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Paddle/paddle/fluid/memory/allocation/cuda_allocator.cc

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// Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "paddle/fluid/memory/allocation/cuda_allocator.h"
#include <cuda.h>
#include <cuda_runtime.h>
#include <string>
#include "paddle/fluid/platform/cuda_device_guard.h"
#include "paddle/fluid/platform/gpu_info.h"
namespace paddle {
namespace memory {
namespace allocation {
bool CUDAAllocator::IsAllocThreadSafe() const { return true; }
void CUDAAllocator::Free(Allocation* allocation) {
platform::CUDADeviceGuard guard(place_.device);
auto* cuda_allocation = dynamic_cast<CUDAAllocation*>(allocation);
PADDLE_ENFORCE_NOT_NULL(cuda_allocation);
PADDLE_ENFORCE_EQ(boost::get<platform::CUDAPlace>(cuda_allocation->place()),
place_);
PADDLE_ENFORCE(cudaFree(allocation->ptr()));
delete allocation;
}
Allocation* CUDAAllocator::AllocateImpl(size_t size, Allocator::Attr attr) {
platform::CUDADeviceGuard guard(place_.device);
void* ptr;
auto status = cudaMalloc(&ptr, size);
if (UNLIKELY(status != cudaSuccess)) {
throw BadAlloc(string::Sprintf(
"Cannot allocate %d on GPU %d, cuda status %d, %s", size, place_.device,
status, cudaGetErrorString(status)));
}
return new CUDAAllocation(ptr, size, platform::Place(place_));
}
} // namespace allocation
} // namespace memory
} // namespace paddle