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Paddle/go/connection/conn.go

121 lines
2.4 KiB

// Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserved.
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package connection
import (
"errors"
"net/rpc"
"sync"
log "github.com/sirupsen/logrus"
)
// TODO(helin): add TCP re-connect logic
// Conn is a connection to a parameter server
type Conn struct {
mu sync.Mutex
client *rpc.Client
waitConn chan struct{}
}
// New creates a new connection.
func New() *Conn {
c := &Conn{}
return c
}
// Close closes the connection.
func (c *Conn) Close() error {
c.mu.Lock()
defer c.mu.Unlock()
if c.client == nil {
return nil
}
return c.client.Close()
}
// Connect connects the connection to a address.
func (c *Conn) Connect(addr string) error {
c.mu.Lock()
if c.client != nil {
err := c.client.Close()
if err != nil {
c.mu.Unlock()
return err
}
c.client = nil
}
c.mu.Unlock()
client, err := rpc.DialHTTP("tcp", addr)
if err != nil {
return err
}
c.mu.Lock()
defer c.mu.Unlock()
if c.client == nil {
c.client = client
if c.waitConn != nil {
close(c.waitConn)
c.waitConn = nil
}
} else {
err := client.Close()
if err != nil {
log.Errorln(err)
}
return errors.New("client already set from a concurrent goroutine")
}
return nil
}
// TODO(helin): refactor Call to be able to perform given retry
// policy.
// Call make a RPC call.
//
// Call will be blocked until the connection to remote RPC service
// being established.
func (c *Conn) Call(serviceMethod string, args interface{}, reply interface{}) error {
c.mu.Lock()
client := c.client
var waitCh chan struct{}
if client == nil {
if c.waitConn != nil {
waitCh = c.waitConn
} else {
waitCh = make(chan struct{})
c.waitConn = waitCh
}
}
c.mu.Unlock()
if waitCh != nil {
// wait until new connection being established
<-waitCh
return c.Call(serviceMethod, args, reply)
}
return client.Call(serviceMethod, args, reply)
}