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Paddle/paddle/fluid/platform/temporary_allocator.h

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2.3 KiB

// Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <condition_variable> // NOLINT
#include <deque>
#include <map>
#include <memory>
#include <mutex> // NOLINT
#include "paddle/fluid/memory/allocation/allocator.h"
#include "paddle/fluid/platform/lock_guard_ptr.h"
namespace paddle {
namespace platform {
/*! \brief the TemporaryAllocator is used to alloc the temporary allocation
* which used by CUDA's async operation.
*
* The TemporaryAllocator contains a temp_allocation_queue which
* is used to store the temporary allocations. The allocation, which is
* allocated by TemporaryAllocator, is a unique_ptr, and when it is not held
* by any variable, it will be pushed into the temp_allocation_queue.
*
* There is one opportunity to free the allocations of temp_allocation_queue:
* - when the allocation size of opportunities exceeds a certain threshold
* (defined by FLAGS_limit_of_tmp_allocation).
*
* */
class TemporaryAllocator : public memory::allocation::Allocator {
public:
explicit TemporaryAllocator(platform::Place place);
void Release(const std::function<void()> &callback);
size_t TemporaryAllocationQueueSize();
bool IsAllocThreadSafe() const override;
void SetCallback(const std::function<void()> &callback);
protected:
void FreeImpl(memory::allocation::Allocation *allocation) override;
memory::allocation::Allocation *AllocateImpl(size_t size) override;
private:
platform::Place place_;
// When the allocation is not held by any variable, it should be placed
// to temp_mem_map immediately.
std::unique_ptr<std::multimap<size_t, memory::allocation::Allocation *>>
temp_mem_map_{nullptr};
std::mutex mtx_;
size_t wait_delete_mem_{0};
std::function<void()> callback_;
};
} // namespace platform
} // namespace paddle