Use no thread

helinwang-patch-1
Yu Yang 7 years ago
parent a8bd7b9809
commit e53b6aba63

@ -109,7 +109,6 @@ struct OpHandle {
virtual void Wait(platform::DeviceContext *waited_dev) { virtual void Wait(platform::DeviceContext *waited_dev) {
if (platform::is_cpu_place(waited_dev->GetPlace()) || events_.empty()) { if (platform::is_cpu_place(waited_dev->GetPlace()) || events_.empty()) {
VLOG(4) << "I am here";
for (auto &dev_ctx : dev_ctx_) { for (auto &dev_ctx : dev_ctx_) {
dev_ctx.second->Wait(); dev_ctx.second->Wait();
} }
@ -255,7 +254,7 @@ struct FetchOpHandle : public OpHandle {
class ParallelExecutorPrivate { class ParallelExecutorPrivate {
public: public:
explicit ParallelExecutorPrivate(size_t num_threads = 12) explicit ParallelExecutorPrivate(size_t num_threads = 0)
: pool_(num_threads == 0 ? nullptr : new ThreadPool(num_threads)) {} : pool_(num_threads == 0 ? nullptr : new ThreadPool(num_threads)) {}
std::vector<platform::Place> places_; std::vector<platform::Place> places_;
@ -397,8 +396,6 @@ struct NCCLAllReduceOpHandle : public OpHandle {
} }
platform::dynload::ncclGroupEnd(); platform::dynload::ncclGroupEnd();
PADDLE_ENFORCE(cudaDeviceSynchronize()); PADDLE_ENFORCE(cudaDeviceSynchronize());
VLOG(3) << "After NCCL";
} }
} }
}; };

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