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/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License. */
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#pragma once
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#include "paddle/framework/op_registry.h"
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#include "paddle/operators/math/math_function.h"
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namespace paddle {
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namespace operators {
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template <typename Place, typename T>
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class GaussianRandomKernel : public framework::OpKernel {
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public:
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void Compute(const framework::ExecutionContext& context) const override {
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auto* tensor = context.Output<framework::Tensor>("Out");
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T* data = tensor->mutable_data<T>(context.GetPlace());
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T mean = static_cast<T>(context.op_.GetAttr<float>("mean"));
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T std = static_cast<T>(context.op_.GetAttr<float>("std"));
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auto n = framework::product(tensor->dims());
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auto* device_context =
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const_cast<platform::DeviceContext*>(context.device_context_);
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math::RandGaussian<Place, T>(n, mean, std, data, device_context);
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}
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};
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}
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}
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/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License. */
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#pragma once
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#include "paddle/framework/op_registry.h"
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#include "paddle/operators/math/math_function.h"
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namespace paddle {
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namespace operators {
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template <typename Place, typename T>
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class UniformRandomKernel : public framework::OpKernel {
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public:
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void Compute(const framework::ExecutionContext& context) const override {
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auto* tensor = context.Output<framework::Tensor>("Out");
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T* data = tensor->mutable_data<T>(context.GetPlace());
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T min = static_cast<T>(context.op_.GetAttr<float>("min"));
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T max = static_cast<T>(context.op_.GetAttr<float>("max"));
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auto n = framework::product(tensor->dims());
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auto* device_context =
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const_cast<platform::DeviceContext*>(context.device_context_);
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math::RandUniform<Place, T>(n, min, max, data, device_context);
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}
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};
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}
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}
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