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Paddle/paddle/fluid/operators/layout_utils.h

156 lines
5.7 KiB

// Copyright (c) 2020 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <algorithm>
#include <string>
#include <unordered_map>
#include <vector>
#include "paddle/fluid/framework/eigen.h"
#include "paddle/fluid/framework/op_registry.h"
#include "paddle/fluid/operators/math/math_function.h"
namespace paddle {
namespace operators {
using Tensor = framework::Tensor;
template <typename DeviceContext, typename T>
inline void ResizeToChannelFirst(const framework::ExecutionContext& context,
const Tensor* input,
Tensor* transformed_input) {
int dim = input->dims().size() - 2;
if (dim == 3) {
// input
transformed_input->Resize(input->dims());
auto in_dims_vec = framework::vectorize(input->dims());
in_dims_vec[1] = input->dims()[4];
in_dims_vec[2] = input->dims()[1];
in_dims_vec[3] = input->dims()[2];
in_dims_vec[4] = input->dims()[3];
transformed_input->Resize(framework::make_ddim(in_dims_vec));
transformed_input->mutable_data<T>(context.GetPlace());
} else if (dim == 2) {
// input
transformed_input->Resize(input->dims());
auto in_dims_vec = framework::vectorize(input->dims());
in_dims_vec[1] = input->dims()[3];
in_dims_vec[2] = input->dims()[1];
in_dims_vec[3] = input->dims()[2];
transformed_input->Resize(framework::make_ddim(in_dims_vec));
transformed_input->mutable_data<T>(context.GetPlace());
} else if (dim == 1) {
transformed_input->Resize(input->dims());
auto in_dims_vec = framework::vectorize(input->dims());
in_dims_vec[1] = input->dims()[2];
in_dims_vec[2] = input->dims()[1];
transformed_input->Resize(framework::make_ddim(in_dims_vec));
transformed_input->mutable_data<T>(context.GetPlace());
}
}
template <typename DeviceContext, typename T>
inline void ResizeToChannelLast(const framework::ExecutionContext& context,
const Tensor* input,
Tensor* transformed_input) {
int dim = input->dims().size() - 2;
if (dim == 3) {
// input
transformed_input->Resize(input->dims());
auto in_dims_vec = framework::vectorize(input->dims());
in_dims_vec[1] = input->dims()[2];
in_dims_vec[2] = input->dims()[3];
in_dims_vec[3] = input->dims()[4];
in_dims_vec[4] = input->dims()[1];
transformed_input->Resize(framework::make_ddim(in_dims_vec));
transformed_input->mutable_data<T>(context.GetPlace());
} else if (dim == 2) {
// input
transformed_input->Resize(input->dims());
auto in_dims_vec = framework::vectorize(input->dims());
in_dims_vec[1] = input->dims()[2];
in_dims_vec[2] = input->dims()[3];
in_dims_vec[3] = input->dims()[1];
transformed_input->Resize(framework::make_ddim(in_dims_vec));
transformed_input->mutable_data<T>(context.GetPlace());
} else if (dim == 1) {
transformed_input->Resize(input->dims());
auto in_dims_vec = framework::vectorize(input->dims());
in_dims_vec[1] = input->dims()[2];
in_dims_vec[2] = input->dims()[1];
transformed_input->Resize(framework::make_ddim(in_dims_vec));
transformed_input->mutable_data<T>(context.GetPlace());
}
}
template <typename DeviceContext, typename T>
inline void TransToChannelFirst(const framework::ExecutionContext& context,
const Tensor* input,
Tensor* transformed_input) {
VLOG(5) << "Why am I called?";
int dim = input->dims().size() - 2;
if (dim == 3) {
auto& dev_ctx = context.template device_context<DeviceContext>();
std::vector<int> axis{0, 4, 1, 2, 3};
math::Transpose<DeviceContext, T, 5> trans5;
trans5(dev_ctx, *input, transformed_input, axis);
} else if (dim == 2) {
auto& dev_ctx = context.template device_context<DeviceContext>();
std::vector<int> axis{0, 3, 1, 2};
math::Transpose<DeviceContext, T, 4> trans4;
trans4(dev_ctx, *input, transformed_input, axis);
} else if (dim == 1) {
auto& dev_ctx = context.template device_context<DeviceContext>();
std::vector<int> axis{0, 2, 1};
math::Transpose<DeviceContext, T, 3> trans3;
trans3(dev_ctx, *input, transformed_input, axis);
}
}
template <typename DeviceContext, typename T>
inline void TransToChannelLast(const framework::ExecutionContext& context,
const Tensor* input, Tensor* transformed_input) {
int dim = input->dims().size() - 2;
if (dim == 3) {
auto& dev_ctx = context.template device_context<DeviceContext>();
std::vector<int> axis{0, 2, 3, 4, 1};
math::Transpose<DeviceContext, T, 5> trans5;
trans5(dev_ctx, *input, transformed_input, axis);
} else if (dim == 2) {
auto& dev_ctx = context.template device_context<DeviceContext>();
std::vector<int> axis{0, 2, 3, 1};
math::Transpose<DeviceContext, T, 4> trans4;
trans4(dev_ctx, *input, transformed_input, axis);
} else if (dim == 1) {
auto& dev_ctx = context.template device_context<DeviceContext>();
std::vector<int> axis{0, 2, 1};
math::Transpose<DeviceContext, T, 3> trans3;
trans3(dev_ctx, *input, transformed_input, axis);
}
}
} // namespace operators
} // namespace paddle