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graphengine/ge/graph/partition/engine_place.h

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1.6 KiB

/**
* Copyright 2020 Huawei Technologies Co., Ltd
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef GE_GRAPH_PARTITION_ENGINE_PLACE_H_
#define GE_GRAPH_PARTITION_ENGINE_PLACE_H_
#include <string>
#include <unordered_map>
#include "common/ge_inner_error_codes.h"
#include "graph/compute_graph.h"
namespace ge {
using NodeEngineMap = std::unordered_map<ConstNodePtr, std::string>;
///
/// @ingroup graph/partition
/// @brief Assigned individual DNNEngine to each node in the origin graph
/// @author
///
class EnginePlacer {
public:
explicit EnginePlacer(const ComputeGraphPtr &graph) : compute_graph_(graph) {}
EnginePlacer() = default;
~EnginePlacer() = default;
Status Run();
// Get the unique node-engine map
const NodeEngineMap *GetNodeEngineMap() const { return &node_engine_map_; }
void SetComputeGraph(const ComputeGraphPtr &compute_graph) { compute_graph_ = compute_graph; }
private:
Status AssignEngineAndLog(ConstNodePtr node_ptr, const std::string &engine_name);
Status Check() const;
ComputeGraphPtr compute_graph_;
NodeEngineMap node_engine_map_;
};
} // namespace ge
#endif // GE_GRAPH_PARTITION_ENGINE_PLACE_H_