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/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License. */
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#pragma once
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#include <functional>
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#include <map>
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#include "paddle/platform/variant.h"
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namespace paddle {
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namespace framework {
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class OperatorBase;
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using VariableNameMap = std::map<std::string, std::vector<std::string>>;
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// The order should be as same as framework.proto
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using Attribute =
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boost::variant<boost::blank, int, float, std::string, std::vector<int>,
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std::vector<float>, std::vector<std::string>, bool,
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std::vector<bool>, BlockDesc*>;
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using AttributeMap = std::unordered_map<std::string, Attribute>;
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using OpCreator = std::function<OperatorBase*(
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const std::string& /*type*/, const VariableNameMap& /*inputs*/,
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const VariableNameMap& /*outputs*/, const AttributeMap& /*attrs*/)>;
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} // namespace framework
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} // namespace paddle
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