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Paddle/paddle/fluid/framework/details/var_handle.h

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5.3 KiB

// Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <algorithm>
#include <sstream>
#include <string>
#include <unordered_set>
#include <utility>
#include "paddle/fluid/framework/ir/node.h"
#include "paddle/fluid/platform/macros.h"
#include "paddle/fluid/platform/place.h"
namespace paddle {
namespace framework {
namespace ir {
class Node;
} // namespace ir
} // namespace framework
} // namespace paddle
namespace paddle {
namespace framework {
namespace details {
class OpHandleBase;
// Wraps ir::Node and provide helper utilities.
// It's responsible for populating necessary fields of ir::Node.
//
// VarHandleBase is the var node in the dependency graph.
// A variable can only be generated by a single operator. i.e.
// This is a single assignment graph.
struct VarHandleBase {
// Owned by `node`. No need to be deleted explicitly.
explicit VarHandleBase(ir::Node* node) : node_(node) {
node_->WrappedBy(this);
}
virtual ~VarHandleBase();
virtual std::string DebugString() const = 0;
virtual const std::string& Name() const = 0;
void AddInput(OpHandleBase* in, ir::Node* node) {
node_->inputs.clear();
node_->inputs.push_back(node);
generated_op_ = in;
}
void AddOutput(OpHandleBase* out, ir::Node* node) {
if (pending_ops_.find(out) == pending_ops_.end()) {
PADDLE_ENFORCE_NOT_NULL(out,
platform::errors::InvalidArgument(
"The output added to VarHandle %s is NULL.",
this->Node()->Name()));
pending_ops_.insert(out);
node_->outputs.push_back(node);
}
}
void RemoveOutput(OpHandleBase* out, ir::Node* node) {
pending_ops_.erase(out);
node_->outputs.erase(
std::remove(node_->outputs.begin(), node_->outputs.end(), node),
node_->outputs.end());
}
void ClearGeneratedOp() {
generated_op_ = nullptr;
node_->inputs.clear();
}
OpHandleBase* GeneratedOp() { return generated_op_; }
const OpHandleBase* GeneratedOp() const { return generated_op_; }
const std::unordered_set<OpHandleBase*>& PendingOps() const {
return pending_ops_;
}
ir::Node* Node() { return node_; }
const ir::Node* Node() const { return node_; }
protected:
// The operator who generate this variable. nullptr if the variable
// is a root node.
OpHandleBase* generated_op_{nullptr};
// Operators which depend on this variable ready.
std::unordered_set<OpHandleBase*> pending_ops_;
ir::Node* node_;
};
// VarHandle is actually a single version of Runtime Variable.
// Variable in Runtime mapped to many VarHandles in Graph.
// Each assignment will generate a new var handle with newer version.
//
// NOTE: runtime variables have place.
struct VarHandle : public VarHandleBase {
DISABLE_COPY_AND_ASSIGN(VarHandle);
public:
virtual ~VarHandle();
std::string DebugString() const override;
VarHandle(ir::Node* node, size_t version, size_t scope_index,
std::string name, platform::Place place)
: VarHandleBase(node),
version_(version),
scope_idx_(scope_index),
name_(std::move(name)),
place_(std::move(place)) {}
#if defined(PADDLE_WITH_CUDA) || defined(PADDLE_WITH_HIP)
bool HasEvent() { return has_event_; }
const gpuEvent_t& GetEvent() {
PADDLE_ENFORCE_EQ(
HasEvent(), true,
platform::errors::PreconditionNotMet(
"The cuda event is not set, maybe InitCUDA() is not called."));
return event_;
}
void SetGenerateEvent(const gpuEvent_t& event) {
has_event_ = true;
event_ = event;
}
#endif
// version field currently is not used, however, just store the version to
// debug easily.
private:
size_t version_;
size_t scope_idx_;
std::string name_;
platform::Place place_;
#if defined(PADDLE_WITH_CUDA) || defined(PADDLE_WITH_HIP)
// Only when this event is triggered, var is generated.
gpuEvent_t event_;
bool has_event_{false};
#endif
public:
bool IsTheSameVar(const VarHandle& o) const {
return o.generated_op_ == generated_op_ && o.name_ == name_ &&
o.scope_idx_ == scope_idx_;
}
size_t version() const { return version_; }
size_t scope_idx() const { return scope_idx_; }
const std::string& Name() const override { return name_; }
const std::string& name() const { return name_; }
const platform::Place& place() const { return place_; }
};
// Dummy Variable. It is used to represent dependencies between operators
struct DummyVarHandle : public VarHandleBase {
explicit DummyVarHandle(ir::Node* node) : VarHandleBase(node) {}
virtual ~DummyVarHandle();
std::string DebugString() const override;
public:
const std::string& Name() const override { return name_; }
std::string name_{"DummyVar"};
};
} // namespace details
} // namespace framework
} // namespace paddle