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249 lines
8.0 KiB
249 lines
8.0 KiB
// Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "paddle/fluid/memory/allocation/allocator.h"
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#include <gflags/gflags.h>
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#include <map>
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#include <string>
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#include <unordered_map>
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#include <utility>
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#include <vector>
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#include "paddle/fluid/memory/allocation/allocator_facade.h"
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#include "paddle/fluid/memory/allocation/allocator_strategy.h"
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#include "paddle/fluid/memory/allocation/auto_growth_best_fit_allocator.h"
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#include "paddle/fluid/memory/allocation/cpu_allocator.h"
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#include "paddle/fluid/memory/allocation/locked_allocator.h"
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#include "paddle/fluid/memory/allocation/naive_best_fit_allocator.h"
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#include "paddle/fluid/memory/allocation/retry_allocator.h"
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#include "paddle/fluid/platform/cpu_info.h"
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#include "paddle/fluid/platform/enforce.h"
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#include "paddle/fluid/platform/place.h"
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#ifdef PADDLE_WITH_CUDA
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#include "paddle/fluid/memory/allocation/cuda_allocator.h"
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#include "paddle/fluid/memory/allocation/pinned_allocator.h"
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#include "paddle/fluid/memory/allocation/thread_local_allocator.h"
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#include "paddle/fluid/platform/cuda_device_guard.h"
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#include "paddle/fluid/platform/gpu_info.h"
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#endif
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DEFINE_int64(
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gpu_allocator_retry_time, 10000,
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"The retry time (milliseconds) when allocator fails "
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"to allocate memory. No retry if this value is not greater than 0");
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DEFINE_bool(use_system_allocator, false,
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"Whether to use system allocator to allocate CPU and GPU memory. "
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"Only used for unittests.");
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namespace paddle {
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namespace memory {
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namespace allocation {
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class AllocatorFacadePrivate {
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public:
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using AllocatorMap = std::map<platform::Place, std::shared_ptr<Allocator>>;
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AllocatorFacadePrivate() {
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auto strategy = GetAllocatorStrategy();
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switch (strategy) {
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case AllocatorStrategy::kNaiveBestFit: {
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InitNaiveBestFitCPUAllocator();
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#ifdef PADDLE_WITH_CUDA
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for (int dev_id = 0; dev_id < platform::GetCUDADeviceCount();
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++dev_id) {
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InitNaiveBestFitCUDAAllocator(platform::CUDAPlace(dev_id));
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}
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InitNaiveBestFitCUDAPinnedAllocator();
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#endif
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break;
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}
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case AllocatorStrategy::kAutoGrowth: {
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InitNaiveBestFitCPUAllocator();
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#ifdef PADDLE_WITH_CUDA
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for (int dev_id = 0; dev_id < platform::GetCUDADeviceCount();
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++dev_id) {
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InitAutoGrowthCUDAAllocator(platform::CUDAPlace(dev_id));
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}
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InitNaiveBestFitCUDAPinnedAllocator();
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#endif
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break;
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}
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case AllocatorStrategy::kThreadLocal: {
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InitNaiveBestFitCPUAllocator();
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#ifdef PADDLE_WITH_CUDA
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for (int dev_id = 0; dev_id < platform::GetCUDADeviceCount();
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++dev_id) {
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InitThreadLocalCUDAAllocator(platform::CUDAPlace(dev_id));
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}
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InitNaiveBestFitCUDAPinnedAllocator();
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#endif
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break;
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}
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default: {
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PADDLE_THROW("Unsupported allocator strategy: %d",
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static_cast<int>(strategy));
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}
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}
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InitZeroSizeAllocators();
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InitSystemAllocators();
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if (FLAGS_gpu_allocator_retry_time > 0) {
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WrapCUDARetryAllocator(FLAGS_gpu_allocator_retry_time);
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}
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CheckAllocThreadSafe();
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}
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inline const std::shared_ptr<Allocator>& GetAllocator(
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const platform::Place& place, size_t size) {
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const auto& allocators =
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(size > 0 ? (UNLIKELY(FLAGS_use_system_allocator) ? system_allocators_
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: allocators_)
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: zero_size_allocators_);
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auto iter = allocators.find(place);
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PADDLE_ENFORCE(iter != allocators.end(),
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"No such allocator for the place, %s", place);
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return iter->second;
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}
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private:
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void InitSystemAllocators() {
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system_allocators_[platform::CPUPlace()] = std::make_shared<CPUAllocator>();
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#ifdef PADDLE_WITH_CUDA
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system_allocators_[platform::CUDAPinnedPlace()] =
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std::make_shared<CPUPinnedAllocator>();
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int device_count = platform::GetCUDADeviceCount();
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for (int i = 0; i < device_count; ++i) {
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platform::CUDAPlace p(i);
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system_allocators_[p] = std::make_shared<CUDAAllocator>(p);
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}
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#endif
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}
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void InitNaiveBestFitCPUAllocator() {
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allocators_[platform::CPUPlace()] =
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std::make_shared<NaiveBestFitAllocator>(platform::CPUPlace());
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}
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#ifdef PADDLE_WITH_CUDA
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void InitNaiveBestFitCUDAPinnedAllocator() {
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allocators_[platform::CUDAPinnedPlace()] =
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std::make_shared<NaiveBestFitAllocator>(platform::CUDAPinnedPlace());
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}
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void InitNaiveBestFitCUDAAllocator(platform::CUDAPlace p) {
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allocators_[p] = std::make_shared<NaiveBestFitAllocator>(p);
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}
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void InitThreadLocalCUDAAllocator(platform::CUDAPlace p) {
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allocators_[p] = std::make_shared<ThreadLocalCUDAAllocator>(p);
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}
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void InitAutoGrowthCUDAAllocator(platform::CUDAPlace p) {
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auto cuda_allocator = std::make_shared<CUDAAllocator>(p);
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allocators_[p] = std::make_shared<AutoGrowthBestFitAllocator>(
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cuda_allocator, platform::GpuMinChunkSize());
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}
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#endif
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class ZeroSizeAllocator : public Allocator {
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public:
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explicit ZeroSizeAllocator(platform::Place place) : place_(place) {}
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bool IsAllocThreadSafe() const override { return true; }
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protected:
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Allocation* AllocateImpl(size_t size) override {
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return new Allocation(nullptr, 0, place_);
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}
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void FreeImpl(Allocation* allocation) override { delete allocation; }
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private:
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platform::Place place_;
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};
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void InitZeroSizeAllocators() {
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std::vector<platform::Place> places;
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places.emplace_back(platform::CPUPlace());
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#ifdef PADDLE_WITH_CUDA
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int device_count = platform::GetCUDADeviceCount();
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for (int dev_id = 0; dev_id < device_count; ++dev_id) {
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places.emplace_back(platform::CUDAPlace(dev_id));
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}
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places.emplace_back(platform::CUDAPinnedPlace());
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#endif
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for (auto& p : places) {
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zero_size_allocators_[p] = std::make_shared<ZeroSizeAllocator>(p);
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}
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}
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static void CheckAllocThreadSafe(const AllocatorMap& allocators) {
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for (auto& pair : allocators) {
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PADDLE_ENFORCE_EQ(pair.second->IsAllocThreadSafe(), true,
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platform::errors::InvalidArgument(
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"Public allocators must be thread safe"));
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}
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}
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void CheckAllocThreadSafe() const {
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CheckAllocThreadSafe(allocators_);
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CheckAllocThreadSafe(zero_size_allocators_);
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CheckAllocThreadSafe(system_allocators_);
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}
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void WrapCUDARetryAllocator(size_t retry_time) {
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PADDLE_ENFORCE_GT(retry_time, 0, "Retry time must be larger than 0");
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for (auto& pair : allocators_) {
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if (platform::is_gpu_place(pair.first)) {
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pair.second = std::make_shared<RetryAllocator>(pair.second, retry_time);
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}
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}
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}
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private:
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AllocatorMap allocators_;
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AllocatorMap zero_size_allocators_;
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AllocatorMap system_allocators_;
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};
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// Pimpl. Make interface clean.
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AllocatorFacade::AllocatorFacade() : m_(new AllocatorFacadePrivate()) {}
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// delete m_ may cause core dump when the destructor of python in conflict with
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// cpp.
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AllocatorFacade::~AllocatorFacade() {}
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AllocatorFacade& AllocatorFacade::Instance() {
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static AllocatorFacade instance;
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return instance;
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}
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std::shared_ptr<Allocation> AllocatorFacade::AllocShared(
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const platform::Place& place, size_t size) {
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return std::shared_ptr<Allocation>(Alloc(place, size));
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}
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AllocationPtr AllocatorFacade::Alloc(const platform::Place& place,
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size_t size) {
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return m_->GetAllocator(place, size)->Allocate(size);
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}
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} // namespace allocation
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} // namespace memory
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} // namespace paddle
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