add BufferArg

avx_docs
hedaoyuan 8 years ago
parent 0c4be7e6a6
commit c5c8051657

@ -0,0 +1,43 @@
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#include <glog/logging.h>
#include "BufferArg.h"
namespace paddle {
const SequenceArg& BufferArg::sequence() const {
// CHECK_EQ(bufferType_, TENSOR_SEQUENCE_DATA);
return dynamic_cast<const SequenceArg&>(*this);
}
const SparseMatrixArg& BufferArg::sparse() const {
// CHECK_EQ(bufferType_, TENSOR_SPARSE);
return dynamic_cast<const SparseMatrixArg&>(*this);
}
void BufferArgs::addArg(const Matrix& arg, const TensorShape& shape) {
args_.push_back(std::make_shared<BufferArg>(arg, shape));
}
void BufferArgs::addArg(const CpuSparseMatrix& arg) {
args_.push_back(std::make_shared<SparseMatrixArg>(arg));
}
void BufferArgs::addArg(const GpuSparseMatrix& arg) {
args_.push_back(std::make_shared<SparseMatrixArg>(arg));
}
} // namespace paddle

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@ -0,0 +1,128 @@
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#include "BufferArg.h"
#include <gtest/gtest.h>
#include "paddle/math/MemoryHandle.h"
namespace paddle {
TEST(BufferTest, BufferArg) {
TensorShape shape({8, 10});
CpuMemoryHandle memory(shape.getElements() *
sizeOfValuType(VALUE_TYPE_FLOAT));
BufferArg buffer(memory.getBuf(), VALUE_TYPE_FLOAT, shape);
EXPECT_EQ(buffer.data(), memory.getBuf());
}
TEST(BufferTest, SequenceIdArg) {
TensorShape shape({10});
CpuMemoryHandle memory(shape.getElements() *
sizeOfValuType(VALUE_TYPE_INT32));
SequenceIdArg buffer(memory.getBuf(), shape);
EXPECT_EQ(buffer.data(), memory.getBuf());
EXPECT_EQ(buffer.numSeqs(), 9);
}
TEST(BufferTest, asArgument) {
MatrixPtr matrix = Matrix::create(100, 200);
VectorPtr vector = Vector::create(100, false);
CpuSparseMatrix sparse(200, 300, 50);
// prepare arguments
BufferArgs argments;
argments.addArg(*matrix);
argments.addArg(*vector);
argments.addArg(sparse);
// function
auto function = [=](const BufferArgs& inputs) {
EXPECT_EQ(inputs.size(), 3);
// check inputs[0]
EXPECT_EQ(inputs[0].shape().ndims(), 2);
EXPECT_EQ(inputs[0].shape()[0], 100);
EXPECT_EQ(inputs[0].shape()[1], 200);
EXPECT_EQ(inputs[0].data(), matrix->getData());
EXPECT_EQ(inputs[0].matrix<DEVICE_TYPE_CPU>().getHeight(),
matrix->getHeight());
EXPECT_EQ(inputs[0].matrix<DEVICE_TYPE_CPU>().getWidth(),
matrix->getWidth());
EXPECT_EQ(inputs[0].matrix<DEVICE_TYPE_CPU>().getData(), matrix->getData());
// check inputs[1]
EXPECT_EQ(inputs[1].shape().ndims(), 1);
EXPECT_EQ(inputs[1].shape()[0], 100);
EXPECT_EQ(inputs[1].data(), vector->getData());
CpuVector inVector = inputs[1].vector<real, DEVICE_TYPE_CPU>();
EXPECT_EQ(inVector.getSize(), vector->getSize());
EXPECT_EQ(inVector.getData(), vector->getData());
// check inputs[2]
EXPECT_EQ(inputs[2].shape().ndims(), 2);
EXPECT_EQ(inputs[2].shape()[0], 200);
EXPECT_EQ(inputs[2].shape()[1], 300);
EXPECT_EQ(inputs[2].data(), sparse.getData());
// CHECK_EQ(inputs[2].sparse().nnz(), 50);
// CHECK_EQ(inputs[2].sparse().dataFormat(), SPARSE_CSR_FORMAT);
// CHECK_EQ(inputs[2].sparse().dataType(), SPARSE_FLOAT_VALUE);
EXPECT_EQ(inputs[2].sparse().getRowBuf(), sparse.getRows());
EXPECT_EQ(inputs[2].sparse().getColBuf(), sparse.getCols());
};
// call function
function(argments);
}
template <DeviceType DType>
void FunctionApi(typename Tensor<real, DType>::Matrix& output,
const typename Tensor<real, DType>::Matrix& input);
template <>
void FunctionApi<DEVICE_TYPE_CPU>(CpuMatrix& output, const CpuMatrix& input) {
EXPECT_EQ(output.getHeight(), 100);
EXPECT_EQ(output.getWidth(), 200);
}
template <>
void FunctionApi<DEVICE_TYPE_GPU>(GpuMatrix& output, const GpuMatrix& input) {
EXPECT_EQ(output.getHeight(), 10);
EXPECT_EQ(output.getWidth(), 20);
}
template <DeviceType DType>
void Function(const BufferArgs& arguments) {
auto input = arguments[0].matrix<DType>();
auto output = arguments[1].matrix<DType>();
FunctionApi<DType>(output, input);
}
TEST(BufferTest, Function) {
CpuMatrix cpuInput = CpuMatrix(100, 200);
CpuMatrix cpuOutput = CpuMatrix(100, 200);
BufferArgs cpuArgments;
cpuArgments.addArg(cpuInput);
cpuArgments.addArg(cpuOutput);
Function<DEVICE_TYPE_CPU>(cpuArgments);
GpuMatrix gpuInput = GpuMatrix(10, 20);
GpuMatrix gpuOutput = GpuMatrix(10, 20);
BufferArgs gpuArgments;
gpuArgments.addArg(gpuInput);
gpuArgments.addArg(gpuOutput);
Function<DEVICE_TYPE_GPU>(gpuArgments);
}
} // namespace paddle

@ -57,6 +57,11 @@ struct DataType<double> {
static const ValueType value = VALUE_TYPE_DOUBLE;
};
template <>
struct DataType<int> {
static const ValueType value = VALUE_TYPE_INT32;
};
namespace detail {
template <typename VType, DeviceType Device>

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