refine code of scope with style check

gangliao-patch-1
qiaolongfei 8 years ago
parent fa4f00d9b5
commit 7d138593d2

@ -53,4 +53,3 @@ bool Scope::HaveVariable(const std::string &name) {
} // namespace framework
} // namespace paddle

@ -1,7 +1,7 @@
#pragma once
#include <vector>
#include <unordered_map>
#include <vector>
#include "paddle/framework/variable.h"
#include "paddle/utils/Error.h"
@ -11,16 +11,16 @@ namespace framework {
const static Error AlreadyCreated("Variable has already been created");
/**
* Scope is an association of a name to Variable. All variables belong to `Scope`.
* You need to specify a scope to run a Net, i.e., `net.Run(&scope)`. One net can
* run in different scopes and update different variable in the scope.
* Scope is an association of a name to Variable. All variables belong to
* `Scope`. You need to specify a scope to run a Net, i.e., `net.Run(&scope)`.
* One net can run in different scopes and update different variable in the
* scope.
*/
class Scope {
public:
Scope() {}
explicit Scope(const std::shared_ptr<Scope> &scope):
parent_(scope) {}
explicit Scope(const std::shared_ptr<Scope>& scope) : parent_(scope) {}
~Scope() {}
@ -29,8 +29,7 @@ class Scope {
Error __must_check CreateVariable(const std::string& name);
// Get Variable from this Scope, this function will recursive find Variable
// from it's parent scope.
// Return nullptr if not found.
// from it's parent scope. Return nullptr if not found.
Variable* GetVariable(const std::string& name) const;
// find and return Variables in the scope it self.

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