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Paddle/paddle/fluid/framework/dlpack_tensor.h

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1.4 KiB

// Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <dlpack/dlpack.h>
#include "paddle/fluid/framework/tensor.h"
namespace paddle {
namespace framework {
class DLPackTensor {
public:
using LaneType = decltype(::DLTensor::dtype.lanes); // uint16_t
using ShapeType =
std::remove_reference<decltype(::DLTensor::shape[0])>::type; // int64_t
// lanes is only used in CPU to enable vectorization
explicit DLPackTensor(const Tensor& tensor, LaneType lanes = 1);
inline operator const ::DLTensor&() const { return t_; }
inline operator ::DLTensor&() { return t_; }
private:
::DLTensor t_;
// The shape in DLTensor is defined as int64_t*
// Add this member to make TVMTensor init without heap allocation
ShapeType shape_[DDim::kMaxRank];
};
} // namespace framework
} // namespace paddle