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Paddle/paddle/fluid/memory/allocation/cuda_allocator.h

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// Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "paddle/fluid/memory/allocation/allocator.h"
#include "paddle/fluid/platform/place.h"
namespace paddle {
namespace memory {
namespace allocation {
// CUDA System allocator and allocation.
// Just a flag type.
class CUDAAllocation : public Allocation {
public:
using Allocation::Allocation;
};
class CUDAAllocator : public Allocator {
public:
explicit CUDAAllocator(const platform::CUDAPlace& place) : place_(place) {}
explicit CUDAAllocator(const platform::Place& place)
: place_(boost::get<platform::CUDAPlace>(place)) {}
bool IsAllocThreadSafe() const override;
protected:
void Free(Allocation* allocation) override;
Allocation* AllocateImpl(size_t size, Allocator::Attr attr) override;
private:
platform::CUDAPlace place_;
};
} // namespace allocation
} // namespace memory
} // namespace paddle