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Paddle/paddle/fluid/operators/sequence_ops/unity_build_rule.cmake

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# This file records the Unity Build compilation rules.
# The source files in a `register_unity_group` called are compiled in a unity
# file.
# Generally, the combination rules in this file do not need to be modified.
# If there are some redefined error in compiling with the source file which
# in combination rule, you can remove the source file from the following rules.
register_unity_group(cc
sequence_concat_op.cc
sequence_conv_op.cc
sequence_enumerate_op.cc
sequence_erase_op.cc
sequence_expand_op.cc
sequence_mask_op.cc
sequence_pad_op.cc
sequence_pool_op.cc
sequence_expand_as_op.cc
sequence_reshape_op.cc
sequence_reverse_op.cc
sequence_scatter_op.cc
sequence_slice_op.cc
sequence_softmax_op.cc
sequence_topk_avg_pooling_op.cc
sequence_unpad_op.cc
sequence_concat_op.cu.cc
sequence_conv_op.cu.cc)
register_unity_group(cu
sequence_enumerate_op.cu
sequence_erase_op.cu
sequence_expand_op.cu
sequence_mask_op.cu
sequence_pad_op.cu
sequence_pool_op.cu
sequence_expand_as_op.cu
sequence_reshape_op.cu
sequence_reverse_op.cu
sequence_slice_op.cu
sequence_softmax_cudnn_op.cu.cc
sequence_softmax_op.cu
sequence_unpad_op.cu)