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370 lines
10 KiB
370 lines
10 KiB
/* Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License. */
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#pragma once
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#include <stddef.h> // for size_t
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#include <atomic>
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#include <condition_variable> // NOLINT
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#include <deque>
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#include "paddle/fluid/framework/channel.h"
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#include "paddle/fluid/platform/enforce.h"
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namespace paddle {
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namespace framework {
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template <typename T>
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class ChannelImpl : public paddle::framework::Channel<T> {
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friend Channel<T> *paddle::framework::MakeChannel<T>(size_t);
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friend void paddle::framework::CloseChannel<T>(Channel<T> *);
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public:
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virtual bool CanSend();
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virtual bool CanReceive();
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virtual void Send(T *);
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virtual bool Receive(T *);
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virtual size_t Cap() { return cap_; }
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virtual void Lock();
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virtual void Unlock();
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virtual bool IsClosed();
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virtual void Close();
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explicit ChannelImpl(size_t);
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virtual ~ChannelImpl();
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virtual void AddToSendQ(const void *referrer, T *data,
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std::shared_ptr<std::condition_variable_any> cond,
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std::function<bool(ChannelAction)> cb);
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virtual void AddToReceiveQ(const void *referrer, T *data,
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std::shared_ptr<std::condition_variable_any> cond,
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std::function<bool(ChannelAction)> cb);
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virtual void RemoveFromSendQ(const void *referrer);
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virtual void RemoveFromReceiveQ(const void *referrer);
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private:
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struct QueueMessage {
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T *data;
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std::shared_ptr<std::condition_variable_any> cond;
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bool chan_closed = false;
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bool completed = false;
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const void *referrer; // TODO(thuan): figure out better way to do this
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std::function<bool(ChannelAction)> callback;
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explicit QueueMessage(T *item)
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: data(item), cond(std::make_shared<std::condition_variable_any>()) {}
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QueueMessage(T *item, std::shared_ptr<std::condition_variable_any> cond)
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: data(item), cond(cond) {}
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void Wait(std::unique_lock<std::recursive_mutex> &lock) {
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cond->wait(lock, [this]() { return completed; });
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}
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void Notify() {
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completed = true;
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cond->notify_all();
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}
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};
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void send_return() {
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send_ctr--;
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destructor_cond_.notify_all();
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}
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bool recv_return(bool value) {
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recv_ctr--;
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destructor_cond_.notify_all();
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return value;
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}
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std::shared_ptr<QueueMessage> get_first_message(
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std::deque<std::shared_ptr<QueueMessage>> *queue, ChannelAction action) {
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while (!queue->empty()) {
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// Check whether this message was added by Select
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// If this was added by Select then execute the callback
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// to check if you can execute this message. The callback
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// can return false if some other case was executed in Select.
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// In that case just discard this QueueMessage and process next.
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std::shared_ptr<QueueMessage> m = queue->front();
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queue->pop_front();
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if (m->callback == nullptr || m->callback(action)) return m;
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}
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return nullptr;
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}
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size_t cap_;
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std::recursive_mutex mu_;
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bool closed_;
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std::deque<T> buf_;
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std::deque<std::shared_ptr<QueueMessage>> recvq;
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std::deque<std::shared_ptr<QueueMessage>> sendq;
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std::atomic<unsigned> send_ctr{0};
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std::atomic<unsigned> recv_ctr{0};
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std::condition_variable_any destructor_cond_;
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};
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template <typename T>
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ChannelImpl<T>::ChannelImpl(size_t capacity)
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: cap_(capacity), closed_(false), send_ctr(0), recv_ctr(0) {
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PADDLE_ENFORCE_GE(capacity, 0);
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}
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template <typename T>
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bool ChannelImpl<T>::CanSend() {
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std::lock_guard<std::recursive_mutex> lock{mu_};
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return !closed_ && (!recvq.empty() || buf_.size() < cap_);
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}
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template <typename T>
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bool ChannelImpl<T>::CanReceive() {
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std::lock_guard<std::recursive_mutex> lock{mu_};
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return !(closed_ && buf_.empty()) && (!sendq.empty() || buf_.size() > 0);
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}
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template <typename T>
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void ChannelImpl<T>::Send(T *item) {
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send_ctr++;
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std::unique_lock<std::recursive_mutex> lock{mu_};
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// If channel is closed, throw exception
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if (closed_) {
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send_return();
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lock.unlock();
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PADDLE_THROW("Cannot send on closed channel");
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}
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// If there is a receiver, directly pass the value we want
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// to send to the receiver, bypassing the channel buffer if any
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if (!recvq.empty()) {
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std::shared_ptr<QueueMessage> m =
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get_first_message(&recvq, ChannelAction::SEND);
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if (m != nullptr) {
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*(m->data) = std::move(*item);
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m->Notify();
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send_return();
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return;
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} else {
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Send(item);
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send_return();
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return;
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}
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}
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// Unbuffered channel will always bypass this
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// If buffered channel has space in buffer,
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// write the element to the buffer.
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if (buf_.size() < cap_) {
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// Copy to buffer
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buf_.push_back(std::move(*item));
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send_return();
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return;
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}
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// Block on channel, because some receiver will complete
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// the operation for us
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auto m = std::make_shared<QueueMessage>(item);
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sendq.push_back(m);
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m->Wait(lock);
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if (m->chan_closed) {
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send_return();
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lock.unlock();
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PADDLE_THROW("Cannot send on closed channel");
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}
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send_return();
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}
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template <typename T>
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bool ChannelImpl<T>::Receive(T *item) {
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recv_ctr++;
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std::unique_lock<std::recursive_mutex> lock{mu_};
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// If channel is closed and buffer is empty or
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// channel is unbuffered
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if (closed_ && buf_.empty()) return recv_return(false);
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// If there is a sender, directly receive the value we want
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// from the sender. In case of a buffered channel, read from
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// buffer and move front of send queue to the buffer
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if (!sendq.empty()) {
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std::shared_ptr<QueueMessage> m =
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get_first_message(&sendq, ChannelAction::RECEIVE);
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if (buf_.size() > 0) {
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// Case 1 : Channel is Buffered
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// Do Data transfer from front of buffer
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// and add a QueueMessage to the buffer
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*item = std::move(buf_.front());
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buf_.pop_front();
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// If first message from sendq is not null
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// add it to the buffer and notify it
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if (m != nullptr) {
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// Copy to buffer
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buf_.push_back(std::move(*(m->data)));
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m->Notify();
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} // Ignore if there is no first message
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} else {
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// Case 2: Channel is Unbuffered
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// Do data transfer from front of SendQ
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// If front is nullptr, then recursively call itself
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if (m != nullptr) {
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*item = std::move(*(m->data));
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m->Notify();
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} else {
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return recv_return(Receive(item));
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}
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}
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return recv_return(true);
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}
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// If this is a buffered channel and there are items in buffer
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if (buf_.size() > 0) {
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// Directly read from buffer
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*item = std::move(buf_.front());
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buf_.pop_front();
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// return true
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return recv_return(true);
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}
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// No sender available, block on this channel
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// Some receiver will complete the option for us
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auto m = std::make_shared<QueueMessage>(item);
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recvq.push_back(m);
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m->Wait(lock);
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return recv_return(!m->chan_closed);
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}
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template <typename T>
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void ChannelImpl<T>::Lock() {
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mu_.lock();
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}
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template <typename T>
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void ChannelImpl<T>::Unlock() {
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mu_.unlock();
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}
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template <typename T>
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bool ChannelImpl<T>::IsClosed() {
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std::lock_guard<std::recursive_mutex> lock{mu_};
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return closed_;
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}
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template <typename T>
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void ChannelImpl<T>::Close() {
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std::unique_lock<std::recursive_mutex> lock{mu_};
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if (closed_) {
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// TODO(abhinavarora): closing an already closed channel should panic
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lock.unlock();
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return;
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}
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closed_ = true;
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// Empty the readers
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while (!recvq.empty()) {
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std::shared_ptr<QueueMessage> m = recvq.front();
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recvq.pop_front();
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m->chan_closed = true;
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// Execute callback function (if any)
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if (m->callback != nullptr) {
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m->callback(ChannelAction::CLOSE);
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}
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m->Notify();
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}
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// Empty the senders
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while (!sendq.empty()) {
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std::shared_ptr<QueueMessage> m = sendq.front();
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sendq.pop_front();
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m->chan_closed = true;
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// Execute callback function (if any)
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if (m->callback != nullptr) {
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m->callback(ChannelAction::CLOSE);
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}
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m->Notify();
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}
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}
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template <typename T>
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void ChannelImpl<T>::AddToSendQ(
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const void *referrer, T *data,
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std::shared_ptr<std::condition_variable_any> cond,
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std::function<bool(ChannelAction)> cb) {
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std::lock_guard<std::recursive_mutex> lock{mu_};
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auto m = std::make_shared<QueueMessage>(data, cond);
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m->referrer = referrer;
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m->callback = cb;
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sendq.push_back(m);
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}
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template <typename T>
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void ChannelImpl<T>::AddToReceiveQ(
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const void *referrer, T *data,
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std::shared_ptr<std::condition_variable_any> cond,
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std::function<bool(ChannelAction)> cb) {
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std::lock_guard<std::recursive_mutex> lock{mu_};
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auto m = std::make_shared<QueueMessage>(data, cond);
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m->referrer = referrer;
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m->callback = cb;
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recvq.push_back(m);
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}
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template <typename T>
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void ChannelImpl<T>::RemoveFromSendQ(const void *referrer) {
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std::lock_guard<std::recursive_mutex> lock{mu_};
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for (auto it = sendq.begin(); it != sendq.end();) {
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std::shared_ptr<QueueMessage> sendMsg = (std::shared_ptr<QueueMessage>)*it;
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if (sendMsg->referrer == referrer) {
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it = sendq.erase(it);
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} else {
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++it;
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}
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}
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}
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template <typename T>
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void ChannelImpl<T>::RemoveFromReceiveQ(const void *referrer) {
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std::lock_guard<std::recursive_mutex> lock{mu_};
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for (auto it = recvq.begin(); it != recvq.end();) {
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std::shared_ptr<QueueMessage> recvMsg = (std::shared_ptr<QueueMessage>)*it;
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if (recvMsg->referrer == referrer) {
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it = recvq.erase(it);
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} else {
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++it;
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}
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}
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}
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template <typename T>
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ChannelImpl<T>::~ChannelImpl() {
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Close();
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// The destructor must wait for all readers and writers to complete their task
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// The channel has been closed, so we will not accept new readers and writers
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std::unique_lock<std::recursive_mutex> lock{mu_};
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destructor_cond_.wait(lock,
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[this]() { return send_ctr == 0 && recv_ctr == 0; });
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}
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} // namespace framework
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} // namespace paddle
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