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59 lines
2.1 KiB
59 lines
2.1 KiB
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserved.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License. */
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#include "paddle/fluid/framework/lod_rank_table.h"
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namespace paddle {
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namespace framework {
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void LoDRankTable::Reset(const LoD& lod, size_t level) {
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this->coarse_lod_.clear();
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this->items_.clear();
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PADDLE_ENFORCE(level < lod.size(),
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"Cannot rank lod since the level %d is less than lod size %d",
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level, lod.size());
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coarse_lod_.reserve(level);
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for (size_t i = 0; i < level; ++i) {
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coarse_lod_.push_back(lod[i]);
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}
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auto& vec = lod[level];
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for (size_t i = 0; i < vec.size() - 1; ++i) {
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TableItem item;
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item.index = i;
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item.length = vec[i + 1] - vec[i];
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VLOG(10) << "Add item to rank table " << item.index << " " << item.length;
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items_.emplace_back(item);
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}
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// NOTE(yuyang18):
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//
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// The time complexity of stable_sort is O(N*log(N)) if additional memory is
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// available. It is easy to debug and unit test when using `stable_sort`
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// instead of `sort`. Also, the items of a rank table will not be too large.
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std::stable_sort(items_.begin(), items_.end(),
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[](const TableItem& a, const TableItem& b) {
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return a.length > b.length;
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});
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}
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} // namespace framework
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std::ostream& operator<<(std::ostream& out,
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const framework::LoDRankTable& table) {
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out << "NumOfSequence " << table.items().size() << "\n";
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for (auto& each_item : table.items()) {
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out << "\tSeq #" << each_item.index << ", Len=" << each_item.length << "\n";
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}
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return out;
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}
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} // namespace paddle
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