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@ -1,12 +1,16 @@
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/**
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/* Copyright (c) 2016 Baidu, Inc. All Rights Reserve.
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* TensorAssign.h
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*
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Licensed under the Apache License, Version 2.0 (the "License");
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* Author: hedaoyuan (hedaoyuan@baidu.com)
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you may not use this file except in compliance with the License.
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* Created on: 2016-10-08
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You may obtain a copy of the License at
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*
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* Copyright (c) Baidu.com, Inc. All Rights Reserved
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http://www.apache.org/licenses/LICENSE-2.0
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*
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*/
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License. */
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#pragma once
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#pragma once
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@ -15,6 +19,10 @@
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namespace paddle {
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namespace paddle {
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/**
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* \brief Tensor Assign Expression(return by lazyAssign,
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* and evaluated by AssignEvaluate)
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*/
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template<typename LhsType, typename RhsType, class T>
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template<typename LhsType, typename RhsType, class T>
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class TensorAssignOp {
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class TensorAssignOp {
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public:
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public:
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@ -91,7 +99,11 @@ void AssignGpuEvaluate2(const int height, const int width,
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}
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}
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#endif
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#endif
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// At least one assignment expression is required
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/**
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* \brief Evaluate one or more TensorAssignOp objects.
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*
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* \note At least one assignment expression is required
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*/
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template <typename Assign, typename... AssignOp>
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template <typename Assign, typename... AssignOp>
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void AssignEvaluate(Assign&& assign, AssignOp&& ... args) {
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void AssignEvaluate(Assign&& assign, AssignOp&& ... args) {
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const bool useGpu_ = assign.useGpu();
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const bool useGpu_ = assign.useGpu();
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