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188 lines
5.3 KiB
188 lines
5.3 KiB
// Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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#include <algorithm>
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#include <sstream>
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#include <string>
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#include <unordered_set>
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#include <utility>
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#include "paddle/fluid/framework/ir/node.h"
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#include "paddle/fluid/platform/macros.h"
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#include "paddle/fluid/platform/place.h"
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namespace paddle {
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namespace framework {
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namespace ir {
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class Node;
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} // namespace ir
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} // namespace framework
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} // namespace paddle
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namespace paddle {
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namespace framework {
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namespace details {
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class OpHandleBase;
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// Wraps ir::Node and provide helper utilities.
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// It's responsible for populating necessary fields of ir::Node.
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//
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// VarHandleBase is the var node in the dependency graph.
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// A variable can only be generated by a single operator. i.e.
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// This is a single assignment graph.
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struct VarHandleBase {
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// Owned by `node`. No need to be deleted explicitly.
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explicit VarHandleBase(ir::Node* node) : node_(node) {
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node_->WrappedBy(this);
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}
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virtual ~VarHandleBase();
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virtual std::string DebugString() const = 0;
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virtual const std::string& Name() const = 0;
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void AddInput(OpHandleBase* in, ir::Node* node) {
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node_->inputs.clear();
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node_->inputs.push_back(node);
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generated_op_ = in;
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}
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void AddOutput(OpHandleBase* out, ir::Node* node) {
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if (pending_ops_.find(out) == pending_ops_.end()) {
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PADDLE_ENFORCE_NOT_NULL(out,
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platform::errors::InvalidArgument(
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"The output added to VarHandle %s is NULL.",
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this->Node()->Name()));
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pending_ops_.insert(out);
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node_->outputs.push_back(node);
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}
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}
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void RemoveOutput(OpHandleBase* out, ir::Node* node) {
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pending_ops_.erase(out);
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node_->outputs.erase(
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std::remove(node_->outputs.begin(), node_->outputs.end(), node),
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node_->outputs.end());
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}
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void ClearGeneratedOp() {
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generated_op_ = nullptr;
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node_->inputs.clear();
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}
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OpHandleBase* GeneratedOp() { return generated_op_; }
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const OpHandleBase* GeneratedOp() const { return generated_op_; }
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const std::unordered_set<OpHandleBase*>& PendingOps() const {
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return pending_ops_;
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}
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ir::Node* Node() { return node_; }
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const ir::Node* Node() const { return node_; }
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protected:
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// The operator who generate this variable. nullptr if the variable
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// is a root node.
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OpHandleBase* generated_op_{nullptr};
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// Operators which depend on this variable ready.
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std::unordered_set<OpHandleBase*> pending_ops_;
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ir::Node* node_;
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};
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// VarHandle is actually a single version of Runtime Variable.
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// Variable in Runtime mapped to many VarHandles in Graph.
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// Each assignment will generate a new var handle with newer version.
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//
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// NOTE: runtime variables have place.
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struct VarHandle : public VarHandleBase {
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DISABLE_COPY_AND_ASSIGN(VarHandle);
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public:
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virtual ~VarHandle();
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std::string DebugString() const override;
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VarHandle(ir::Node* node, size_t version, size_t scope_index,
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std::string name, platform::Place place)
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: VarHandleBase(node),
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version_(version),
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scope_idx_(scope_index),
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name_(std::move(name)),
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place_(std::move(place)) {}
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#ifdef PADDLE_WITH_CUDA
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bool HasEvent() { return has_event_; }
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const cudaEvent_t& GetEvent() {
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PADDLE_ENFORCE_EQ(
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HasEvent(), true,
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platform::errors::PreconditionNotMet(
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"The cuda event is not set, maybe InitCUDA() is not called."));
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return event_;
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}
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void SetGenerateEvent(const cudaEvent_t& event) {
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has_event_ = true;
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event_ = event;
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}
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#endif
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// version field currently is not used, however, just store the version to
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// debug easily.
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private:
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size_t version_;
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size_t scope_idx_;
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std::string name_;
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platform::Place place_;
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#ifdef PADDLE_WITH_CUDA
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// Only when this event is triggered, var is generated.
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cudaEvent_t event_;
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bool has_event_{false};
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#endif
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public:
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bool IsTheSameVar(const VarHandle& o) const {
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return o.generated_op_ == generated_op_ && o.name_ == name_ &&
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o.scope_idx_ == scope_idx_;
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}
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size_t version() const { return version_; }
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size_t scope_idx() const { return scope_idx_; }
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const std::string& Name() const override { return name_; }
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const std::string& name() const { return name_; }
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const platform::Place& place() const { return place_; }
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};
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// Dummy Variable. It is used to represent dependencies between operators
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struct DummyVarHandle : public VarHandleBase {
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explicit DummyVarHandle(ir::Node* node) : VarHandleBase(node) {}
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virtual ~DummyVarHandle();
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std::string DebugString() const override;
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public:
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const std::string& Name() const override { return name_; }
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std::string name_{"DummyVar"};
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};
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} // namespace details
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} // namespace framework
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} // namespace paddle
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