Merge branch 'develop' of https://github.com/PaddlePaddle/Paddle into my_maxout_op

release/0.11.0
wanghaox 7 years ago
commit 63f8c5fe58

@ -36,8 +36,7 @@ include(simd)
################################ Configurations #######################################
option(WITH_GPU "Compile PaddlePaddle with NVIDIA GPU" ${CUDA_FOUND})
option(WITH_AVX "Compile PaddlePaddle with AVX intrinsics" ${AVX_FOUND})
option(WITH_MKLDNN "Compile PaddlePaddle with mkl-dnn support." ${AVX_FOUND})
option(WITH_MKLML "Compile PaddlePaddle with mklml package." ${AVX_FOUND})
option(WITH_MKL "Compile PaddlePaddle with MKL support." ${AVX_FOUND})
option(WITH_DSO "Compile PaddlePaddle with dynamic linked CUDA" ON)
option(WITH_TESTING "Compile PaddlePaddle with unit testing" ON)
option(WITH_SWIG_PY "Compile PaddlePaddle with inference api" ON)
@ -82,10 +81,8 @@ if(ANDROID OR IOS)
"Disable PYTHON when cross-compiling for Android and iOS" FORCE)
set(WITH_RDMA OFF CACHE STRING
"Disable RDMA when cross-compiling for Android and iOS" FORCE)
set(WITH_MKLDNN OFF CACHE STRING
"Disable MKLDNN when cross-compiling for Android and iOS" FORCE)
set(WITH_MKLML OFF CACHE STRING
"Disable MKLML package when cross-compiling for Android and iOS" FORCE)
set(WITH_MKL OFF CACHE STRING
"Disable MKL when cross-compiling for Android and iOS" FORCE)
# Compile PaddlePaddle mobile inference library
if (NOT WITH_C_API)
@ -111,6 +108,14 @@ else()
set(THIRD_PARTY_BUILD_TYPE Release)
endif()
set(WITH_MKLML ${WITH_MKL})
if (WITH_MKL AND AVX2_FOUND)
set(WITH_MKLDNN ON)
else()
message(STATUS "Do not have AVX2 intrinsics and disabled MKL-DNN")
set(WITH_MKLDNN OFF)
endif()
########################################################################################
include(external/mklml) # download mklml package
@ -158,14 +163,15 @@ set(EXTERNAL_LIBS
)
if(WITH_GPU)
list(APPEND EXTERNAL_LIBS ${CUDA_LIBRARIES} ${CUDA_rt_LIBRARY})
if(NOT WITH_DSO)
list(APPEND EXTERNAL_LIBS ${CUDNN_LIBRARY} ${CUDA_CUBLAS_LIBRARIES} ${CUDA_curand_LIBRARY} ${NCCL_LIBRARY})
endif(NOT WITH_DSO)
include(cuda)
endif(WITH_GPU)
if(WITH_MKLML)
list(APPEND EXTERNAL_LIBS ${MKLML_IOMP_LIB})
endif()
if(WITH_MKLDNN)
list(APPEND EXTERNAL_LIBS ${MKLDNN_LIB} ${MKLDNN_IOMP_LIB})
list(APPEND EXTERNAL_LIBS ${MKLDNN_LIB})
endif()
if(USE_NNPACK)

@ -1,9 +1,7 @@
set -e
function train() {
unset OMP_NUM_THREADS MKL_NUM_THREADS
export OMP_DYNAMIC="FALSE"
export KMP_AFFINITY="granularity=fine,compact,0,0"
unset OMP_NUM_THREADS MKL_NUM_THREADS OMP_DYNAMIC KMP_AFFINITY
topology=$1
layer_num=$2
bs=$3
@ -14,8 +12,6 @@ function train() {
elif [ $4 == "False" ]; then
thread=`nproc`
# each trainer_count use only 1 core to avoid conflict
export OMP_NUM_THREADS=1
export MKL_NUM_THREADS=1
log="logs/${topology}-${layer_num}-${thread}mklml-${bs}.log"
else
echo "Wrong input $3, use True or False."

@ -76,27 +76,14 @@ else()
include_directories(${CUDA_TOOLKIT_INCLUDE})
endif(NOT WITH_GPU)
if(WITH_MKLDNN)
add_definitions(-DPADDLE_USE_MKLDNN)
if (WITH_MKLML AND MKLDNN_IOMP_DIR)
message(STATUS "Enable Intel OpenMP at ${MKLDNN_IOMP_DIR}")
if (WITH_MKLML AND MKLML_IOMP_LIB)
message(STATUS "Enable Intel OpenMP with ${MKLML_IOMP_LIB}")
set(OPENMP_FLAGS "-fopenmp")
set(CMAKE_C_CREATE_SHARED_LIBRARY_FORBIDDEN_FLAGS ${OPENMP_FLAGS})
set(CMAKE_CXX_CREATE_SHARED_LIBRARY_FORBIDDEN_FLAGS ${OPENMP_FLAGS})
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OPENMP_FLAGS}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OPENMP_FLAGS}")
else()
find_package(OpenMP)
if(OPENMP_FOUND)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OpenMP_C_FLAGS}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}")
else()
message(WARNING "Can not find OpenMP."
"Some performance features in MKLDNN may not be available")
endif()
endif()
endif(WITH_MKLDNN)
endif()
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${SIMD_FLAG}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${SIMD_FLAG}")

@ -76,11 +76,9 @@ set(IOS_PLATFORM ${IOS_PLATFORM} CACHE STRING "Type of iOS Platform")
# Set the architecture for iOS
if(NOT DEFINED IOS_ARCH)
if(IOS_PLATFORM STREQUAL "OS")
# FIXME(liuyiqun): support "armv7;armv7s;arm64" future
set(IOS_ARCH "arm64")
set(IOS_ARCH "armv7;armv7s;arm64")
elseif(IOS_PLATFORM STREQUAL "SIMULATOR")
# FIXME(liuyiqun): support "i386;x86_64" future
set(IOS_ARCH "x86_64")
set(IOS_ARCH "i386;x86_64")
endif()
endif()
set(CMAKE_OSX_ARCHITECTURES ${IOS_ARCH} CACHE string "Build architecture for iOS")
@ -248,7 +246,7 @@ set(IOS_COMPILER_FLAGS "${XCODE_IOS_PLATFORM_VERSION_FLAGS} ${XCODE_IOS_BITCODE_
# Hidden visibilty is required for cxx on iOS
set(CMAKE_C_FLAGS "${IOS_COMPILER_FLAGS} ${CMAKE_C_FLAGS}" CACHE STRING "C flags")
set(CMAKE_CXX_FLAGS "${IOS_COMPILER_FLAGS} -fvisibility-inlines-hidden ${CMAKE_CXX_FLAGS}" CACHE STRING "CXX flags")
set(CMAKE_CXX_FLAGS "${IOS_COMPILER_FLAGS} -fvisibility=hidden -fvisibility-inlines-hidden ${CMAKE_CXX_FLAGS}" CACHE STRING "CXX flags")
set(IOS_LINK_FLAGS "${XCODE_IOS_PLATFORM_VERSION_FLAGS} -Wl,-search_paths_first")

@ -0,0 +1,188 @@
if(NOT WITH_GPU)
return()
endif()
set(paddle_known_gpu_archs "30 35 50 52 60 61 70")
set(paddle_known_gpu_archs7 "30 35 50 52")
set(paddle_known_gpu_archs8 "30 35 50 52 60 61")
######################################################################################
# A function for automatic detection of GPUs installed (if autodetection is enabled)
# Usage:
# detect_installed_gpus(out_variable)
function(detect_installed_gpus out_variable)
if(NOT CUDA_gpu_detect_output)
set(cufile ${PROJECT_BINARY_DIR}/detect_cuda_archs.cu)
file(WRITE ${cufile} ""
"#include <cstdio>\n"
"int main() {\n"
" int count = 0;\n"
" if (cudaSuccess != cudaGetDeviceCount(&count)) return -1;\n"
" if (count == 0) return -1;\n"
" for (int device = 0; device < count; ++device) {\n"
" cudaDeviceProp prop;\n"
" if (cudaSuccess == cudaGetDeviceProperties(&prop, device))\n"
" std::printf(\"%d.%d \", prop.major, prop.minor);\n"
" }\n"
" return 0;\n"
"}\n")
execute_process(COMMAND "${CUDA_NVCC_EXECUTABLE}" "-ccbin=${CUDA_HOST_COMPILER}"
"--run" "${cufile}"
WORKING_DIRECTORY "${PROJECT_BINARY_DIR}/CMakeFiles/"
RESULT_VARIABLE nvcc_res OUTPUT_VARIABLE nvcc_out
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
if(nvcc_res EQUAL 0)
# only keep the last line of nvcc_out
STRING(REGEX REPLACE ";" "\\\\;" nvcc_out "${nvcc_out}")
STRING(REGEX REPLACE "\n" ";" nvcc_out "${nvcc_out}")
list(GET nvcc_out -1 nvcc_out)
string(REPLACE "2.1" "2.1(2.0)" nvcc_out "${nvcc_out}")
set(CUDA_gpu_detect_output ${nvcc_out} CACHE INTERNAL "Returned GPU architetures from detect_installed_gpus tool" FORCE)
endif()
endif()
if(NOT CUDA_gpu_detect_output)
message(STATUS "Automatic GPU detection failed. Building for all known architectures.")
set(${out_variable} ${paddle_known_gpu_archs} PARENT_SCOPE)
else()
set(${out_variable} ${CUDA_gpu_detect_output} PARENT_SCOPE)
endif()
endfunction()
########################################################################
# Function for selecting GPU arch flags for nvcc based on CUDA_ARCH_NAME
# Usage:
# select_nvcc_arch_flags(out_variable)
function(select_nvcc_arch_flags out_variable)
# List of arch names
set(archs_names "Kepler" "Maxwell" "Pascal" "All" "Manual")
set(archs_name_default "All")
if(NOT CMAKE_CROSSCOMPILING)
list(APPEND archs_names "Auto")
endif()
# set CUDA_ARCH_NAME strings (so it will be seen as dropbox in CMake-Gui)
set(CUDA_ARCH_NAME ${archs_name_default} CACHE STRING "Select target NVIDIA GPU achitecture.")
set_property( CACHE CUDA_ARCH_NAME PROPERTY STRINGS "" ${archs_names} )
mark_as_advanced(CUDA_ARCH_NAME)
# verify CUDA_ARCH_NAME value
if(NOT ";${archs_names};" MATCHES ";${CUDA_ARCH_NAME};")
string(REPLACE ";" ", " archs_names "${archs_names}")
message(FATAL_ERROR "Only ${archs_names} architeture names are supported.")
endif()
if(${CUDA_ARCH_NAME} STREQUAL "Manual")
set(CUDA_ARCH_BIN ${paddle_known_gpu_archs} CACHE STRING "Specify 'real' GPU architectures to build binaries for, BIN(PTX) format is supported")
set(CUDA_ARCH_PTX "50" CACHE STRING "Specify 'virtual' PTX architectures to build PTX intermediate code for")
mark_as_advanced(CUDA_ARCH_BIN CUDA_ARCH_PTX)
else()
unset(CUDA_ARCH_BIN CACHE)
unset(CUDA_ARCH_PTX CACHE)
endif()
if(${CUDA_ARCH_NAME} STREQUAL "Kepler")
set(cuda_arch_bin "30 35")
elseif(${CUDA_ARCH_NAME} STREQUAL "Maxwell")
set(cuda_arch_bin "50")
elseif(${CUDA_ARCH_NAME} STREQUAL "Pascal")
set(cuda_arch_bin "60 61")
elseif(${CUDA_ARCH_NAME} STREQUAL "Volta")
set(cuda_arch_bin "70")
elseif(${CUDA_ARCH_NAME} STREQUAL "All")
set(cuda_arch_bin ${paddle_known_gpu_archs})
elseif(${CUDA_ARCH_NAME} STREQUAL "Auto")
detect_installed_gpus(cuda_arch_bin)
else() # (${CUDA_ARCH_NAME} STREQUAL "Manual")
set(cuda_arch_bin ${CUDA_ARCH_BIN})
endif()
# remove dots and convert to lists
string(REGEX REPLACE "\\." "" cuda_arch_bin "${cuda_arch_bin}")
string(REGEX REPLACE "\\." "" cuda_arch_ptx "${CUDA_ARCH_PTX}")
string(REGEX MATCHALL "[0-9()]+" cuda_arch_bin "${cuda_arch_bin}")
string(REGEX MATCHALL "[0-9]+" cuda_arch_ptx "${cuda_arch_ptx}")
list(REMOVE_DUPLICATES cuda_arch_bin)
list(REMOVE_DUPLICATES cuda_arch_ptx)
set(nvcc_flags "")
set(nvcc_archs_readable "")
# Tell NVCC to add binaries for the specified GPUs
foreach(arch ${cuda_arch_bin})
if(arch MATCHES "([0-9]+)\\(([0-9]+)\\)")
# User explicitly specified PTX for the concrete BIN
list(APPEND nvcc_flags -gencode arch=compute_${CMAKE_MATCH_2},code=sm_${CMAKE_MATCH_1})
list(APPEND nvcc_archs_readable sm_${CMAKE_MATCH_1})
else()
# User didn't explicitly specify PTX for the concrete BIN, we assume PTX=BIN
list(APPEND nvcc_flags -gencode arch=compute_${arch},code=sm_${arch})
list(APPEND nvcc_archs_readable sm_${arch})
endif()
endforeach()
# Tell NVCC to add PTX intermediate code for the specified architectures
foreach(arch ${cuda_arch_ptx})
list(APPEND nvcc_flags -gencode arch=compute_${arch},code=compute_${arch})
list(APPEND nvcc_archs_readable compute_${arch})
endforeach()
string(REPLACE ";" " " nvcc_archs_readable "${nvcc_archs_readable}")
set(${out_variable} ${nvcc_flags} PARENT_SCOPE)
set(${out_variable}_readable ${nvcc_archs_readable} PARENT_SCOPE)
endfunction()
message(STATUS "CUDA detected: " ${CUDA_VERSION})
if (${CUDA_VERSION} LESS 7.0)
set(paddle_known_gpu_archs ${paddle_known_gpu_archs})
elseif (${CUDA_VERSION} LESS 8.0) # CUDA 7.x
set(paddle_known_gpu_archs ${paddle_known_gpu_archs7})
list(APPEND CUDA_NVCC_FLAGS "-D_MWAITXINTRIN_H_INCLUDED")
list(APPEND CUDA_NVCC_FLAGS "-D__STRICT_ANSI__")
elseif (${CUDA_VERSION} LESS 9.0) # CUDA 8.x
set(paddle_known_gpu_archs ${paddle_known_gpu_archs8})
list(APPEND CUDA_NVCC_FLAGS "-D_MWAITXINTRIN_H_INCLUDED")
list(APPEND CUDA_NVCC_FLAGS "-D__STRICT_ANSI__")
# CUDA 8 may complain that sm_20 is no longer supported. Suppress the
# warning for now.
list(APPEND CUDA_NVCC_FLAGS "-Wno-deprecated-gpu-targets")
endif()
include_directories(${CUDA_INCLUDE_DIRS})
list(APPEND EXTERNAL_LIBS ${CUDA_LIBRARIES} ${CUDA_rt_LIBRARY})
if(NOT WITH_DSO)
list(APPEND EXTERNAL_LIBS ${CUDNN_LIBRARY} ${CUDA_CUBLAS_LIBRARIES} ${CUDA_curand_LIBRARY} ${NCCL_LIBRARY})
endif(NOT WITH_DSO)
# setting nvcc arch flags
select_nvcc_arch_flags(NVCC_FLAGS_EXTRA)
list(APPEND CUDA_NVCC_FLAGS ${NVCC_FLAGS_EXTRA})
message(STATUS "Added CUDA NVCC flags for: ${NVCC_FLAGS_EXTRA_readable}")
# Set C++11 support
set(CUDA_PROPAGATE_HOST_FLAGS OFF)
# Release/Debug flags set by cmake. Such as -O3 -g -DNDEBUG etc.
# So, don't set these flags here.
list(APPEND CUDA_NVCC_FLAGS "-std=c++11")
list(APPEND CUDA_NVCC_FLAGS "--use_fast_math")
list(APPEND CUDA_NVCC_FLAGS "-Xcompiler -fPIC")
# Set :expt-relaxed-constexpr to suppress Eigen warnings
list(APPEND CUDA_NVCC_FLAGS "--expt-relaxed-constexpr")
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
list(APPEND CUDA_NVCC_FLAGS ${CMAKE_CXX_FLAGS_DEBUG})
elseif(CMAKE_BUILD_TYPE STREQUAL "Release")
list(APPEND CUDA_NVCC_FLAGS ${CMAKE_CXX_FLAGS_RELEASE})
elseif(CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo")
list(APPEND CUDA_NVCC_FLAGS ${CMAKE_CXX_FLAGS_RELWITHDEBINFO})
elseif(CMAKE_BUILD_TYPE STREQUAL "MinSizeRel")
list(APPEND CUDA_NVCC_FLAGS ${CMAKE_CXX_FLAGS_MINSIZEREL})
endif()
mark_as_advanced(CUDA_BUILD_CUBIN CUDA_BUILD_EMULATION CUDA_VERBOSE_BUILD)
mark_as_advanced(CUDA_SDK_ROOT_DIR CUDA_SEPARABLE_COMPILATION)

@ -40,10 +40,9 @@ INCLUDE_DIRECTORIES(${MKLDNN_INC_DIR})
IF(${CBLAS_PROVIDER} STREQUAL "MKLML")
SET(MKLDNN_DEPENDS ${MKLML_PROJECT})
SET(MKLDNN_MKLROOT ${MKLML_ROOT})
SET(MKLDNN_IOMP_LIB ${MKLML_IOMP_LIB})
SET(MKLDNN_IOMP_DIR ${MKLML_LIB_DIR})
MESSAGE(STATUS "Build MKLDNN with ${MKLDNN_MKLROOT}")
MESSAGE(STATUS "Build MKLDNN with MKLML ${MKLML_ROOT}")
ELSE()
MESSAGE(FATAL_ERROR "Should enable MKLML when build MKLDNN")
ENDIF()
SET(MKLDNN_CFLAG "${CMAKE_C_FLAGS} -Wno-error=strict-overflow")
@ -57,15 +56,16 @@ ExternalProject_Add(
PREFIX ${MKLDNN_SOURCES_DIR}
UPDATE_COMMAND ""
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${MKLDNN_INSTALL_DIR}
CMAKE_ARGS -DMKLROOT=${MKLDNN_MKLROOT}
CMAKE_ARGS -DMKLROOT=${MKLML_ROOT}
CMAKE_ARGS -DCMAKE_C_FLAGS=${MKLDNN_CFLAG}
CMAKE_ARGS -DCMAKE_CXX_FLAGS=${MKLDNN_CXXFLAG}
CMAKE_CACHE_ARGS -DCMAKE_INSTALL_PREFIX:PATH=${MKLDNN_INSTALL_DIR}
-DMKLROOT:PATH=${MKLDNN_MKLROOT}
-DMKLROOT:PATH=${MKLML_ROOT}
)
ADD_LIBRARY(mkldnn SHARED IMPORTED GLOBAL)
SET_PROPERTY(TARGET mkldnn PROPERTY IMPORTED_LOCATION ${MKLDNN_LIB})
ADD_DEPENDENCIES(mkldnn ${MKLDNN_PROJECT})
MESSAGE(STATUS "Mkldnn library: ${MKLDNN_LIB}")
MESSAGE(STATUS "MKLDNN library: ${MKLDNN_LIB}")
add_definitions(-DPADDLE_USE_MKLDNN)
LIST(APPEND external_project_dependencies mkldnn)

@ -29,7 +29,7 @@ IF(NOT ${CBLAS_FOUND})
"${CBLAS_INSTALL_DIR}/lib/${CMAKE_STATIC_LIBRARY_PREFIX}openblas${CMAKE_STATIC_LIBRARY_SUFFIX}"
CACHE FILEPATH "openblas library." FORCE)
SET(OPENBLAS_CC "${CMAKE_C_COMPILER}")
SET(OPENBLAS_CC "${CMAKE_C_COMPILER} -Wno-unused-but-set-variable -Wno-unused-variable")
IF(CMAKE_CROSSCOMPILING)
SET(OPTIONAL_ARGS HOSTCC=${HOST_C_COMPILER})
@ -45,15 +45,14 @@ IF(NOT ${CBLAS_FOUND})
SET(OPTIONAL_ARGS ${OPTIONAL_ARGS} TARGET=ARMV8 BINARY=64 USE_THREAD=0)
ENDIF()
ELSEIF(IOS)
# FIXME(liuyiqun): support multiple architectures
IF(CMAKE_OSX_ARCHITECTURES MATCHES "arm64")
SET(OPENBLAS_COMMIT "b5c96fcfcdc82945502a2303116a64d89985daf5")
SET(OPENBLAS_CC "${OPENBLAS_CC} ${CMAKE_C_FLAGS} -isysroot ${CMAKE_OSX_SYSROOT}")
IF(CMAKE_OSX_ARCHITECTURES MATCHES "armv7")
SET(OPENBLAS_CC "${OPENBLAS_CC} -arch armv7")
SET(OPTIONAL_ARGS ${OPTIONAL_ARGS} TARGET=ARMV7 ARM_SOFTFP_ABI=1 USE_THREAD=0)
ELSEIF(CMAKE_OSX_ARCHITECTURES MATCHES "arm64")
SET(OPENBLAS_CC "${OPENBLAS_CC} -arch arm64")
SET(OPTIONAL_ARGS ${OPTIONAL_ARGS} TARGET=ARMV8 BINARY=64 USE_THREAD=0 CROSS_SUFFIX=${CROSS_SUFFIX})
ELSE()
MESSAGE(FATAL_ERROR "OpenBLAS only support arm64 architectures on iOS. "
"You can set IOS_USE_VECLIB_FOR_BLAS=ON or USE_EIGEN_FOR_BLAS=ON to use other blas library instead.")
ENDIF()
ELSEIF(RPI)
# use hardfp

@ -12,6 +12,10 @@
# See the License for the specific language governing permissions and
# limitations under the License.
IF(MOBILE_INFERENCE)
return()
ENDIF()
INCLUDE(ExternalProject)
SET(WARPCTC_SOURCES_DIR ${THIRD_PARTY_PATH}/warpctc)

@ -149,58 +149,3 @@ endforeach()
foreach(flag ${GPU_COMMON_FLAGS})
safe_set_nvflag(${flag})
endforeach()
set(CUDA_PROPAGATE_HOST_FLAGS OFF)
# Release/Debug flags set by cmake. Such as -O3 -g -DNDEBUG etc.
# So, don't set these flags here.
LIST(APPEND CUDA_NVCC_FLAGS -std=c++11)
LIST(APPEND CUDA_NVCC_FLAGS --use_fast_math)
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
LIST(APPEND CUDA_NVCC_FLAGS ${CMAKE_CXX_FLAGS_DEBUG})
elseif(CMAKE_BUILD_TYPE STREQUAL "Release")
LIST(APPEND CUDA_NVCC_FLAGS ${CMAKE_CXX_FLAGS_RELEASE})
elseif(CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo")
LIST(APPEND CUDA_NVCC_FLAGS ${CMAKE_CXX_FLAGS_RELWITHDEBINFO})
elseif(CMAKE_BUILD_TYPE STREQUAL "MinSizeRel")
LIST(APPEND CUDA_NVCC_FLAGS ${CMAKE_CXX_FLAGS_MINSIZEREL})
endif()
function(specify_cuda_arch cuda_version cuda_arch)
if(${cuda_version} VERSION_GREATER "8.0")
foreach(capability 61 62)
if(${cuda_arch} STREQUAL ${capability})
list(APPEND __arch_flags " -gencode arch=compute_${cuda_arch},code=sm_${cuda_arch}")
endif()
endforeach()
elseif(${cuda_version} VERSION_GREATER "7.0" and ${cuda_arch} STREQUAL "53")
list(APPEND __arch_flags " -gencode arch=compute_${cuda_arch},code=sm_${cuda_arch}")
endif()
endfunction()
# Common gpu architectures: Kepler, Maxwell
foreach(capability 30 35 50)
list(APPEND __arch_flags " -gencode arch=compute_${capability},code=sm_${capability}")
endforeach()
if (CUDA_VERSION VERSION_GREATER "7.0" OR CUDA_VERSION VERSION_EQUAL "7.0")
list(APPEND __arch_flags " -gencode arch=compute_52,code=sm_52")
endif()
# Modern gpu architectures: Pascal
if (CUDA_VERSION VERSION_GREATER "8.0" OR CUDA_VERSION VERSION_EQUAL "8.0")
list(APPEND __arch_flags " -gencode arch=compute_60,code=sm_60")
list(APPEND CUDA_NVCC_FLAGS --expt-relaxed-constexpr)
endif()
# Custom gpu architecture
set(CUDA_ARCH)
if(CUDA_ARCH)
specify_cuda_arch(${CUDA_VERSION} ${CUDA_ARCH})
endif()
set(CUDA_NVCC_FLAGS ${__arch_flags} ${CUDA_NVCC_FLAGS})

@ -115,8 +115,8 @@ function(link_paddle_exe TARGET_NAME)
target_link_libraries(${TARGET_NAME} log)
endif(ANDROID)
if(WITH_MKLDNN AND WITH_MKLML AND MKLDNN_IOMP_DIR)
target_link_libraries(${TARGET_NAME} "-L${MKLDNN_IOMP_DIR} -liomp5 -Wl,--as-needed")
if(WITH_MKLML AND MKLML_LIB_DIR AND MKLML_IOMP_LIB)
target_link_libraries(${TARGET_NAME} "-L${MKLML_LIB_DIR} -liomp5 -Wl,--as-needed")
endif()
add_dependencies(${TARGET_NAME} ${external_project_dependencies})

@ -335,6 +335,16 @@ bilinear_interp
.. autoclass:: paddle.v2.layer.bilinear_interp
:noindex:
dot_prod
---------
.. autoclass:: paddle.v2.layer.dot_prod
:noindex:
out_prod
--------
.. autoclass:: paddle.v2.layer.out_prod
:noindex:
power
-----
.. autoclass:: paddle.v2.layer.power

@ -36,13 +36,13 @@ Figure 1. PaddlePaddle on IA.
我们把集成方案大致分为了如下几个方面。
### CMake
我们会在`CMakeLists.txt`中会添加`WITH_MKLDNN`的选项,当设置这个值为`ON`的时候会启用编译MKL-DNN功能。同时会自动开启OpenMP用于提高MKL-DNN的性能
我们会在`CMakeLists.txt`中会给用户添加一个`WITH_MKL`的开关,他是负责`WITH_MKLML`和`WITH_MKLDNN`的总开关
同时,我们会引入`WITH_MKLML`选项用于选择是否使用MKL-DNN自带的MKLML安装包。这个安装包可以独立于MKL-DNN使用但是建议在开启MKL-DNN的同时也打开MKLML的开关这样才能发挥最好的性能。
当打开`WITH_MKL`时会开启MKLML的功能作为PaddlePaddle的CBLAS和LAPACK库同时会开启Intel OpenMP用于提高MKLML的性能。 如果系统支持AVX2指令集及以上同时会开启MKL-DNN功能。
所以,我们会在`cmake/external`目录新建`mkldnn.cmake`和`mklml.cmake`文件它们会在编译PaddlePaddle的时候下载对应的软件包并放到PaddlePaddle的third party目录中
当关闭`WITH_MKL`时MKLML和MKL-DNN功能会同时关闭
**备注**:当`WITH_MKLML=ON`的时候会优先使用这个包作为PaddlePaddle的CBLAS和LAPACK库所以会稍微改动`cmake/cblas.cmake`中的逻辑
所以,我们会在`cmake/external`目录新建`mkldnn.cmake`和`mklml.cmake`文件它们会在编译PaddlePaddle的时候下载对应的软件包并放到PaddlePaddle的third party目录中
### Layers
所有MKL-DNN相关的C++ layers都会按照PaddlePaddle的目录结构存放在

@ -1,6 +1,6 @@
digraph G {
rnn [label="1-th level RNN" shape=box]
rnn [label="1st level RNN" shape=box]
subgraph cluster0 {
label = "time step 0"
@ -8,7 +8,7 @@ digraph G {
sent0 [label="sentence"]
sent1 [label="sentence"]
rnn1 [label="2-th level RNN" shape=box]
rnn1 [label="2nd level RNN" shape=box]
sent0 -> rnn1
sent1 -> rnn1
@ -20,7 +20,7 @@ digraph G {
sent2 [label="sentence"]
sent3 [label="sentence"]
rnn2 [label="2-th level RNN" shape=box]
rnn2 [label="2nd level RNN" shape=box]
sent2 -> rnn2
sent3 -> rnn2
@ -32,7 +32,7 @@ digraph G {
sent4 [label="sentence"]
sent5 [label="sentence"]
rnn3 [label="2-th level RNN" shape=box]
rnn3 [label="2nd level RNN" shape=box]
sent4 -> rnn3
sent5 -> rnn3

@ -1,62 +1,62 @@
# RNNOp design
This document is about an RNN operator which requires that instances in a mini-batch have the same length. We will have a more flexible RNN operator.
This document describes the RNN (Recurrent Neural Network) operator and how it is implemented in PaddlePaddle. The RNN op requires that all instances in a mini-batch have the same length. We will have a more flexible dynamic RNN operator in the future.
## RNN Algorithm Implementation
<p aligh="center">
<p align="center">
<img src="./images/rnn.jpg"/>
</p>
The above diagram shows an RNN unrolled into a full network.
There are several important concepts:
There are several important concepts here:
- *step-net*: the sub-graph to run at each step,
- *memory*, $h_t$, the state of the current step,
- *ex-memory*, $h_{t-1}$, the state of the previous step,
- *initial memory value*, the ex-memory of the first step.
- *step-net*: the sub-graph that runs at each step.
- *memory*, $h_t$, the state of the current step.
- *ex-memory*, $h_{t-1}$, the state of the previous step.
- *initial memory value*, the memory of the first (initial) step.
### Step-scope
There could be local variables defined in step-nets. PaddlePaddle runtime realizes these variables in *step-scopes* -- scopes created for each step.
There could be local variables defined in each step-net. PaddlePaddle runtime realizes these variables in *step-scopes* which are created for each step.
<p aligh="center">
<p align="center">
<img src="./images/rnn.png"/><br/>
Figure 2 the RNN's data flow
Figure 2 illustrates the RNN's data flow
</p>
Please be aware that all steps run the same step-net. Each step
Please be aware that every step runs the same step-net. Each step does the following:
1. creates the step-scope,
2. realizes local variables, including step-outputs, in the step-scope, and
3. runs the step-net, which could use these variables.
1. Creates the step-scope.
2. Initializes the local variables including step-outputs, in the step-scope.
3. Runs the step-net, which uses the above mentioned variables.
The RNN operator will compose its output from step outputs in step scopes.
The RNN operator will compose its output from step outputs in each of the step scopes.
### Memory and Ex-memory
Let's give more details about memory and ex-memory via a simply example:
Let's give more details about memory and ex-memory using a simple example:
$$
h_t = U h_{t-1} + W x_t
$$,
where $h_t$ and $h_{t-1}$ are the memory and ex-memory of step $t$'s respectively.
where $h_t$ and $h_{t-1}$ are the memory and ex-memory (previous memory) of step $t$ respectively.
In the implementation, we can make an ex-memory variable either "refers to" the memory variable of the previous step,
or copy the value of the previous memory value to the current ex-memory variable.
In the implementation, we can make an ex-memory variable either "refer to" the memory variable of the previous step,
or copy the memory value of the previous step to the current ex-memory variable.
### Usage in Python
For more information on Block, please refer to the [design doc](https://github.com/PaddlePaddle/Paddle/blob/develop/doc/design/block.md).
We can define an RNN's step-net using Block:
We can define an RNN's step-net using a Block:
```python
import paddle as pd
X = some_op() # x is some operator's output, and is a LoDTensor
X = some_op() # x is some operator's output and is a LoDTensor
a = some_op()
# declare parameters
@ -68,7 +68,7 @@ with rnn.stepnet():
x = rnn.add_input(X)
# declare a memory (rnn's step)
h = rnn.add_memory(init=a)
# h.pre_state() means previous memory of rnn
# h.pre_state(), the previous memory of rnn
new_state = pd.add_two( pd.matmul(W, x) + pd.matmul(U, h.pre_state()))
# update current memory
h.update(new_state)
@ -80,19 +80,19 @@ out = rnn()
Python API functions in above example:
- `rnn.add_input` indicates the parameter is a variable that will be segmented into step-inputs.
- `rnn.add_memory` creates a variable used as the memory.
- `rnn.add_outputs` mark the variables that will be concatenated across steps into the RNN output.
- `rnn.add_input`: indicates that the parameter is a variable that will be segmented into step-inputs.
- `rnn.add_memory`: creates a variable used as the memory.
- `rnn.add_outputs`: marks the variables that will be concatenated across steps into the RNN output.
### Nested RNN and LoDTensor
An RNN whose step-net includes other RNN operators is known as an *nested RNN*.
For example, we could have a 2-level RNN, where the top level corresponds to paragraphs, and the lower level corresponds to sentences.
For example, we could have a 2-level RNN, where the top level corresponds to paragraphs, and the lower level corresponds to sentences. Each step of the higher level RNN also receives an input from the corresponding step of the lower level, and additionally the output from the previous time step at the same level.
The following figure illustrates the feeding of text into the lower level, one sentence each step, and the feeding of step outputs to the top level. The final top level output is about the whole text.
The following figure illustrates feeding in text into the lower level, one sentence at a step, and the feeding in step outputs to the top level. The final top level output is about the whole text.
<p aligh="center">
<p align="center">
<img src="./images/2_level_rnn.png"/>
</p>
@ -110,7 +110,7 @@ a = some_op()
# chapter_data is a set of 128-dim word vectors
# the first level of LoD is sentence
# the second level of LoD is chapter
# the second level of LoD is a chapter
chapter_data = pd.Variable(shape=[None, 128], type=pd.lod_tensor, level=2)
def lower_level_rnn(paragraph):
@ -138,14 +138,14 @@ with top_level_rnn.stepnet():
pd.matmul(W0, paragraph_data) + pd.matmul(U0, h.pre_state()))
top_level_rnn.add_outputs(h)
# just output the last step
# output the last step
chapter_out = top_level_rnn(output_all_steps=False)
```
in above example, the construction of the `top_level_rnn` calls `lower_level_rnn`. The input is a LoD Tensor. The top level RNN segments input text data into paragraphs, and the lower level RNN segments each paragraph into sentences.
In the above example, the construction of the `top_level_rnn` calls `lower_level_rnn`. The input is an LoD Tensor. The top level RNN segments input text data into paragraphs, and the lower level RNN segments each paragraph into sentences.
By default, the `RNNOp` will concatenate the outputs from all the time steps,
if the `output_all_steps` set to False, it will only output the final time step.
By default, the `RNNOp` will concatenate the outputs from all the time steps.
If the `output_all_steps` is set to False, it will only output the final time step.
<p align="center">

@ -1,35 +1,28 @@
# Design: Sequence Decoder Generating LoDTensors
In tasks such as machine translation and image to text,
a [sequence decoder](https://github.com/PaddlePaddle/book/blob/develop/08.machine_translation/README.md) is necessary to generate sequences.
In tasks such as machine translation and visual captioning,
a [sequence decoder](https://github.com/PaddlePaddle/book/blob/develop/08.machine_translation/README.md) is necessary to generate sequences, one word at a time.
This documentation describes how to implement the sequence decoder as an operator.
## Beam Search based Decoder
The [beam search algorithm](https://en.wikipedia.org/wiki/Beam_search) is necessary when generating sequences,
it is a heuristic search algorithm that explores the paths by expanding the most promising node in a limited set.
The [beam search algorithm](https://en.wikipedia.org/wiki/Beam_search) is necessary when generating sequences. It is a heuristic search algorithm that explores the paths by expanding the most promising node in a limited set.
In the old version of PaddlePaddle, a C++ class `RecurrentGradientMachine` implements the general sequence decoder based on beam search,
due to the complexity, the implementation relays on a lot of special data structures,
quite trivial and hard to be customized by users.
In the old version of PaddlePaddle, the C++ class `RecurrentGradientMachine` implements the general sequence decoder based on beam search, due to the complexity involved, the implementation relies on a lot of special data structures that are quite trivial and hard to be customized by users.
There are a lot of heuristic tricks in the sequence generation tasks,
so the flexibility of sequence decoder is very important to users.
There are a lot of heuristic tricks in the sequence generation tasks, so the flexibility of sequence decoder is very important to users.
During PaddlePaddle's refactoring work,
some new concept is proposed such as [LoDTensor](https://github.com/PaddlePaddle/Paddle/blob/develop/paddle/framework/lod_tensor.md) and [TensorArray](https://github.com/PaddlePaddle/Paddle/blob/develop/doc/design/tensor_array.md) that can better support sequence usage,
and they can help to make the implementation of beam search based sequence decoder **more transparent and modular** .
During the refactoring of PaddlePaddle, some new concepts are proposed such as: [LoDTensor](https://github.com/PaddlePaddle/Paddle/blob/develop/paddle/framework/lod_tensor.md) and [TensorArray](https://github.com/PaddlePaddle/Paddle/blob/develop/doc/design/tensor_array.md) that can better support the sequence usage, and they can also help make the implementation of beam search based sequence decoder **more transparent and modular** .
For example, the RNN sates, candidates IDs and probabilities of beam search can be represented as `LoDTensors`;
For example, the RNN states, candidates IDs and probabilities of beam search can be represented all as `LoDTensors`;
the selected candidate's IDs in each time step can be stored in a `TensorArray`, and `Packed` to the sentences translated.
## Changing LoD's absolute offset to relative offsets
The current `LoDTensor` is designed to store levels of variable-length sequences,
it stores several arrays of integers each represents a level.
The current `LoDTensor` is designed to store levels of variable-length sequences. It stores several arrays of integers where each represents a level.
The integers in each level represents the begin and end (not inclusive) offset of a sequence **in the underlying tensor**,
let's call this format the **absolute-offset LoD** for clear.
The integers in each level represent the begin and end (not inclusive) offset of a sequence **in the underlying tensor**,
let's call this format the **absolute-offset LoD** for clarity.
The relative-offset LoD can fast retrieve any sequence but fails to represent empty sequences, for example, a two-level LoD is as follows
The relative-offset LoD can retrieve any sequence very quickly but fails to represent empty sequences, for example, a two-level LoD is as follows
```python
[[0, 3, 9]
[0, 2, 3, 3, 3, 9]]
@ -41,8 +34,7 @@ The first level tells that there are two sequences:
while on the second level, there are several empty sequences that both begin and end at `3`.
It is impossible to tell how many empty second-level sequences exist in the first-level sequences.
There are many scenarios that relay on empty sequence representation,
such as machine translation or image to text, one instance has no translations or the empty candidate set for a prefix.
There are many scenarios that rely on empty sequence representation, for example in machine translation or visual captioning, one instance has no translation or the empty candidate set for a prefix.
So let's introduce another format of LoD,
it stores **the offsets of the lower level sequences** and is called **relative-offset** LoD.
@ -60,13 +52,12 @@ their offsets in the second-level LoD is `[0, 3)` and `[3, 5)`.
The second level is the same with the relative offset example because the lower level is a tensor.
It is easy to find out the second sequence in the first-level LoD has two empty sequences.
The following demos are based on relative-offset LoD.
The following examples are based on relative-offset LoD.
## Usage in a simple machine translation model
Let's start from a simple machine translation model that is simplified from [machine translation chapter](https://github.com/PaddlePaddle/book/tree/develop/08.machine_translation) to draw a simple blueprint of what a sequence decoder can do and how to use it.
Let's start from a simple machine translation model that is simplified from the [machine translation chapter](https://github.com/PaddlePaddle/book/tree/develop/08.machine_translation) to draw a blueprint of what a sequence decoder can do and how to use it.
The model has an encoder that learns the semantic vector from a sequence,
and a decoder which uses the sequence decoder to generate new sentences.
The model has an encoder that learns the semantic vector from a sequence, and a decoder which uses the sequence encoder to generate new sentences.
**Encoder**
```python
@ -154,34 +145,33 @@ def generate():
translation_ids, translation_scores = decoder()
```
The `decoder.beam_search` is a operator that given the candidates and the scores of translations including the candidates,
return the result of the beam search algorithm.
The `decoder.beam_search` is an operator that, given the candidates and the scores of translations including the candidates,
returns the result of the beam search algorithm.
In this way, users can customize anything on the inputs or outputs of beam search, for example, two ways to prune some translation prefixes
In this way, users can customize anything on the input or output of beam search, for example:
1. meke the correspondind elements in `topk_generated_scores` zero or some small values, beam_search will discard this candidate.
2. remove some specific candidate in `selected_ids`
3. get the final `translation_ids`, remove the translation sequence in it.
1. Make the corresponding elements in `topk_generated_scores` zero or some small values, beam_search will discard this candidate.
2. Remove some specific candidate in `selected_ids`.
3. Get the final `translation_ids`, remove the translation sequence in it.
The implementation of sequence decoder can reuse the C++ class [RNNAlgorithm](https://github.com/Superjom/Paddle/blob/68cac3c0f8451fe62a4cdf156747d6dc0ee000b3/paddle/operators/dynamic_recurrent_op.h#L30),
so the python syntax is quite similar to a [RNN](https://github.com/Superjom/Paddle/blob/68cac3c0f8451fe62a4cdf156747d6dc0ee000b3/doc/design/block.md#blocks-with-for-and-rnnop).
The implementation of sequence decoder can reuse the C++ class: [RNNAlgorithm](https://github.com/Superjom/Paddle/blob/68cac3c0f8451fe62a4cdf156747d6dc0ee000b3/paddle/operators/dynamic_recurrent_op.h#L30),
so the python syntax is quite similar to that of an [RNN](https://github.com/Superjom/Paddle/blob/68cac3c0f8451fe62a4cdf156747d6dc0ee000b3/doc/design/block.md#blocks-with-for-and-rnnop).
Both of them are two-level `LoDTensors`
Both of them are two-level `LoDTensors`:
- the first level represents `batch_size` of (source) sentences;
- the second level represents the candidate ID sets for translation prefix.
- The first level represents `batch_size` of (source) sentences.
- The second level represents the candidate ID sets for translation prefix.
for example, 3 source sentences to translate, and has 2, 3, 1 candidates.
For example, 3 source sentences to translate, and has 2, 3, 1 candidates.
Unlike an RNN, in sequence decoder, the previous state and the current state have different LoD and shape,
a `lod_expand` operator is used to expand the LoD of the previous state to fit the current state.
Unlike an RNN, in sequence decoder, the previous state and the current state have different LoD and shape, and an `lod_expand` operator is used to expand the LoD of the previous state to fit the current state.
For example, the previous state
For example, the previous state:
* LoD is `[0, 1, 3][0, 2, 5, 6]`
* content of tensor is `a1 a2 b1 b2 b3 c1`
the current state stored in `encoder_ctx_expanded`
the current state is stored in `encoder_ctx_expanded`:
* LoD is `[0, 2, 7][0 3 5 8 9 11 11]`
* the content is
@ -192,54 +182,48 @@ the current state stored in `encoder_ctx_expanded`
- b3 b3
- None (c1 has 0 candidates, so c1 is dropped)
Benefit from the relative offset LoD, empty candidate set can be represented naturally.
The benefit from the relative offset LoD is that the empty candidate set can be represented naturally.
the status in each time step can be stored in `TensorArray`, and `Pack`ed to a final LoDTensor, the corresponding syntax is
The status in each time step can be stored in `TensorArray`, and `Pack`ed to a final LoDTensor. The corresponding syntax is:
```python
decoder.output(selected_ids)
decoder.output(selected_generation_scores)
```
the `selected_ids` is the candidate ids for the prefixes,
it will be `Packed` by `TensorArray` to a two-level `LoDTensor`,
the first level represents the source sequences,
the second level represents generated sequences.
The `selected_ids` are the candidate ids for the prefixes, and will be `Packed` by `TensorArray` to a two-level `LoDTensor`, where the first level represents the source sequences and the second level represents generated sequences.
Pack the `selected_scores` will get a `LoDTensor` that stores scores of each candidate of translations.
Packing the `selected_scores` will get a `LoDTensor` that stores scores of each translation candidate.
Pack the `selected_generation_scores` will get a `LoDTensor`, and each tail is the probability of the translation.
Packing the `selected_generation_scores` will get a `LoDTensor`, and each tail is the probability of the translation.
## LoD and shape changes during decoding
<p align="center">
<img src="./images/LOD-and-shape-changes-during-decoding.jpg"/>
</p>
According the image above, the only phrase to change LoD is beam search.
According to the image above, the only phase that changes the LoD is beam search.
## Beam search design
The beam search algorthm will be implemented as one method of the sequence decoder, it has 3 inputs
The beam search algorithm will be implemented as one method of the sequence decoder and has 3 inputs:
1. `topk_ids`, top K candidate ids for each prefix.
1. `topk_ids`, the top K candidate ids for each prefix.
2. `topk_scores`, the corresponding scores for `topk_ids`
3. `generated_scores`, the score of the prefixes.
All of the are LoDTensors, so that the sequence affilication is clear.
Beam search will keep a beam for each prefix and select a smaller candidate set for each prefix.
All of these are LoDTensors, so that the sequence affiliation is clear. Beam search will keep a beam for each prefix and select a smaller candidate set for each prefix.
It will return three variables
It will return three variables:
1. `selected_ids`, the final candidate beam search function selected for the next step.
2. `selected_scores`, the scores for the candidates.
3. `generated_scores`, the updated scores for each prefixes (with the new candidates appended).
3. `generated_scores`, the updated scores for each prefix (with the new candidates appended).
## Introducing the LoD-based `Pack` and `Unpack` methods in `TensorArray`
The `selected_ids`, `selected_scores` and `generated_scores` are LoDTensors,
and they exist in each time step,
The `selected_ids`, `selected_scores` and `generated_scores` are LoDTensors that exist at each time step,
so it is natural to store them in arrays.
Currently, PaddlePaddle has a module called `TensorArray` which can store an array of tensors,
the results of beam search are better to store in a `TensorArray`.
Currently, PaddlePaddle has a module called `TensorArray` which can store an array of tensors. It is better to store the results of beam search in a `TensorArray`.
The `Pack` and `UnPack` in `TensorArray` are used to package tensors in the array to a `LoDTensor` or split the `LoDTensor` to an array of tensors.
It needs some extensions to support pack or unpack an array of `LoDTensors`.
The `Pack` and `UnPack` in `TensorArray` are used to pack tensors in the array to an `LoDTensor` or split the `LoDTensor` to an array of tensors.
It needs some extensions to support the packing or unpacking an array of `LoDTensors`.

@ -34,7 +34,7 @@ PaddlePaddle的文档构建有两种方式。
cd TO_YOUR_PADDLE_CLONE_PATH
mkdir -p build
cd build
cmake .. -DCMAKE_BUILD_TYPE=Debug -DWITH_GPU=OFF -DWITH_MKLDNN=OFF -DWITH_MKLML=OFF -DWITH_DOC=ON
cmake .. -DCMAKE_BUILD_TYPE=Debug -DWITH_GPU=OFF -DWITH_MKL=OFF -DWITH_DOC=ON
make gen_proto_py
make paddle_docs paddle_docs_cn

@ -1,4 +1,4 @@
# 构建Android平台上的PaddlePaddle库
# Android平台编译指南
用户可通过如下两种方式交叉编译Android平台上适用的PaddlePaddle库
- 基于Docker容器的编译方式

@ -1,4 +1,4 @@
# 构建iOS平台上的PaddlePaddle库
# iOS平台编译指南
交叉编译iOS平台上适用的PaddlePaddle库需要在MacOS系统上进行。本文的将介绍在MacOS上从源码交叉编译iOS平台上适用的PaddlePaddle库。
## 准备交叉编译环境
@ -25,7 +25,7 @@ iOS平台可选配置参数
- `IOS_PLATFORM`,可设置为`OS/SIMULATOR`,默认值为`OS`。
- `OS`,构建目标为`arm`架构的iPhone或者iPad等物理设备。
- `SIMULATOR`,构建目标为`x86`架构的模拟器平台。
- `IOS_ARCH`,目标架构。针对不同的`IOS_PLATFORM`,可设置的目标架构如下表所示:
- `IOS_ARCH`,目标架构。针对不同的`IOS_PLATFORM`,可设置的目标架构如下表所示,默认编译所有架构
<table class="docutils">
<colgroup>
@ -41,11 +41,11 @@ iOS平台可选配置参数
<tbody valign="top">
<tr class="row-even">
<td>OS</td>
<td>armv7, armv7s, arm64 (默认)</td>
<td>armv7, armv7s, arm64 </td>
</tr>
<tr class="row-odd">
<td>SIMULATOR</td>
<td>i386, x86_64 (默认)</td>
<td>i386, x86_64 </td>
</tr>
</tbody>
</table>
@ -66,7 +66,7 @@ iOS平台可选配置参数
```bash
cmake -DCMAKE_SYSTEM_NAME=iOS \
-DIOS_PLATFORM=OS \
-DIOS_ARCH="arm64" \
-DIOS_ARCH="armv7;arm64" \
-DIOS_ENABLE_BITCODE=ON \
-DIOS_USE_VECLIB_FOR_BLAS=ON \
-DCMAKE_INSTALL_PREFIX=your/path/to/install \
@ -112,6 +112,6 @@ $ make install
- `lib`目录其中包含PaddlePaddle的C-API静态库
- `third_party`目录,其中包含所依赖的所有第三方库
注意,不同架构的PaddlePaddle库建议安装到不同的目录下然后使用`lipo`工具将多个静态库合并成一个支持多个架构的fat库。
注意,如果PaddlePaddle库需要同时支持真机和模拟器则需要分别编译真机和模拟器版本然后使用`lipo`工具合并fat库。
自此PaddlePaddle库已经安装完成用户可将合成的fat库用于深度学习相关的iOS App中调用方法见C-API文档。

@ -1,4 +1,4 @@
# 构建Raspberry Pi平台上的PaddlePaddle库
# Raspberry Pi平台编译指南
通常有两个方法来构建基于 Rasspberry Pi 的版本:

@ -29,6 +29,9 @@ static void initPaddle(int argc, char** argv) {
extern "C" {
paddle_error paddle_init(int argc, char** argv) {
static bool isInit = false;
if (isInit) return kPD_NO_ERROR;
std::vector<char*> realArgv;
realArgv.reserve(argc + 1);
realArgv.push_back(strdup(""));
@ -37,6 +40,7 @@ paddle_error paddle_init(int argc, char** argv) {
}
initPaddle(argc + 1, realArgv.data());
free(realArgv[0]);
isInit = true;
return kPD_NO_ERROR;
}
}

@ -25,7 +25,9 @@ limitations under the License. */
#include "hl_matrix.h"
#include "hl_sequence.h"
#include "hl_sparse.h"
#ifndef PADDLE_MOBILE_INFERENCE
#include "hl_warpctc_wrap.h"
#endif
#ifdef HPPL_STUB_FUNC
#include "stub/hl_aggregate_stub.h"

@ -270,6 +270,19 @@ static bool AllGradInSet(const std::vector<std::string>& names,
return false;
}
}
if (VLOG_IS_ON(10)) {
std::ostringstream sout;
sout << "All input {";
for (auto& name : names) {
sout << name << ",";
}
sout << "} is in {";
for (auto& name : set) {
sout << name << ",";
}
sout << "}";
VLOG(10) << sout.str();
}
return true;
}
@ -290,14 +303,12 @@ static void CreateGradVarInBlock(
auto ops = block_desc->AllOps();
for (size_t op_index = grad_op_start_index; op_index < ops.size();
++op_index) {
bool need_infer_shape = false;
std::unordered_set<std::string> new_vars;
ForEachVarName(ops[op_index]->Outputs(),
[&](const std::string& grad_var_name) {
if (block_desc->HasVar(grad_var_name)) {
return false;
}
need_infer_shape = true;
auto var = block_desc->Var(grad_var_name);
new_vars.insert(var->Name());
auto it = param_name_map.find(grad_var_name);
@ -311,7 +322,6 @@ static void CreateGradVarInBlock(
grad_record.op_idx_ = static_cast<int>(op_index);
return false; /* not break */
});
if (need_infer_shape) {
ops[op_index]->InferVarType(block_desc);
for (auto& arg : ops[op_index]->OutputArgumentNames()) {
if (new_vars.find(arg) == new_vars.end()) {
@ -328,7 +338,6 @@ static void CreateGradVarInBlock(
}
ops[op_index]->InferShape(*block_desc);
}
}
}
std::vector<std::unique_ptr<OpDescBind>> MakeOpGrad(
@ -387,6 +396,7 @@ std::vector<std::unique_ptr<OpDescBind>> MakeBlockBackward(
ProgramDescBind& program_desc, int block_idx,
std::unordered_set<std::string>* no_grad_vars,
std::unordered_map<std::string, std::string>* grad_to_var) {
VLOG(5) << "MakeBlockBackward";
BlockDescBind* cur_block = program_desc.MutableBlock(block_idx);
std::vector<OpDescBind*> op_descs = cur_block->AllOps();
std::unordered_map<std::string, std::vector<size_t>> dup_out_ops;
@ -394,9 +404,10 @@ std::vector<std::unique_ptr<OpDescBind>> MakeBlockBackward(
std::vector<std::unique_ptr<OpDescBind>> backward_descs;
for (auto it = op_descs.rbegin(); it != op_descs.rend(); ++it) {
VLOG(5) << "Making backward " << (*it)->Type() << " op";
std::vector<std::unique_ptr<OpDescBind>> op_grads;
if ((*it)->Type() == "recurrent") {
if ((*it)->Type() == "recurrent" || (*it)->Type() == "while") {
int step_block_idx = (*it)->GetBlockAttr("step_block");
BlockDescBind* backward_block = CreateStepBlock(
program_desc, no_grad_vars, grad_to_var, step_block_idx);
@ -410,6 +421,15 @@ std::vector<std::unique_ptr<OpDescBind>> MakeBlockBackward(
op_grads = MakeOpGrad(*it, no_grad_vars, grad_to_var);
}
if (VLOG_IS_ON(10)) {
std::ostringstream sout;
sout << "Made ";
for (auto& op_grad : op_grads) {
sout << op_grad->Type() << " ";
}
VLOG(10) << sout.str();
}
for (const auto& desc : op_grads) {
for (const std::string& out_name : desc->OutputArgumentNames()) {
if (out_name.find("@GRAD") == std::string::npos) {
@ -425,6 +445,8 @@ std::vector<std::unique_ptr<OpDescBind>> MakeBlockBackward(
op_grads.begin(), op_grads.end(), std::back_inserter(backward_descs),
[](std::unique_ptr<OpDescBind>& ptr) { return std::move(ptr); });
}
VLOG(5) << "Appending Sums";
// Check whether some variables are written more than once
std::list<std::pair<size_t, std::unique_ptr<OpDescBind>>> pending_sum_ops;
for (const auto& dup : dup_out_ops) {
@ -432,16 +454,22 @@ std::vector<std::unique_ptr<OpDescBind>> MakeBlockBackward(
const std::vector<size_t> dup_op = dup.second;
if (out_name != kEmptyVarName && dup_op.size() > 1) {
std::vector<std::string> sum_op_inputs;
std::string next_g_name = out_name;
for (size_t i = 0; i < dup_op.size(); ++i) {
VLOG(10) << backward_descs[dup_op[i]]->Type() << " has " << out_name
<< " duplicated";
std::string new_name = out_name + "@RENAME@" + std::to_string(i);
backward_descs[dup_op[i]]->Rename(out_name, new_name);
backward_descs[dup_op[i]]->RenameOutput(out_name, new_name);
backward_descs[dup_op[i]]->RenameInput(out_name, next_g_name);
sum_op_inputs.emplace_back(new_name);
next_g_name = sum_op_inputs.back();
}
std::unique_ptr<OpDescBind> sum_op(new OpDescBind(
"sum", {{"X", sum_op_inputs}}, {{"Out", {out_name}}}, {}));
pending_sum_ops.push_back({dup_op.back(), std::move(sum_op)});
}
}
pending_sum_ops.sort(
[](const std::pair<size_t, std::unique_ptr<OpDescBind>>& a,
const std::pair<size_t, std::unique_ptr<OpDescBind>>& b) {
@ -452,6 +480,8 @@ std::vector<std::unique_ptr<OpDescBind>> MakeBlockBackward(
std::move(p.second));
}
VLOG(5) << "MakeBlockBackward Finished";
return backward_descs;
}
@ -483,19 +513,14 @@ ParamGradInfoMap AppendBackward(
const int root_block_idx = 0;
auto root_block = program_desc.MutableBlock(root_block_idx);
// insert fill one op for target
// TODO(qiao) add some check to the target.
std::string fill_one_op_out = GradVarName(target.Name());
std::vector<int64_t> target_shape_desc = target.Shape();
std::vector<int> target_shape;
std::transform(target_shape_desc.begin(), target_shape_desc.end(),
std::back_inserter(target_shape),
[](int64_t dim) { return static_cast<int>(dim); });
bool is_scalar = target.Shape() == std::vector<int64_t>{1};
PADDLE_ENFORCE(is_scalar, "target should be scalar");
VLOG(3) << "backward from loss=" << target.Name()
<< " data_type=" << target.GetDataType();
std::unique_ptr<OpDescBind> fill_one_op(
new OpDescBind("fill_constant", {}, {{"Out", {fill_one_op_out}}},
{{"shape", target_shape},
{{"shape", std::vector<int>{1}},
{"value", static_cast<float>(1.0)},
{"data_type", target.GetDataType()}}));
// infer var type of fill_one_op

@ -508,6 +508,7 @@ TEST(Backward, simple_single_op) {
op->SetOutput("Out", {"out"});
auto target = f::VarDescBind("out");
target.SetShape({1});
auto var_to_grad = AppendBackward(program, target, {});
ASSERT_EQ(block->AllOps().size(), 3UL);
@ -544,6 +545,7 @@ TEST(Backward, default_attribute) {
op->CheckAttrs();
auto target = f::VarDescBind("out");
target.SetShape({1});
AppendBackward(program, target, {});
ASSERT_EQ(block->AllOps().size(), 3UL);
@ -581,6 +583,7 @@ TEST(Backward, simple_mult_op) {
op3->SetOutput("Out", {"out3"});
auto target = f::VarDescBind("out3");
target.SetShape({1});
size_t forward_len = block->AllOps().size();
auto var_to_grad = AppendBackward(program, target, {});
@ -670,6 +673,7 @@ TEST(Backward, intermedia_var_no_grad) {
op4->SetOutput("Out", {"out4"});
auto target = f::VarDescBind("out4");
target.SetShape({1});
size_t forward_len = block->AllOps().size();
auto var_to_grad = AppendBackward(program, target, {"out3"});
@ -730,6 +734,7 @@ TEST(Backward, var_no_grad) {
op2->SetOutput("Z", {"z2"});
auto target = f::VarDescBind("z2");
target.SetShape({1});
size_t forward_len = block->AllOps().size();
auto var_to_grad = AppendBackward(program, target, {"z1"});
@ -810,6 +815,7 @@ TEST(Backward, shared_var) {
op3->SetOutput("Out", {"out3"});
auto target = f::VarDescBind("out3");
target.SetShape({1});
size_t forward_len = block->AllOps().size();
auto var_to_grad = AppendBackward(program, target, {});
@ -888,6 +894,7 @@ TEST(Backward, half_backward) {
op1->SetOutput("Out", {"out"});
auto target = f::VarDescBind("out");
target.SetShape({1});
size_t forward_len = block->AllOps().size();
auto var_to_grad = AppendBackward(program, target, {"b"});
f::OpDescBind *fill_op = block->AllOps()[forward_len];

@ -29,6 +29,8 @@ inline DataType ToDataType(std::type_index type) {
return DataType::INT32;
} else if (typeid(int64_t).hash_code() == type.hash_code()) {
return DataType::INT64;
} else if (typeid(bool).hash_code() == type.hash_code()) {
return DataType::BOOL;
} else {
PADDLE_THROW("Not supported");
}
@ -44,6 +46,8 @@ inline std::type_index ToTypeIndex(DataType type) {
return typeid(int);
case DataType::INT64:
return typeid(int64_t);
case DataType::BOOL:
return typeid(bool);
default:
PADDLE_THROW("Not support type %d", type);
}
@ -64,6 +68,9 @@ inline void VisitDataType(DataType type, Visitor visitor) {
case DataType::INT64:
visitor.template operator()<int64_t>();
break;
case DataType::BOOL:
visitor.template operator()<bool>();
break;
default:
PADDLE_THROW("Not supported");
}

@ -60,8 +60,7 @@ void make_ddim(DDim& ddim, const int64_t* dims, int n) {
ddim = make_dim<9>(dims);
break;
default:
throw std::invalid_argument(
"Dynamic dimensions must have between [1, 9] dimensions.");
PADDLE_THROW("Dynamic dimensions must have between [1, 9] dimensions.");
}
}

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