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@ -31,7 +31,7 @@ constexpr size_t kMaxOneInNodes = 1000;
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// Each iteration, we take about 0.3k memory on the stack, we should change the recursion to loop later
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constexpr int kMaxRecursiveDepth = 20;
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void GetAllNodesNoInputEdge(const ComputeGraphPtr &graph, std::queue<NodePtr> &input_edge_nodes,
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void GetAllNodesNoInputEdge(const ComputeGraphPtr &graph, std::deque<NodePtr> &input_edge_nodes,
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std::unordered_set<Node *> &nodes_seen, std::unordered_set<NodePtr> &nodes_last) {
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nodes_last.clear();
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for (auto &node : graph->GetDirectNode()) {
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@ -40,7 +40,7 @@ void GetAllNodesNoInputEdge(const ComputeGraphPtr &graph, std::queue<NodePtr> &i
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}
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size_t in_nums = node->GetInNodes().size();
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if (in_nums == 0) {
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input_edge_nodes.push(node);
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input_edge_nodes.push_back(node);
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nodes_seen.insert(node.get());
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} else if (in_nums > kMaxOneInNodes) {
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nodes_last.insert(node);
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@ -48,7 +48,7 @@ void GetAllNodesNoInputEdge(const ComputeGraphPtr &graph, std::queue<NodePtr> &i
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}
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}
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void AddNextIterNodes(const Node::Vistor<NodePtr> &nodes, std::queue<NodePtr> &nodes_to_pass,
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void AddNextIterNodes(const Node::Vistor<NodePtr> &nodes, std::deque<NodePtr> &nodes_to_pass,
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std::unordered_set<Node *> &nodes_seen, std::unordered_set<NodePtr> &nodes_last) {
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for (auto &node : nodes) {
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if (node == nullptr) {
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@ -60,13 +60,14 @@ void AddNextIterNodes(const Node::Vistor<NodePtr> &nodes, std::queue<NodePtr> &n
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bool all_in_nodes_seen = node->IsAllInNodesSeen(nodes_seen);
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if (all_in_nodes_seen && nodes_seen.insert(node.get()).second) {
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nodes_to_pass.push(node);
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nodes_to_pass.push_back(node);
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}
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}
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}
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Status RunPasses(NodePtr &node, const NamesToPass &names_to_passes, std::unordered_set<NodePtr> &nodes_re_pass,
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std::unordered_set<NodePtr> &nodes_deleted, std::unordered_set<Node *> &nodes_seen) {
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std::unordered_set<NodePtr> &nodes_re_pass_immediately, std::unordered_set<NodePtr> &nodes_deleted,
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std::unordered_set<Node *> &nodes_seen) {
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if (node == nullptr) {
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GELOGE(FAILED, "parameter is null.");
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return FAILED;
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@ -104,6 +105,21 @@ Status RunPasses(NodePtr &node, const NamesToPass &names_to_passes, std::unorder
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}
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}
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auto nodes_to_re_pass_immediately = name_to_pass.second->GetNodesNeedRePassImmediately();
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for (const auto &node_to_re_pass : nodes_to_re_pass_immediately) {
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if (node_to_re_pass == nullptr) {
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GELOGW("Found null re-pass node when executing %s on node %s type %s", name_to_pass.first.c_str(),
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node->GetName().c_str(), node->GetType().c_str());
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continue;
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}
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if (nodes_seen.count(node_to_re_pass.get()) > 0 || node_to_re_pass->IsAllInNodesSeen(nodes_seen)) {
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GELOGD("The node %s will be re-pass immediately.", node_to_re_pass->GetName().c_str());
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nodes_re_pass_immediately.insert(node_to_re_pass);
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} else {
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GELOGD("The node %s are not all seen, don't set repass this time", node_to_re_pass->GetName().c_str());
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}
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}
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auto nodes_deleted_by_pass = name_to_pass.second->GetNodesDeleted();
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nodes_deleted.insert(nodes_deleted_by_pass.begin(), nodes_deleted_by_pass.end());
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if (nodes_deleted_by_pass.count(node) > 0) {
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@ -181,10 +197,11 @@ Status GEPass::Run(const NamesToPass &names_to_passes) {
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Status GEPass::RunPassesOneGraph(const NamesToPass &names_to_passes) {
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GELOGD("Begin to run pass on graph, passes count %zu", names_to_passes.size());
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std::queue<NodePtr> nodes;
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std::deque<NodePtr> nodes;
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std::unordered_set<Node *> nodes_seen;
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std::unordered_set<NodePtr> nodes_deleted;
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std::unordered_set<NodePtr> nodes_re_pass;
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std::unordered_set<NodePtr> nodes_re_pass_immediately;
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std::unordered_set<NodePtr> nodes_last;
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GetAllNodesNoInputEdge(graph_, nodes, nodes_seen, nodes_last);
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GELOGD("Start points count %zu", nodes.size());
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@ -192,14 +209,14 @@ Status GEPass::RunPassesOneGraph(const NamesToPass &names_to_passes) {
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do {
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for (auto &node : nodes_re_pass) {
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nodes.push(node);
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nodes.push_back(node);
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nodes_seen.insert(node.get());
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}
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nodes_re_pass.clear();
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while (!nodes.empty()) {
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NodePtr node = nodes.front();
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nodes.pop();
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nodes.pop_front();
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(void)nodes_re_pass.erase(node);
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GE_IF_BOOL_EXEC(node == nullptr, GELOGW("node is null"); continue);
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@ -210,7 +227,7 @@ Status GEPass::RunPassesOneGraph(const NamesToPass &names_to_passes) {
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AddNextIterNodes(node->GetOutNodes(), nodes, nodes_seen, nodes_last);
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auto ret = RunPasses(node, names_to_passes, nodes_re_pass, nodes_deleted, nodes_seen);
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auto ret = RunPasses(node, names_to_passes, nodes_re_pass, nodes_re_pass_immediately, nodes_deleted, nodes_seen);
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if (ret != SUCCESS) {
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GELOGE(ret, "Failed to process passes on node %s type %s, error code: %u",
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node->GetName().c_str(), node->GetType().c_str(), ret);
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@ -227,7 +244,7 @@ Status GEPass::RunPassesOneGraph(const NamesToPass &names_to_passes) {
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if (has_sub_graph) {
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GELOGD("There are subgraphs on node %s, run passes for for the second time", node->GetName().c_str());
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SetFlagOption(kOptimizeAfterSubGraph, names_to_passes);
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ret = RunPasses(node, names_to_passes, nodes_re_pass, nodes_deleted, nodes_seen);
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ret = RunPasses(node, names_to_passes, nodes_re_pass, nodes_re_pass_immediately, nodes_deleted, nodes_seen);
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if (ret != SUCCESS) {
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GELOGE(ret, "Failed to process passes on node %s type %s, error code: %u",
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node->GetName().c_str(), node->GetType().c_str(), ret);
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@ -239,12 +256,16 @@ Status GEPass::RunPassesOneGraph(const NamesToPass &names_to_passes) {
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// should be called each time at the begin of the iteration
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ClearOption(names_to_passes);
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}
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for(auto &node : nodes_re_pass_immediately){
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nodes.push_front(node);
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}
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nodes_re_pass_immediately.clear();
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}
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for (auto &node : nodes_last) {
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bool all_in_nodes_seen = node->IsAllInNodesSeen(nodes_seen);
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if (all_in_nodes_seen && nodes_seen.insert(node.get()).second) {
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nodes.push(node);
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nodes.push_back(node);
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}
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}
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nodes_last.clear();
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