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@ -26,6 +26,113 @@ limitations under the License. */
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namespace paddle {
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namespace framework {
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template <typename T>
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struct ExtractAttribute {
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explicit ExtractAttribute(const std::string& attr_name)
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: attr_name_(attr_name) {}
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T* operator()(Attribute& attr) const {
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T* attr_value = nullptr;
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try {
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attr_value = &boost::get<T>(attr);
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} catch (boost::bad_get& bad_get) {
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PADDLE_THROW("Cannot get attribute %s by type %s, its type is %s",
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attr_name_, paddle::platform::demangle(typeid(T).name()),
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paddle::platform::demangle(attr.type().name()));
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}
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return attr_value;
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}
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const std::string& attr_name_;
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};
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// special handle bool
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// FIXME(yuyang18): Currently we cast bool into int in python binding. It is
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// hard to change the logic there. In another way, we should correct handle
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// if the user set `some_flag=1`.
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//
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// FIX ME anytime if there is a better solution.
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template <>
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struct ExtractAttribute<bool> {
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explicit ExtractAttribute(const std::string& attr_name)
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: attr_name_(attr_name) {}
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bool* operator()(Attribute& attr) const {
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if (attr.type() == typeid(int)) { // NOLINT
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int val = boost::get<int>(attr);
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attr = static_cast<bool>(val);
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} else if (attr.type() == typeid(float)) { // NOLINT
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float val = boost::get<float>(attr);
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attr = static_cast<bool>(val);
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}
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bool* attr_value = nullptr;
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try {
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attr_value = &boost::get<bool>(attr);
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} catch (boost::bad_get& bad_get) {
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PADDLE_THROW("Cannot get attribute %s by type bool, its type is %s",
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attr_name_, paddle::platform::demangle(attr.type().name()));
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}
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return attr_value;
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}
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const std::string& attr_name_;
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};
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template <>
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struct ExtractAttribute<int64_t> {
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explicit ExtractAttribute(const std::string& attr_name)
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: attr_name_(attr_name) {}
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int64_t* operator()(Attribute& attr) const {
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if (attr.type() == typeid(int)) { // NOLINT
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int val = boost::get<int>(attr);
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attr = static_cast<int64_t>(val);
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} else if (attr.type() == typeid(float)) { // NOLINT
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int val = boost::get<float>(attr);
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attr = static_cast<int64_t>(val);
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}
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int64_t* attr_value = nullptr;
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try {
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attr_value = &boost::get<int64_t>(attr);
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} catch (boost::bad_get& bad_get) {
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PADDLE_THROW("Cannot get attribute %s by type int64_t, its type is %s",
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attr_name_, paddle::platform::demangle(attr.type().name()));
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}
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return attr_value;
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}
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const std::string& attr_name_;
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};
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template <>
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struct ExtractAttribute<std::vector<int64_t>> {
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explicit ExtractAttribute(const std::string& attr_name)
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: attr_name_(attr_name) {}
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std::vector<int64_t>* operator()(Attribute& attr) const {
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if (attr.type() == typeid(std::vector<int>)) { // NOLINT
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std::vector<int> val = boost::get<std::vector<int>>(attr);
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std::vector<int64_t> vec(val.begin(), val.end());
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attr = vec;
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} else if (attr.type() == typeid(std::vector<float>)) { // NOLINT
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std::vector<float> val = boost::get<std::vector<float>>(attr);
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std::vector<int64_t> vec(val.begin(), val.end());
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attr = vec;
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}
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std::vector<int64_t>* attr_value = nullptr;
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try {
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attr_value = &boost::get<std::vector<int64_t>>(attr);
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} catch (boost::bad_get& bad_get) {
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PADDLE_THROW("Cannot get attribute %s by type int64_t, its type is %s",
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attr_name_, paddle::platform::demangle(attr.type().name()));
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}
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return attr_value;
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}
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const std::string& attr_name_;
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};
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template <typename T>
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inline proto::AttrType AttrTypeID() {
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Attribute tmp = T();
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@ -42,7 +149,11 @@ class AttrReader {
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inline const T& Get(const std::string& name) const {
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PADDLE_ENFORCE(attrs_.count(name) != 0, "%s should be in AttributeMap",
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name);
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return boost::get<T>(attrs_.at(name));
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Attribute& attr = const_cast<Attribute&>(attrs_.at(name));
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ExtractAttribute<T> extract_attr(name);
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T* attr_value = extract_attr(attr);
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return *attr_value;
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}
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private:
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@ -82,7 +193,7 @@ class DefaultValueSetter {
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public:
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explicit DefaultValueSetter(T default_value)
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: default_value_(default_value) {}
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void operator()(T& value) const { value = default_value_; }
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void operator()(T& value) const { value = default_value_; } // NOLINT
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private:
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T default_value_;
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@ -117,84 +228,6 @@ class EnumInContainer {
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std::unordered_set<T> container_;
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};
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template <typename T>
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struct ExtractAttribute {
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explicit ExtractAttribute(const std::string& attr_name)
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: attr_name_(attr_name) {}
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T* operator()(Attribute& attr) const {
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T* attr_value = nullptr;
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try {
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attr_value = &boost::get<T>(attr);
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} catch (boost::bad_get& bad_get) {
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PADDLE_THROW("Cannot get attribute %s by type %s, its type is %s",
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attr_name_, paddle::platform::demangle(typeid(T).name()),
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paddle::platform::demangle(attr.type().name()));
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}
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return attr_value;
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}
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const std::string& attr_name_;
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};
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// special handle bool
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// FIXME(yuyang18): Currently we cast bool into int in python binding. It is
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// hard to change the logic there. In another way, we should correct handle
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|
|
|
// if the user set `some_flag=1`.
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//
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// FIX ME anytime if there is a better solution.
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template <>
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struct ExtractAttribute<bool> {
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explicit ExtractAttribute(const std::string& attr_name)
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: attr_name_(attr_name) {}
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bool* operator()(Attribute& attr) const {
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if (attr.type() == typeid(int)) { // NOLINT
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int val = boost::get<int>(attr);
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attr = static_cast<bool>(val);
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} else if (attr.type() == typeid(float)) { // NOLINT
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float val = boost::get<float>(attr);
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attr = static_cast<bool>(val);
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}
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bool* attr_value = nullptr;
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try {
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attr_value = &boost::get<bool>(attr);
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} catch (boost::bad_get& bad_get) {
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PADDLE_THROW("Cannot get attribute %s by type bool, its type is %s",
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attr_name_, paddle::platform::demangle(attr.type().name()));
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}
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return attr_value;
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}
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const std::string& attr_name_;
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};
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template <>
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struct ExtractAttribute<int64_t> {
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explicit ExtractAttribute(const std::string& attr_name)
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: attr_name_(attr_name) {}
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int64_t* operator()(Attribute& attr) const {
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if (attr.type() == typeid(int)) { // NOLINT
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int val = boost::get<int>(attr);
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attr = static_cast<int64_t>(val);
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} else if (attr.type() == typeid(float)) { // NOLINT
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int val = boost::get<float>(attr);
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attr = static_cast<int64_t>(val);
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}
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int64_t* attr_value = nullptr;
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try {
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attr_value = &boost::get<int64_t>(attr);
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} catch (boost::bad_get& bad_get) {
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PADDLE_THROW("Cannot get attribute %s by type int64_t, its type is %s",
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attr_name_, paddle::platform::demangle(attr.type().name()));
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}
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return attr_value;
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}
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const std::string& attr_name_;
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};
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// check whether a certain attribute fit its limits
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// an attribute can have more than one limits
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template <typename T>
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@ -235,7 +268,7 @@ class TypedAttrChecker {
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return *this;
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}
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void operator()(AttributeMap& attr_map) const {
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void operator()(AttributeMap& attr_map) const { // NOLINT
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if (!attr_map.count(attr_name_)) {
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// user do not set this attr
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PADDLE_ENFORCE(!default_value_setter_.empty(),
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@ -271,7 +304,7 @@ class OpAttrChecker {
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return *(checker.target<TypedAttrChecker<T>>());
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}
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void Check(AttributeMap& attr_map) const {
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void Check(AttributeMap& attr_map) const { // NOLINT
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for (const auto& checker : attr_checkers_) {
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checker(attr_map);
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}
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