You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Paddle/paddle/fluid/framework/details/op_handle_base.h

163 lines
4.4 KiB

// Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <map>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include "paddle/fluid/framework/details/var_handle.h"
#include "paddle/fluid/framework/ir/node.h"
#include "paddle/fluid/platform/device_context.h"
#include "paddle/fluid/platform/macros.h"
namespace paddle {
namespace platform {
class DeviceContext;
} // namespace platform
} // namespace paddle
namespace paddle {
namespace framework {
class Scope;
namespace details {
struct VarHandleBase;
} // namespace details
namespace ir {
class Node;
} // namespace ir
namespace details {
// Wraps ir::Node and provide helper utilities.
// It's responsible for populating necessary fields of ir::Node.
class OpHandleBase {
public:
/**
* NOTE(zjl): Some op should have higher priority than others.
* The higher priority op would run first without switching
* threads in Executor.
*/
enum Priority { kHighest = 0, kNormal = 1 };
// Owned by `node`. No need to be deleted explicitly.
explicit OpHandleBase(ir::Node *node) : node_(node) {
node_->WrappedBy(this);
}
virtual ~OpHandleBase() PADDLE_MAY_THROW;
std::string DebugString() const;
virtual Priority GetPriority() const { return kNormal; }
virtual bool GetSkipRunning() const { return skip_running_; }
virtual void SetSkipRunning(bool skip_runing) { skip_running_ = skip_runing; }
virtual std::string Name() const = 0;
void Run(bool use_cuda);
virtual void RecordWaitEventOnCtx(platform::DeviceContext *waited_ctx);
void AddInput(VarHandleBase *in);
void AddOutput(VarHandleBase *out);
// This method adds the wait events of all the input on all the device
// context.
// NODE: This Wait is asynchronous operation.
virtual void WaitInputVarGenerated();
// This method adds the wait events of all the input on the specified device
// context.
// NODE: This Wait is asynchronous operation.
virtual void WaitInputVarGenerated(const platform::Place &place);
virtual bool NeedWait(VarHandleBase *in_var);
// If the Op involves data transfer of multiple devices that
// will likely block other computations.
virtual bool IsMultiDeviceTransfer() { return false; }
const platform::DeviceContext *DeviceContext(platform::Place place) {
auto it = dev_ctxes_.find(place);
return it != dev_ctxes_.end() ? it->second : nullptr;
}
const std::map<platform::Place, platform::DeviceContext *> &DeviceContext() {
return dev_ctxes_;
}
void SetDeviceContext(platform::Place place, platform::DeviceContext *ctx_) {
dev_ctxes_[place] = ctx_;
}
const std::vector<VarHandleBase *> &Inputs() const { return inputs_; }
size_t NoDupInputSize() const {
std::unordered_set<VarHandleBase *> res;
for (auto *var : inputs_) {
res.emplace(var);
}
return res.size();
}
size_t NotReadyInputSize() const;
const std::vector<VarHandleBase *> &Outputs() const { return outputs_; }
size_t NoDummyInputSize() const;
ir::Node *Node() { return node_; }
const ir::Node *Node() const { return node_; }
void SetLocalExecScopes(
const std::unordered_map<Scope *, Scope *> &scope_map);
protected:
virtual std::vector<Scope *> GetLocalScopes() = 0;
void RunAndRecordEvent(const std::function<void()> &callback);
void RunAndRecordEvent(platform::Place p,
const std::function<void()> &callback);
virtual void RunImpl() = 0;
virtual void InitCUDA();
ir::Node *node_;
std::vector<VarHandleBase *> inputs_;
std::vector<VarHandleBase *> outputs_;
std::map<platform::Place, platform::DeviceContext *> dev_ctxes_;
std::vector<Scope *> local_exec_scopes_;
bool skip_running_ = false;
#ifdef PADDLE_WITH_CUDA
std::unordered_map<int, cudaEvent_t> events_;
#endif
DISABLE_COPY_AND_ASSIGN(OpHandleBase);
};
} // namespace details
} // namespace framework
} // namespace paddle