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Paddle/paddle/fluid/framework/ir/graph_pattern_detector.cc

266 lines
7.6 KiB

// Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <array>
#include <string>
#include <vector>
#include "paddle/fluid/framework/ir/graph_helper.h"
#include "paddle/fluid/framework/ir/graph_pattern_detector.h"
#include "paddle/fluid/framework/ir/graph_traits.h"
#include "paddle/fluid/platform/enforce.h"
namespace paddle {
namespace framework {
namespace ir {
size_t PDPattern::id_ = 0UL;
PDNode* PDPattern::NewNode(PDNode::teller_t&& teller, const std::string& name) {
if (!name.empty()) {
PADDLE_ENFORCE_EQ(node_map_.count(name), 0,
"PDNode's name should be unique, get duplicate [%s]",
name);
}
nodes_.emplace_back(new PDNode(std::move(teller), this, name));
auto* cur = nodes_.back().get();
node_map_[name] = cur;
return cur;
}
PDNode* PDPattern::RetriveNode(const std::string& id) const {
auto it = node_map_.find(id);
if (it == node_map_.end()) {
return nullptr;
}
return it->second;
}
void PDPattern::AddEdge(PDNode* a, PDNode* b) {
PADDLE_ENFORCE(a);
PADDLE_ENFORCE(b);
PADDLE_ENFORCE(a != b, "can't connect to the same nodes.");
edges_.emplace_back(a, b);
}
void GraphPatternDetector::operator()(Graph* graph,
GraphPatternDetector::handle_t handler) {
if (!MarkPDNodesInGraph(*graph)) return;
auto subgraphs = DetectPatterns();
UniquePatterns(&subgraphs);
RemoveOverlappedMatch(&subgraphs);
LOG(INFO) << "detect " << subgraphs.size() << " subgraph matches the pattern";
int id = 0;
for (auto& g : subgraphs) {
LOG(INFO) << "optimizing #" << id++ << " subgraph";
handler(g, graph);
}
}
bool GraphPatternDetector::MarkPDNodesInGraph(const ir::Graph& graph) {
VLOG(4) << "mark pdnodes in graph";
if (graph.Nodes().empty()) return false;
for (auto& node : GraphTraits::DFS(graph)) {
for (const auto& pdnode : pattern_.nodes()) {
if (pdnode->Tell(&node)) {
VLOG(4) << "pdnode " << pdnode->name() << " marked";
pdnodes2nodes_[pdnode.get()].insert(&node);
}
}
}
VLOG(3) << pdnodes2nodes_.size() << " nodes marked";
return !pdnodes2nodes_.empty();
}
struct HitGroup {
std::unordered_map<PDNode*, Node*> roles;
bool Match(Node* node, PDNode* pat) {
if (nodes_.count(node)) {
if (!roles.count(pat)) return false;
return roles[pat] == node;
}
return !roles.count(pat) || roles.at(pat) == node;
}
void Register(Node* node, PDNode* pat) {
roles[pat] = node;
nodes_.insert(node);
}
private:
std::unordered_set<Node*> nodes_;
};
// Tell whether Node a links to b.
bool IsNodesLink(Node* a, Node* b) {
for (auto* node : a->outputs) {
if (b == node) {
return true;
}
}
return false;
}
std::vector<GraphPatternDetector::subgraph_t>
GraphPatternDetector::DetectPatterns() {
// Init empty subgraphs.
std::vector<GraphPatternDetector::subgraph_t> result;
std::vector<HitGroup> init_groups;
std::array<std::vector<HitGroup>, 2> bi_records;
// PADDLE_ENFORCE(!pattern_.edges().empty(), "At least one edge is needed");
auto* first_pnode = pattern_.edges().empty() ? pattern().nodes().front().get()
: pattern_.edges().front().first;
if (!pdnodes2nodes_.count(first_pnode)) return result;
for (auto* node : pdnodes2nodes_[first_pnode]) {
HitGroup group;
group.roles[first_pnode] = node;
init_groups.emplace_back(group);
}
int step = 0;
bi_records[0] = std::move(init_groups);
// Extend a PDNode to subgraphs by deducing the connection relations defined
// in edges of PDNodes.
for (const auto& edge : pattern_.edges()) {
VLOG(4) << "check " << edge.first->name() << " -> " << edge.second->name();
// Each role has two PDNodes, which indicates two roles.
// Detect two Nodes that can match these two roles and they are connected.
auto& pre_groups = bi_records[step % 2];
auto& cur_groups = bi_records[1 - (step++ % 2)];
cur_groups.clear();
if (pre_groups.empty()) break;
// source -> target
for (Node* source : pdnodes2nodes_[edge.first]) {
for (Node* target : pdnodes2nodes_[edge.second]) {
// TODO(Superjomn) add some prune strategies.
for (const auto& group : pre_groups) {
HitGroup new_group = group;
if (IsNodesLink(source, target) &&
new_group.Match(source, edge.first)) {
new_group.Register(source, edge.first);
if (new_group.Match(target, edge.second)) {
new_group.Register(target, edge.second);
cur_groups.push_back(new_group);
// TODO(Superjomn) need to unique
}
}
}
}
}
VLOG(3) << "step " << step << " get records: " << cur_groups.size();
}
for (auto& group : bi_records[step % 2]) {
GraphPatternDetector::subgraph_t subgraph;
for (auto& role : group.roles) {
subgraph.emplace(role.first, role.second);
}
result.emplace_back(subgraph);
}
return result;
}
void GraphPatternDetector::UniquePatterns(
std::vector<GraphPatternDetector::subgraph_t>* subgraphs) {
if (subgraphs->empty()) return;
std::vector<GraphPatternDetector::subgraph_t> result;
std::unordered_set<size_t> set;
for (auto& g : *subgraphs) {
size_t key = 0;
for (auto& item : g) {
key ^= std::hash<void*>{}(item.first);
key ^= std::hash<void*>{}(item.second);
}
if (!set.count(key)) {
result.emplace_back(g);
set.insert(key);
}
}
*subgraphs = result;
}
void GraphPatternDetector::RemoveOverlappedMatch(
std::vector<subgraph_t>* subgraphs) {
std::vector<subgraph_t> result;
std::unordered_set<Node*> node_set;
for (const auto& subgraph : *subgraphs) {
bool valid = true;
for (auto& item : subgraph) {
if (node_set.count(item.second)) {
valid = false;
break;
}
}
if (valid) {
for (auto& item : subgraph) {
node_set.insert(item.second);
}
result.push_back(subgraph);
}
}
*subgraphs = result;
}
std::string PDPattern::DotString() const {
using inference::analysis::Dot;
Dot dot;
int id = 0;
// Create Nodes
std::unordered_map<PDNode*, std::string> node2dot;
for (const auto& node : nodes()) {
std::string node_id = "Node" + std::to_string(id++);
dot.AddNode(node_id, {}, node->name());
node2dot[node.get()] = node_id;
}
// Create Edges
for (const auto& edge : edges()) {
if (!node2dot.count(edge.first) || !node2dot.count(edge.second)) {
LOG(ERROR) << "no node " << edge.first << " " << edge.second;
continue;
}
auto& src = node2dot.at(edge.first);
auto& trg = node2dot.at(edge.second);
dot.AddEdge(src, trg, {});
}
return dot.Build();
}
PDNode& PDNode::LinksTo(const std::vector<PDNode*>& others) {
// extend outlinks.
for (PDNode* x : others) {
pattern_->AddEdge(this, x);
}
return *this;
}
PDNode& PDNode::LinksFrom(const std::vector<PDNode*>& others) {
// extend outlinks.
for (PDNode* x : others) {
pattern_->AddEdge(x, this);
}
return *this;
}
} // namespace ir
} // namespace framework
} // namespace paddle