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Paddle/paddle/fluid/distributed/service/ps_client.h

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// Copyright (c) 2020 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <future>
#include <map>
#include <memory>
#include <string>
#include <unordered_map>
#include <vector>
#include "paddle/fluid/distributed/ps.pb.h"
#include "paddle/fluid/distributed/service/env.h"
#include "paddle/fluid/distributed/service/sendrecv.pb.h"
#include "paddle/fluid/distributed/table/accessor.h"
namespace paddle {
namespace distributed {
using paddle::distributed::PsRequestMessage;
using paddle::distributed::PsResponseMessage;
typedef std::function<void(void *)> PSClientCallBack;
class PSClientClosure : public google::protobuf::Closure {
public:
PSClientClosure(PSClientCallBack callback) : _callback(callback) {}
virtual ~PSClientClosure() {}
virtual void set_promise_value(int value) {
for (auto &promise : _promises) {
promise->set_value(value);
}
}
void add_promise(std::shared_ptr<std::promise<int32_t>> &promise) {
_promises.push_back(promise);
}
protected:
PSClientCallBack _callback;
std::vector<std::shared_ptr<std::promise<int32_t>>> _promises;
};
class PSClient {
public:
PSClient() {}
virtual ~PSClient() {}
PSClient(PSClient &&) = delete;
PSClient(const PSClient &) = delete;
virtual int32_t configure(
const PSParameter &config,
const std::map<uint64_t, std::vector<paddle::distributed::Region>>
&regions,
PSEnvironment &_env, size_t client_id) final;
virtual int32_t create_client2client_connection(
int pserver_timeout_ms, int pserver_connect_timeout_ms,
int max_retry) = 0;
// 触发table数据退场
virtual std::future<int32_t> shrink(uint32_t table_id) = 0;
// 全量table进行数据load
virtual std::future<int32_t> load(const std::string &epoch,
const std::string &mode) = 0;
// 指定table数据load
virtual std::future<int32_t> load(uint32_t table_id, const std::string &epoch,
const std::string &mode) = 0;
// 全量table数据save value_accessor根据mode可能有不同的save条件
virtual std::future<int32_t> save(const std::string &epoch,
const std::string &mode) = 0;
// 指定table数据save value_accessor根据mode可能有不同的save条件
virtual std::future<int32_t> save(uint32_t table_id, const std::string &epoch,
const std::string &mode) = 0;
//清空table数据
virtual std::future<int32_t> clear() = 0;
virtual std::future<int32_t> clear(uint32_t table_id) = 0;
// pull dense的参数部分并分块填充到本地网络参数中
// start和num用于拉取部分参数
// future结束前keys和values缓冲区不能再次使用
// client将values按照区块拆包后送交多个sender
// sender聚集同一区块的请求累计多个填充buffer
// server将参数区块中配置的某一维提取返回
// 返回数据解包后填充到累计的多个buffer中
virtual std::future<int32_t> pull_dense(Region *regions, size_t region_num,
size_t table_id) = 0; //保留
// firstly push dense param for parameter server
// this is neccessary because dense weight initialized in trainer on cold
// start
virtual std::future<int32_t> push_dense_param(const Region *regions,
size_t region_num,
size_t table_id) = 0;
// 使用keys进行pull请求结果填充values
// keys和values的个数均为num个每个value占用select_size空间
// future结束前keys和values缓冲区不能再次使用
// 整合多个线程请求的keys聚集并分散发送到server
// 返回结果后遍历buffer并对values赋值
virtual std::future<int32_t> pull_sparse(float **select_values,
size_t table_id,
const uint64_t *keys,
size_t num) = 0;
virtual std::future<int32_t> print_table_stat(uint32_t table_id) = 0;
// 确保所有积攒中的请求都发起发送
virtual std::future<int32_t> flush() = 0;
// server优雅退出
virtual std::future<int32_t> stop_server() = 0;
// server profilera
virtual std::future<int32_t> start_profiler() = 0;
virtual std::future<int32_t> stop_profiler() = 0;
virtual std::future<int32_t> barrier(size_t table_id,
uint32_t barrier_type) = 0;
virtual std::future<int32_t> pull_geo_param(size_t table_id,
std::vector<float> *values,
std::vector<uint64_t> *keys,
int pserver_idx) = 0;
virtual std::future<int32_t> push_global_step(int table_id,
int64_t *total_send_data,
void *done) = 0;
// recv table from server and save it in LodTensor
virtual int32_t recv_and_save_table(const uint64_t table_id,
const std::string &path) = 0;
virtual void finalize_worker() = 0;
// client to client, 消息发送
virtual std::future<int32_t> send_client2client_msg(int msg_type,
int to_client_id,
const std::string &msg) {
LOG(FATAL) << "Did not implement";
std::promise<int32_t> promise;
std::future<int> fut = promise.get_future();
promise.set_value(-1);
return fut;
}
// client2client消息处理std::function<int32_t (int, int, const std::string&)
// -> ret (msg_type, from_client_id, msg)
typedef std::function<int32_t(int, int, const std::string &)> MsgHandlerFunc;
virtual int registe_client2client_msg_handler(int msg_type,
MsgHandlerFunc handler) {
_msg_handler_map[msg_type] = handler;
return 0;
}
virtual int handle_client2client_msg(int msg_type, int from_client_id,
const std::string &msg) {
auto itr = _msg_handler_map.find(msg_type);
if (itr == _msg_handler_map.end()) {
LOG(WARNING) << "unknown client2client_msg type:" << msg_type;
return -1;
}
return itr->second(msg_type, from_client_id, msg);
}
virtual ValueAccessor *table_accessor(size_t table_id) {
auto itr = _table_accessors.find(table_id);
if (itr == _table_accessors.end()) {
return NULL;
}
return itr->second.get();
}
virtual size_t get_server_nums() = 0;
virtual std::future<int32_t> push_dense_raw_gradient(
int table_id, float *total_send_data, size_t total_send_data_size,
void *done) = 0;
virtual std::future<int32_t> push_sparse_raw_gradient(
size_t table_id, const uint64_t *keys, const float **update_values,
size_t num, void *done) = 0;
virtual std::future<int32_t> push_sparse_raw_gradient_partial(
size_t table_id, const uint64_t *keys, const float **update_values,
uint32_t num, void *done, int pserver_idx) = 0;
virtual std::future<int32_t> push_sparse_param(size_t table_id,
const uint64_t *keys,
const float **update_values,
size_t num, void *done) = 0;
protected:
virtual int32_t initialize() = 0;
size_t _client_id;
PSParameter _config;
std::map<uint64_t, std::vector<paddle::distributed::Region>>
_dense_pull_regions;
PSEnvironment *_env;
std::unordered_map<uint32_t, std::shared_ptr<ValueAccessor>> _table_accessors;
std::unordered_map<int32_t, MsgHandlerFunc>
_msg_handler_map; //处理client2client消息
};
REGISTER_PSCORE_REGISTERER(PSClient);
class PSClientFactory {
public:
static PSClient *create(const PSParameter &config);
};
} // namespace distributed
} // namespace paddle