modified: ge/graph/passes/base_pass.cc

modified:   ge/graph/passes/base_pass.h
	modified:   ge/graph/passes/infershape_pass.cc
pull/1251/head
zhaoxinxin 4 years ago
parent 82b32210e2
commit 242afc4e67

@ -31,7 +31,7 @@ constexpr size_t kMaxOneInNodes = 1000;
// Each iteration, we take about 0.3k memory on the stack, we should change the recursion to loop later
constexpr int kMaxRecursiveDepth = 20;
void GetAllNodesNoInputEdge(const ComputeGraphPtr &graph, std::queue<NodePtr> &input_edge_nodes,
void GetAllNodesNoInputEdge(const ComputeGraphPtr &graph, std::deque<NodePtr> &input_edge_nodes,
std::unordered_set<Node *> &nodes_seen, std::unordered_set<NodePtr> &nodes_last) {
nodes_last.clear();
for (auto &node : graph->GetDirectNode()) {
@ -40,7 +40,7 @@ void GetAllNodesNoInputEdge(const ComputeGraphPtr &graph, std::queue<NodePtr> &i
}
size_t in_nums = node->GetInNodes().size();
if (in_nums == 0) {
input_edge_nodes.push(node);
input_edge_nodes.push_back(node);
nodes_seen.insert(node.get());
} else if (in_nums > kMaxOneInNodes) {
nodes_last.insert(node);
@ -48,7 +48,7 @@ void GetAllNodesNoInputEdge(const ComputeGraphPtr &graph, std::queue<NodePtr> &i
}
}
void AddNextIterNodes(const Node::Vistor<NodePtr> &nodes, std::queue<NodePtr> &nodes_to_pass,
void AddNextIterNodes(const Node::Vistor<NodePtr> &nodes, std::deque<NodePtr> &nodes_to_pass,
std::unordered_set<Node *> &nodes_seen, std::unordered_set<NodePtr> &nodes_last) {
for (auto &node : nodes) {
if (node == nullptr) {
@ -60,13 +60,14 @@ void AddNextIterNodes(const Node::Vistor<NodePtr> &nodes, std::queue<NodePtr> &n
bool all_in_nodes_seen = node->IsAllInNodesSeen(nodes_seen);
if (all_in_nodes_seen && nodes_seen.insert(node.get()).second) {
nodes_to_pass.push(node);
nodes_to_pass.push_back(node);
}
}
}
Status RunPasses(NodePtr &node, const NamesToPass &names_to_passes, std::unordered_set<NodePtr> &nodes_re_pass,
std::unordered_set<NodePtr> &nodes_deleted, std::unordered_set<Node *> &nodes_seen) {
std::unordered_set<NodePtr> &nodes_re_pass_immediately, std::unordered_set<NodePtr> &nodes_deleted,
std::unordered_set<Node *> &nodes_seen) {
if (node == nullptr) {
GELOGE(FAILED, "parameter is null.");
return FAILED;
@ -104,6 +105,21 @@ Status RunPasses(NodePtr &node, const NamesToPass &names_to_passes, std::unorder
}
}
auto nodes_to_re_pass_immediately = name_to_pass.second->GetNodesNeedRePassImmediately();
for (const auto &node_to_re_pass : nodes_to_re_pass_immediately) {
if (node_to_re_pass == nullptr) {
GELOGW("Found null re-pass node when executing %s on node %s type %s", name_to_pass.first.c_str(),
node->GetName().c_str(), node->GetType().c_str());
continue;
}
if (nodes_seen.count(node_to_re_pass.get()) > 0 || node_to_re_pass->IsAllInNodesSeen(nodes_seen)) {
GELOGD("The node %s will be re-pass immediately.", node_to_re_pass->GetName().c_str());
nodes_re_pass_immediately.insert(node_to_re_pass);
} else {
GELOGD("The node %s are not all seen, don't set repass this time", node_to_re_pass->GetName().c_str());
}
}
auto nodes_deleted_by_pass = name_to_pass.second->GetNodesDeleted();
nodes_deleted.insert(nodes_deleted_by_pass.begin(), nodes_deleted_by_pass.end());
if (nodes_deleted_by_pass.count(node) > 0) {
@ -181,10 +197,11 @@ Status GEPass::Run(const NamesToPass &names_to_passes) {
Status GEPass::RunPassesOneGraph(const NamesToPass &names_to_passes) {
GELOGD("Begin to run pass on graph, passes count %zu", names_to_passes.size());
std::queue<NodePtr> nodes;
std::deque<NodePtr> nodes;
std::unordered_set<Node *> nodes_seen;
std::unordered_set<NodePtr> nodes_deleted;
std::unordered_set<NodePtr> nodes_re_pass;
std::unordered_set<NodePtr> nodes_re_pass_immediately;
std::unordered_set<NodePtr> nodes_last;
GetAllNodesNoInputEdge(graph_, nodes, nodes_seen, nodes_last);
GELOGD("Start points count %zu", nodes.size());
@ -192,14 +209,14 @@ Status GEPass::RunPassesOneGraph(const NamesToPass &names_to_passes) {
do {
for (auto &node : nodes_re_pass) {
nodes.push(node);
nodes.push_back(node);
nodes_seen.insert(node.get());
}
nodes_re_pass.clear();
while (!nodes.empty()) {
NodePtr node = nodes.front();
nodes.pop();
nodes.pop_front();
(void)nodes_re_pass.erase(node);
GE_IF_BOOL_EXEC(node == nullptr, GELOGW("node is null"); continue);
@ -210,7 +227,7 @@ Status GEPass::RunPassesOneGraph(const NamesToPass &names_to_passes) {
AddNextIterNodes(node->GetOutNodes(), nodes, nodes_seen, nodes_last);
auto ret = RunPasses(node, names_to_passes, nodes_re_pass, nodes_deleted, nodes_seen);
auto ret = RunPasses(node, names_to_passes, nodes_re_pass, nodes_re_pass_immediately, nodes_deleted, nodes_seen);
if (ret != SUCCESS) {
GELOGE(ret, "Failed to process passes on node %s type %s, error code: %u",
node->GetName().c_str(), node->GetType().c_str(), ret);
@ -227,7 +244,7 @@ Status GEPass::RunPassesOneGraph(const NamesToPass &names_to_passes) {
if (has_sub_graph) {
GELOGD("There are subgraphs on node %s, run passes for for the second time", node->GetName().c_str());
SetFlagOption(kOptimizeAfterSubGraph, names_to_passes);
ret = RunPasses(node, names_to_passes, nodes_re_pass, nodes_deleted, nodes_seen);
ret = RunPasses(node, names_to_passes, nodes_re_pass, nodes_re_pass_immediately, nodes_deleted, nodes_seen);
if (ret != SUCCESS) {
GELOGE(ret, "Failed to process passes on node %s type %s, error code: %u",
node->GetName().c_str(), node->GetType().c_str(), ret);
@ -239,12 +256,16 @@ Status GEPass::RunPassesOneGraph(const NamesToPass &names_to_passes) {
// should be called each time at the begin of the iteration
ClearOption(names_to_passes);
}
for(auto &node : nodes_re_pass_immediately){
nodes.push_front(node);
}
nodes_re_pass_immediately.clear();
}
for (auto &node : nodes_last) {
bool all_in_nodes_seen = node->IsAllInNodesSeen(nodes_seen);
if (all_in_nodes_seen && nodes_seen.insert(node.get()).second) {
nodes.push(node);
nodes.push_back(node);
}
}
nodes_last.clear();

@ -53,6 +53,8 @@ class BaseNodePass {
std::unordered_set<NodePtr> GetNodesNeedRePass() { return nodes_need_re_pass_; }
std::unordered_set<NodePtr> GetNodesNeedRePassImmediately() { return nodes_need_re_pass_immediately_; }
std::unordered_set<NodePtr> GetNodesDeleted() { return nodes_deleted_; }
void SetOption(NodePassOption option, const std::string &value) { options_[option] = value; }
@ -79,6 +81,14 @@ class BaseNodePass {
///
void AddRePassNode(NodePtr &node) { nodes_need_re_pass_.insert(node); }
///
/// Add a node to be optimized immediately again. If you add a new node to the graph, or
/// change a node connections, and you want to make sure the node will be
/// optimized by other passes, call this function.
/// @param node
///
void AddImmediateRePassNode(NodePtr &node) { nodes_need_re_pass_immediately_.insert(node); }
///
/// Add a node and it's input/output data nodes to be optimized again.
/// @param node
@ -109,6 +119,7 @@ class BaseNodePass {
private:
std::unordered_set<NodePtr> nodes_need_re_pass_;
std::unordered_set<NodePtr> nodes_need_re_pass_immediately_;
std::unordered_set<NodePtr> nodes_deleted_;
std::map<NodePassOption, std::string> options_;
};

@ -25,6 +25,7 @@
namespace ge {
Status InferShapePass::Run(NodePtr &node) {
// kOptimizeAfterSubGraph exist means after subgraph
auto ret = ShapeRefiner::InferShapeAndType(node, !OptionExists(kOptimizeAfterSubGraph));
if (ret != GRAPH_SUCCESS) {
// select INFERSHAPE failed info
@ -41,6 +42,21 @@ Status InferShapePass::Run(NodePtr &node) {
GELOGE(GE_GRAPH_INFERSHAPE_FAILED, "infershape failed. node: %s", node->GetName().c_str());
return GE_GRAPH_INFERSHAPE_FAILED;
}
if(node->GetType() == WHILE){
bool need_repass = false;
AttrUtils::GetBool(node->GetOpDesc(),"need_infer_again_", need_repass);
if(!OptionExists(kOptimizeAfterSubGraph)){
return SUCCESS;
}
if(need_repass){
AddImmediateRePassNode(node);
GELOGD("Node %s need repass immediately.", node->GetName().c_str());
}
else{
// clear attr on while
node->GetOpDesc()->DelAttr("need_infer_again_");
}
}
return SUCCESS;
}
} // namespace ge

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