib`: the inference library built for various Android ABIs,
- `third_party`: dependent third-party libraries built for Android.

@ -27,10 +27,28 @@ iOS平台可选配置参数
- `SIMULATOR`,构建目标为`x86`架构的模拟器平台。
- `IOS_ARCH`,目标架构。针对不同的`IOS_PLATFORM`,可设置的目标架构如下表所示:
| IOS_PLATFORM | IOS_ARCH |
|--------------|----------------------|
| OS | armv7, armv7s, arm64 (默认) |
| SIMULATOR | i386, x86_64 (默认) |
<table class="docutils">
<colgroup>
<col width="35%" />
<col width="65%" />
</colgroup>
<thead valign="bottom">
<tr class="row-odd">
<th class="head">IOS_PLATFORM</th>
<th class="head">IOS_ARCH</th>
</tr>
</thead>
<tbody valign="top">
<tr class="row-even">
<td>OS</td>
<td>armv7, armv7s, arm64 (默认)</td>
</tr>
<tr class="row-odd">
<td>SIMULATOR</td>
<td>i386, x86_64 (默认)</td>
</tr>
</tbody>
</table>
- `IOS_DEPLOYMENT_TARGET`最小的iOS部署版本默认值为`7.0`。
- `IOS_ENABLE_BITCODE`,是否使能[Bitcode](https://developer.apple.com/library/content/documentation/IDEs/Conceptual/AppDistributionGuide/AppThinning/AppThinning.html#//apple_ref/doc/uid/TP40012582-CH35-SW3),可设置`ON/OFF`,默认值为`ON`。

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