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164 lines
4.2 KiB
164 lines
4.2 KiB
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License. */
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#pragma once
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#include <condition_variable>
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#include <functional>
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#include <future>
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#include <mutex>
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#include <queue>
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#include <thread>
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#include "paddle/platform/enforce.h"
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namespace paddle {
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namespace framework {
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class ThreadPool {
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public:
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typedef std::packaged_task<void()> Task;
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typedef std::function<void()> Fun;
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/**
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* @brief Get a instance of threadpool, the thread number will
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* be specified as the number of hardware thread contexts
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*/
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static ThreadPool* GetInstance() {
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std::call_once(init_flag, &ThreadPool::Init);
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return threadpool.get();
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}
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~ThreadPool() {
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{
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// notify all threads to stop running
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running_ = false;
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scheduled_.notify_all();
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}
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for (auto& t : threads_) {
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t->join();
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t.reset(nullptr);
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}
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}
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int GetNumThreads() const { return num_threads_; }
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int GetAvailable() {
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std::unique_lock<std::mutex> lock(mutex_);
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return available_;
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}
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/**
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* @brief Push a function to the queue, and will be scheduled and
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* executed if a thread is available.
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* @param[in] Task, will be pushed to the task queue.
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* @return std::future<void>, we could wait for the task finished by
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* f.wait().
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*/
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std::future<void> Run(const Fun& fn) {
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std::unique_lock<std::mutex> lock(mutex_);
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Task task(std::bind(fn));
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std::future<void> f = task.get_future();
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tasks_.push(std::move(task));
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lock.unlock();
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scheduled_.notify_one();
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return f;
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}
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/**
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* @brief Wait until all the tasks are completed.
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*/
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void Wait() {
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std::unique_lock<std::mutex> lock(mutex_);
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completed_.wait(lock, [=] { return Done() == true; });
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}
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private:
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DISABLE_COPY_AND_ASSIGN(ThreadPool);
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explicit ThreadPool(int num_threads)
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: num_threads_(num_threads), available_(num_threads), running_(true) {
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threads_.resize(num_threads);
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for (auto& thread : threads_) {
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// TODO(Yancey1989): binding the thread on the specify CPU number
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thread.reset(new std::thread(std::bind(&ThreadPool::TaskLoop, this)));
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}
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}
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/**
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* @brief If the task queue is empty and avaialbe
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* is equal to the number of threads, means that
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* all tasks are completed.
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*
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* Note: this function is not thread-safe.
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*
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* @return true if all tasks are completed.
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*/
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bool Done() { return tasks_.empty() && available_ == num_threads_; }
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void TaskLoop() {
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while (running_) {
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std::unique_lock<std::mutex> lock(mutex_);
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scheduled_.wait(lock, [=] { return !tasks_.empty() || !running_; });
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if (!running_) {
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break;
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}
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// pop a task from the task queue
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auto task = std::move(tasks_.front());
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tasks_.pop();
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--available_;
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lock.unlock();
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// run the task
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task();
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{
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std::unique_lock<std::mutex> lock(mutex_);
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++available_;
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if (Done()) {
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completed_.notify_all();
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}
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}
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}
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}
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static void Init() {
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if (threadpool.get() == nullptr) {
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// TODO(Yancey1989): specify the max threads number
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int num_threads = std::thread::hardware_concurrency();
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PADDLE_ENFORCE_GT(num_threads, 0);
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threadpool.reset(new ThreadPool(num_threads));
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}
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}
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private:
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static std::unique_ptr<ThreadPool> threadpool;
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static std::once_flag init_flag;
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int num_threads_;
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int available_;
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bool running_;
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std::queue<Task> tasks_;
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std::vector<std::unique_ptr<std::thread>> threads_;
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std::mutex mutex_;
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std::condition_variable scheduled_;
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std::condition_variable completed_;
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};
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} // namespace framework
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} // namespace paddle
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