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@ -164,7 +164,9 @@ Status MapOp::operator()() {
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// Create and register the local queues.
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local_queues_.Init(num_workers_, oc_queue_size_);
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// init callback
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RETURN_IF_NOT_OK(callback_manager_.Init(shared_from_this()));
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if (callback_manager_.HasCallback()) {
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RETURN_IF_NOT_OK(callback_manager_.Init(shared_from_this()));
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}
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Status rc = local_queues_.Register(tree_->AllTasks());
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RETURN_IF_NOT_OK(wait_for_workers_post_.Register(tree_->AllTasks()));
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if (rc.IsError()) {
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@ -179,20 +181,26 @@ Status MapOp::operator()() {
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RETURN_IF_NOT_OK(rc);
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// num_buffers received, including eoe, num_epoch, num_step of current epoch
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int64_t num_buf = 0, ep_step = 0, total_step = 0;
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RETURN_IF_NOT_OK(callback_manager_.Begin(CallbackParam(0, ep_step, total_step)));
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if (callback_manager_.HasCallback()) {
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RETURN_IF_NOT_OK(callback_manager_.Begin(CallbackParam(0, ep_step, total_step)));
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}
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std::unique_ptr<DataBuffer> buff;
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RETURN_IF_NOT_OK(child_[0]->GetNextBuffer(&buff, 0));
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while (!buff->eof()) {
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if (op_current_repeats_ % op_num_repeats_per_epoch() == 0) {
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RETURN_IF_NOT_OK(callback_manager_.EpochBegin(CallbackParam(op_current_epochs_ + 1, ep_step, total_step)));
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if (callback_manager_.HasCallback()) {
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RETURN_IF_NOT_OK(callback_manager_.EpochBegin(CallbackParam(op_current_epochs_ + 1, ep_step, total_step)));
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}
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}
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while (!buff->eoe()) {
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ep_step++;
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total_step++;
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// Create an empty map worker job to be populated by a databuffer and map jobs
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RETURN_IF_NOT_OK(callback_manager_.StepBegin(CallbackParam(op_current_epochs_ + 1, ep_step, total_step)));
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if (callback_manager_.HasCallback()) {
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RETURN_IF_NOT_OK(callback_manager_.StepBegin(CallbackParam(op_current_epochs_ + 1, ep_step, total_step)));
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}
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std::unique_ptr<MapWorkerJob> worker_job = std::make_unique<MapWorkerJob>(std::move(buff));
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// Populate map worker job for a worker to execute
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@ -200,14 +208,18 @@ Status MapOp::operator()() {
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// Push map worker job to the corresponding worker's queue
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RETURN_IF_NOT_OK(local_queues_[num_buf++ % num_workers_]->Add(std::move(worker_job)));
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RETURN_IF_NOT_OK(callback_manager_.StepEnd(CallbackParam(op_current_epochs_ + 1, ep_step, total_step)));
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if (callback_manager_.HasCallback()) {
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RETURN_IF_NOT_OK(callback_manager_.StepEnd(CallbackParam(op_current_epochs_ + 1, ep_step, total_step)));
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}
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RETURN_IF_NOT_OK(child_[0]->GetNextBuffer(&buff, 0));
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}
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// check whether this is the end of a real epoch (not all eoe signals end of epoch)
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if ((op_current_repeats_ + 1) % op_num_repeats_per_epoch() == 0) {
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RETURN_IF_NOT_OK(callback_manager_.EpochEnd(CallbackParam(op_current_epochs_ + 1, ep_step, total_step)));
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if (callback_manager_.HasCallback()) {
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RETURN_IF_NOT_OK(callback_manager_.EpochEnd(CallbackParam(op_current_epochs_ + 1, ep_step, total_step)));
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}
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ep_step = 0;
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}
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// Propagate the eoe buffer to worker
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