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Paddle/paddle/fluid/operators/math/blas.h

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// Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "paddle/fluid/framework/operator.h"
#include "paddle/fluid/framework/tensor.h"
#ifdef PADDLE_WITH_MKLML
#include <mkl_cblas.h>
#include <mkl_lapacke.h>
#include <mkl_vml_functions.h>
#endif
#ifdef PADDLE_USE_OPENBLAS
#include <cblas.h>
#include <lapacke.h>
#endif
#ifndef LAPACK_FOUND
extern "C" {
#include <cblas.h> // NOLINT
int LAPACKE_sgetrf(int matrix_layout, int m, int n, float* a, int lda,
int* ipiv);
int LAPACKE_dgetrf(int matrix_layout, int m, int n, double* a, int lda,
int* ipiv);
int LAPACKE_sgetri(int matrix_layout, int n, float* a, int lda,
const int* ipiv);
int LAPACKE_dgetri(int matrix_layout, int n, double* a, int lda,
const int* ipiv);
}
#endif
namespace paddle {
namespace operators {
namespace math {
template <typename DeviceContext>
class Blas {
public:
explicit Blas(const DeviceContext& context) : context_(context) {}
template <typename T>
void GEMM(CBLAS_TRANSPOSE transA, CBLAS_TRANSPOSE transB, int M, int N, int K,
T alpha, const T* A, const T* B, T beta, T* C) const;
template <typename T>
void GEMM(bool transA, bool transB, int M, int N, int K, T alpha, const T* A,
int lda, const T* B, int ldb, T beta, T* C, int ldc) const;
template <typename T>
void MatMul(const framework::Tensor& mat_a, bool trans_a,
const framework::Tensor& mat_b, bool trans_b, T alpha,
framework::Tensor* mat_out, T beta) const;
template <typename T>
void MatMul(const framework::Tensor& mat_a, bool trans_a,
const framework::Tensor& mat_b, bool trans_b,
framework::Tensor* mat_out) const {
MatMul(mat_a, trans_a, mat_b, trans_b, static_cast<T>(1.0), mat_out,
static_cast<T>(0.0));
}
template <typename T>
void MatMul(const framework::Tensor& mat_a, const framework::Tensor& mat_b,
framework::Tensor* mat_out) const {
this->template MatMul<T>(mat_a, false, mat_b, false, mat_out);
}
template <typename T>
void AXPY(int n, T alpha, const T* x, T* y) const;
template <typename T>
void GEMV(bool trans_a, int M, int N, T alpha, const T* A, const T* B, T beta,
T* C) const;
template <typename T>
void BatchedGEMM(CBLAS_TRANSPOSE transA, CBLAS_TRANSPOSE transB, int M, int N,
int K, T alpha, const T* A, const T* B, T beta, T* C,
int batchCount, int64_t strideA, int64_t strideB) const;
private:
const DeviceContext& context_;
};
template <typename DeviceContext, typename T>
class BlasT : private Blas<DeviceContext> {
public:
using Blas<DeviceContext>::Blas;
template <typename... ARGS>
void GEMM(ARGS... args) const {
Base()->template GEMM<T>(args...);
}
template <typename... ARGS>
void MatMul(ARGS... args) const {
Base()->template MatMul<T>(args...);
}
template <typename... ARGS>
void AXPY(ARGS... args) const {
Base()->template AXPY<T>(args...);
}
template <typename... ARGS>
void GEMV(ARGS... args) const {
Base()->template GEMV<T>(args...);
}
template <typename... ARGS>
void BatchedGEMM(ARGS... args) const {
Base()->template BatchedGEMM<T>(args...);
}
private:
const Blas<DeviceContext>* Base() const {
return static_cast<const Blas<DeviceContext>*>(this);
}
};
template <typename DeviceContext, typename T>
inline BlasT<DeviceContext, T> GetBlas(
const framework::ExecutionContext& exe_ctx) {
return BlasT<DeviceContext, T>(
exe_ctx.template device_context<DeviceContext>());
}
template <typename DeviceContext, typename T>
inline BlasT<DeviceContext, T> GetBlas(const DeviceContext& dev_ctx) {
return BlasT<DeviceContext, T>(dev_ctx);
}
} // namespace math
} // namespace operators
} // namespace paddle
#include "paddle/fluid/operators/math/blas_impl.h"
#ifdef PADDLE_WITH_CUDA
#include "paddle/fluid/operators/math/blas_impl.cu.h"
#endif