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@ -93,7 +93,7 @@ int ResizeBilinearWithFloatScaleInt8(const int8_t *input_ptr, int8_t *output_ptr
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int input_rt_index = (y_upper_value * in_w + x_upper_value) * channel;
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int c = 0;
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#ifdef ENABLE_ARM
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for (; c < channel; c += 4) {
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for (; c <= channel - 4; c += 4) {
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float32x4_t in_lb;
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in_lb[0] = (float)in_b_ptr[input_lb_index];
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in_lb[1] = (float)in_b_ptr[input_lb_index + 1];
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