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graphengine/ge/graph/passes/next_iteration_pass.h

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3.1 KiB

/**
* Copyright 2019-2020 Huawei Technologies Co., Ltd
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef GE_GRAPH_PASSES_NEXT_ITERATION_PASS_H_
#define GE_GRAPH_PASSES_NEXT_ITERATION_PASS_H_
#include "inc/graph_pass.h"
struct LoopCondGroup {
LoopCondGroup() : loop_cond(nullptr) {}
ge::NodePtr loop_cond; // LoopCond node
std::vector<ge::NodePtr> enter_nodes; // Enter nodes
std::vector<std::pair<ge::NodePtr, ge::NodePtr>> merge_next_pairs; // <Merge, NextIteration>
};
using LoopCondGroupPtr = std::shared_ptr<LoopCondGroup>;
namespace ge {
class NextIterationPass : public GraphPass {
public:
Status Run(ComputeGraphPtr graph);
///
/// @brief Clear Status, used for subgraph pass
/// @return SUCCESS
///
Status ClearStatus() override;
private:
///
/// @brief Group Enter node
/// @param [in] enter_node
/// @return Status
///
Status GroupEnterNode(const NodePtr &enter_node);
///
/// @brief Group Enter nodes without batch_label attr
/// @param [in] compute_graph
/// @return Status
///
Status GroupWithNoBatch(const ComputeGraphPtr &graph);
///
/// @brief Find while groups
/// @return Status
///
Status FindWhileGroups();
///
/// @brief Verify if valid
/// @return bool
///
bool VerifyWhileGroup();
///
/// @brief Handle while group
/// @param [in] graph
/// @return Status
///
Status HandleWhileGroup(ComputeGraphPtr &graph);
///
/// @brief Create Active Node
/// @param [in] graph
/// @param [in] name
/// @return ge::NodePtr
///
NodePtr CreateActiveNode(ComputeGraphPtr &graph, const std::string &name);
///
/// @brief Break NextIteration Link & add name to merge attr
/// @param [in] next_node
/// @param [in] merge_node
/// @return Status
///
Status BreakNextIteration(const NodePtr &next_node, NodePtr &merge_node);
///
/// @brief find target node
/// @param [in] node
/// @param [in] target_type
/// @param [in] is_input
/// @param [in] batch_label
/// @param [out] target_node
/// @return Status
///
Status FindTargetNode(const NodePtr &node, const std::string &target_type, bool is_input,
const std::string &batch_label, NodePtr &target_node);
// map<frame_name, vector<enter_node>>
std::unordered_map<std::string, std::vector<NodePtr>> frame_enter_map_;
// map<frame_name, map<batch_label, LoopCondGroup>>
std::unordered_map<std::string, std::unordered_map<std::string, LoopCondGroupPtr>> loop_group_map_;
};
} // namespace ge
#endif // GE_GRAPH_PASSES_NEXT_ITERATION_PASS_H_