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Paddle/paddle/fluid/operators/distributed/rpc_server.h

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4.0 KiB

// Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <atomic>
#include <set>
#include <string>
#include <thread> // NOLINT
#include <utility>
#include <vector>
#include "paddle/fluid/framework/scope.h"
#include "paddle/fluid/operators/distributed/request_handler.h"
#include "paddle/fluid/platform/device_context.h"
namespace paddle {
namespace operators {
namespace distributed {
struct MonomerHandle {
std::string var_name_;
std::string rpc_name_;
framework::Scope* scope_{nullptr};
platform::DeviceContext* dev_ctx_{nullptr};
int64_t barrier_{0};
std::string String() {
std::stringstream ss;
ss << "var_name:" << var_name_ << ", rpc_name:" << rpc_name_
<< ", scope:" << scope_ << ", dev_ctx:" << dev_ctx_
<< ", barrier_:" << barrier_;
return ss.str();
}
};
class RPCServer {
public:
explicit RPCServer(const std::string& address, int client_num)
: cur_cond_(0),
bind_address_(address),
exit_flag_(false),
selected_port_(0),
client_num_(client_num),
need_reset_all_vars_(false) {}
virtual ~RPCServer() {}
virtual void StartServer() = 0;
virtual void WaitServerReady() = 0;
void ShutDown();
bool IsExit() { return exit_flag_.load(); }
int GetSelectedPort() const { return selected_port_; }
int GetClientNum();
void SavePort() const;
// RegisterRPC, register the rpc method name to a handler
// class, and auto generate a condition id for this call
// to be used for the barrier.
void RegisterRPC(const std::string& rpc_name, RequestHandler* handler,
int thread_num = 5);
int GetThreadNum(const std::string& rpc_name) {
return rpc_thread_num_[rpc_name];
}
// Wait util all the clients have reached the barrier for one
// rpc method. This function should be called in the
// RequestHandler if you want to run the server/client in a
// synchronous mode.
void WaitBarrier(const std::string& rpc_name);
void SetCond(const std::string& rpc_name);
void WaitCond(const std::string& rpc_name);
void IncreaseBatchBarrier(const std::string rpc_name);
void RegisterVar(const std::string& var_name, const std::string& rpc_name,
framework::Scope* scope, platform::DeviceContext* dev_ctx);
void IncreaseVarBarrier(const std::string& var_name);
void WaitVarBarrier(const std::string& var_name);
void SetVarCond(const std::string& var_name);
void WaitVarCond(const std::string& var_name);
void ClearRegisteredVars();
void ClearVar(const std::string& var_name);
MonomerHandle GetMonomer(const std::string& var_name);
void Complete();
void ResetBarrierCounter();
bool NeedResetAllVars();
protected:
virtual void ShutDownImpl() = 0;
private:
std::mutex mutex_;
std::unordered_map<std::string, int> barrier_counter_;
std::condition_variable barrier_cond_;
std::unordered_map<std::string, int> rpc_cond_map_;
std::atomic<int> cur_cond_;
std::condition_variable rpc_cond_;
protected:
std::string bind_address_;
std::atomic<int> exit_flag_;
int selected_port_;
int client_num_;
bool need_reset_all_vars_;
std::unordered_map<std::string, RequestHandler*> rpc_call_map_;
std::unordered_map<std::string, int> rpc_thread_num_;
friend class RequestHandler;
// TODO(gongwb): use more cond to notify or wait;
std::unordered_map<std::string, MonomerHandle> var_map_;
};
}; // namespace distributed
}; // namespace operators
}; // namespace paddle