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57 lines
1.6 KiB
57 lines
1.6 KiB
/**
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* Copyright 2020 Huawei Technologies Co., Ltd
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef GE_GRAPH_PARTITION_ENGINE_PLACE_H_
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#define GE_GRAPH_PARTITION_ENGINE_PLACE_H_
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#include <string>
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#include <unordered_map>
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#include "common/ge_inner_error_codes.h"
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#include "graph/compute_graph.h"
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namespace ge {
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using NodeEngineMap = std::unordered_map<ConstNodePtr, std::string>;
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///
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/// @ingroup graph/partition
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/// @brief Assigned individual DNNEngine to each node in the origin graph
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/// @author
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///
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class EnginePlacer {
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public:
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explicit EnginePlacer(const ComputeGraphPtr &graph) : compute_graph_(graph) {}
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EnginePlacer() = default;
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~EnginePlacer() = default;
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Status Run();
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// Get the unique node-engine map
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const NodeEngineMap *GetNodeEngineMap() const { return &node_engine_map_; }
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void SetComputeGraph(const ComputeGraphPtr &compute_graph) { compute_graph_ = compute_graph; }
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private:
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Status AssignEngineAndLog(ConstNodePtr node_ptr, const std::string &engine_name);
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Status Check() const;
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ComputeGraphPtr compute_graph_;
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NodeEngineMap node_engine_map_;
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};
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} // namespace ge
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#endif // GE_GRAPH_PARTITION_ENGINE_PLACE_H_
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