master
UlricQin 5 years ago
parent 0546d6cb99
commit 85ce228137

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The MIT License (MIT)
Copyright (c) 2013 Stack Exchange
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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wmi
===
Package wmi provides a WQL interface to Windows WMI.
Note: It interfaces with WMI on the local machine, therefore it only runs on Windows.

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language: go
sudo: false
go:
- 1.9.x
- 1.10.x
- 1.11.x
- tip

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# Version 1.x.x
* **Add more test cases and reference new test COM server project.** (Placeholder for future additions)
# Version 1.2.0-alphaX
**Minimum supported version is now Go 1.4. Go 1.1 support is deprecated, but should still build.**
* Added CI configuration for Travis-CI and AppVeyor.
* Added test InterfaceID and ClassID for the COM Test Server project.
* Added more inline documentation (#83).
* Added IEnumVARIANT implementation (#88).
* Added IEnumVARIANT test cases (#99, #100, #101).
* Added support for retrieving `time.Time` from VARIANT (#92).
* Added test case for IUnknown (#64).
* Added test case for IDispatch (#64).
* Added test cases for scalar variants (#64, #76).
# Version 1.1.1
* Fixes for Linux build.
* Fixes for Windows build.
# Version 1.1.0
The change to provide building on all platforms is a new feature. The increase in minor version reflects that and allows those who wish to stay on 1.0.x to continue to do so. Support for 1.0.x will be limited to bug fixes.
* Move GUID out of variables.go into its own file to make new documentation available.
* Move OleError out of ole.go into its own file to make new documentation available.
* Add documentation to utility functions.
* Add documentation to variant receiver functions.
* Add documentation to ole structures.
* Make variant available to other systems outside of Windows.
* Make OLE structures available to other systems outside of Windows.
## New Features
* Library should now be built on all platforms supported by Go. Library will NOOP on any platform that is not Windows.
* More functions are now documented and available on godoc.org.
# Version 1.0.1
1. Fix package references from repository location change.
# Version 1.0.0
This version is stable enough for use. The COM API is still incomplete, but provides enough functionality for accessing COM servers using IDispatch interface.
There is no changelog for this version. Check commits for history.

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The MIT License (MIT)
Copyright © 2013-2017 Yasuhiro Matsumoto, <mattn.jp@gmail.com>
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the “Software”), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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# Go OLE
[![Build status](https://ci.appveyor.com/api/projects/status/qr0u2sf7q43us9fj?svg=true)](https://ci.appveyor.com/project/jacobsantos/go-ole-jgs28)
[![Build Status](https://travis-ci.org/go-ole/go-ole.svg?branch=master)](https://travis-ci.org/go-ole/go-ole)
[![GoDoc](https://godoc.org/github.com/go-ole/go-ole?status.svg)](https://godoc.org/github.com/go-ole/go-ole)
Go bindings for Windows COM using shared libraries instead of cgo.
By Yasuhiro Matsumoto.
## Install
To experiment with go-ole, you can just compile and run the example program:
```
go get github.com/go-ole/go-ole
cd /path/to/go-ole/
go test
cd /path/to/go-ole/example/excel
go run excel.go
```
## Continuous Integration
Continuous integration configuration has been added for both Travis-CI and AppVeyor. You will have to add these to your own account for your fork in order for it to run.
**Travis-CI**
Travis-CI was added to check builds on Linux to ensure that `go get` works when cross building. Currently, Travis-CI is not used to test cross-building, but this may be changed in the future. It is also not currently possible to test the library on Linux, since COM API is specific to Windows and it is not currently possible to run a COM server on Linux or even connect to a remote COM server.
**AppVeyor**
AppVeyor is used to build on Windows using the (in-development) test COM server. It is currently only used to test the build and ensure that the code works on Windows. It will be used to register a COM server and then run the test cases based on the test COM server.
The tests currently do run and do pass and this should be maintained with commits.
## Versioning
Go OLE uses [semantic versioning](http://semver.org) for version numbers, which is similar to the version contract of the Go language. Which means that the major version will always maintain backwards compatibility with minor versions. Minor versions will only add new additions and changes. Fixes will always be in patch.
This contract should allow you to upgrade to new minor and patch versions without breakage or modifications to your existing code. Leave a ticket, if there is breakage, so that it could be fixed.
## LICENSE
Under the MIT License: http://mattn.mit-license.org/2013

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# Notes:
# - Minimal appveyor.yml file is an empty file. All sections are optional.
# - Indent each level of configuration with 2 spaces. Do not use tabs!
# - All section names are case-sensitive.
# - Section names should be unique on each level.
version: "1.3.0.{build}-alpha-{branch}"
os: Windows Server 2012 R2
branches:
only:
- master
- v1.2
- v1.1
- v1.0
skip_tags: true
clone_folder: c:\gopath\src\github.com\go-ole\go-ole
environment:
GOPATH: c:\gopath
matrix:
- GOARCH: amd64
GOVERSION: 1.5
GOROOT: c:\go
DOWNLOADPLATFORM: "x64"
install:
- choco install mingw
- SET PATH=c:\tools\mingw64\bin;%PATH%
# - Download COM Server
- ps: Start-FileDownload "https://github.com/go-ole/test-com-server/releases/download/v1.0.2/test-com-server-${env:DOWNLOADPLATFORM}.zip"
- 7z e test-com-server-%DOWNLOADPLATFORM%.zip -oc:\gopath\src\github.com\go-ole\go-ole > NUL
- c:\gopath\src\github.com\go-ole\go-ole\build\register-assembly.bat
# - set
- go version
- go env
- go get -u golang.org/x/tools/cmd/cover
- go get -u golang.org/x/tools/cmd/godoc
- go get -u golang.org/x/tools/cmd/stringer
build_script:
- cd c:\gopath\src\github.com\go-ole\go-ole
- go get -v -t ./...
- go build
- go test -v -cover ./...
# disable automatic tests
test: off
# disable deployment
deploy: off

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// +build !windows
package ole
import (
"time"
"unsafe"
)
// coInitialize initializes COM library on current thread.
//
// MSDN documentation suggests that this function should not be called. Call
// CoInitializeEx() instead. The reason has to do with threading and this
// function is only for single-threaded apartments.
//
// That said, most users of the library have gotten away with just this
// function. If you are experiencing threading issues, then use
// CoInitializeEx().
func coInitialize() error {
return NewError(E_NOTIMPL)
}
// coInitializeEx initializes COM library with concurrency model.
func coInitializeEx(coinit uint32) error {
return NewError(E_NOTIMPL)
}
// CoInitialize initializes COM library on current thread.
//
// MSDN documentation suggests that this function should not be called. Call
// CoInitializeEx() instead. The reason has to do with threading and this
// function is only for single-threaded apartments.
//
// That said, most users of the library have gotten away with just this
// function. If you are experiencing threading issues, then use
// CoInitializeEx().
func CoInitialize(p uintptr) error {
return NewError(E_NOTIMPL)
}
// CoInitializeEx initializes COM library with concurrency model.
func CoInitializeEx(p uintptr, coinit uint32) error {
return NewError(E_NOTIMPL)
}
// CoUninitialize uninitializes COM Library.
func CoUninitialize() {}
// CoTaskMemFree frees memory pointer.
func CoTaskMemFree(memptr uintptr) {}
// CLSIDFromProgID retrieves Class Identifier with the given Program Identifier.
//
// The Programmatic Identifier must be registered, because it will be looked up
// in the Windows Registry. The registry entry has the following keys: CLSID,
// Insertable, Protocol and Shell
// (https://msdn.microsoft.com/en-us/library/dd542719(v=vs.85).aspx).
//
// programID identifies the class id with less precision and is not guaranteed
// to be unique. These are usually found in the registry under
// HKEY_LOCAL_MACHINE\SOFTWARE\Classes, usually with the format of
// "Program.Component.Version" with version being optional.
//
// CLSIDFromProgID in Windows API.
func CLSIDFromProgID(progId string) (*GUID, error) {
return nil, NewError(E_NOTIMPL)
}
// CLSIDFromString retrieves Class ID from string representation.
//
// This is technically the string version of the GUID and will convert the
// string to object.
//
// CLSIDFromString in Windows API.
func CLSIDFromString(str string) (*GUID, error) {
return nil, NewError(E_NOTIMPL)
}
// StringFromCLSID returns GUID formated string from GUID object.
func StringFromCLSID(clsid *GUID) (string, error) {
return "", NewError(E_NOTIMPL)
}
// IIDFromString returns GUID from program ID.
func IIDFromString(progId string) (*GUID, error) {
return nil, NewError(E_NOTIMPL)
}
// StringFromIID returns GUID formatted string from GUID object.
func StringFromIID(iid *GUID) (string, error) {
return "", NewError(E_NOTIMPL)
}
// CreateInstance of single uninitialized object with GUID.
func CreateInstance(clsid *GUID, iid *GUID) (*IUnknown, error) {
return nil, NewError(E_NOTIMPL)
}
// GetActiveObject retrieves pointer to active object.
func GetActiveObject(clsid *GUID, iid *GUID) (*IUnknown, error) {
return nil, NewError(E_NOTIMPL)
}
// VariantInit initializes variant.
func VariantInit(v *VARIANT) error {
return NewError(E_NOTIMPL)
}
// VariantClear clears value in Variant settings to VT_EMPTY.
func VariantClear(v *VARIANT) error {
return NewError(E_NOTIMPL)
}
// SysAllocString allocates memory for string and copies string into memory.
func SysAllocString(v string) *int16 {
u := int16(0)
return &u
}
// SysAllocStringLen copies up to length of given string returning pointer.
func SysAllocStringLen(v string) *int16 {
u := int16(0)
return &u
}
// SysFreeString frees string system memory. This must be called with SysAllocString.
func SysFreeString(v *int16) error {
return NewError(E_NOTIMPL)
}
// SysStringLen is the length of the system allocated string.
func SysStringLen(v *int16) uint32 {
return uint32(0)
}
// CreateStdDispatch provides default IDispatch implementation for IUnknown.
//
// This handles default IDispatch implementation for objects. It haves a few
// limitations with only supporting one language. It will also only return
// default exception codes.
func CreateStdDispatch(unk *IUnknown, v uintptr, ptinfo *IUnknown) (*IDispatch, error) {
return nil, NewError(E_NOTIMPL)
}
// CreateDispTypeInfo provides default ITypeInfo implementation for IDispatch.
//
// This will not handle the full implementation of the interface.
func CreateDispTypeInfo(idata *INTERFACEDATA) (*IUnknown, error) {
return nil, NewError(E_NOTIMPL)
}
// copyMemory moves location of a block of memory.
func copyMemory(dest unsafe.Pointer, src unsafe.Pointer, length uint32) {}
// GetUserDefaultLCID retrieves current user default locale.
func GetUserDefaultLCID() uint32 {
return uint32(0)
}
// GetMessage in message queue from runtime.
//
// This function appears to block. PeekMessage does not block.
func GetMessage(msg *Msg, hwnd uint32, MsgFilterMin uint32, MsgFilterMax uint32) (int32, error) {
return int32(0), NewError(E_NOTIMPL)
}
// DispatchMessage to window procedure.
func DispatchMessage(msg *Msg) int32 {
return int32(0)
}
func GetVariantDate(value uint64) (time.Time, error) {
return time.Now(), NewError(E_NOTIMPL)
}

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package ole
// Connection contains IUnknown for fluent interface interaction.
//
// Deprecated. Use oleutil package instead.
type Connection struct {
Object *IUnknown // Access COM
}
// Initialize COM.
func (*Connection) Initialize() (err error) {
return coInitialize()
}
// Uninitialize COM.
func (*Connection) Uninitialize() {
CoUninitialize()
}
// Create IUnknown object based first on ProgId and then from String.
func (c *Connection) Create(progId string) (err error) {
var clsid *GUID
clsid, err = CLSIDFromProgID(progId)
if err != nil {
clsid, err = CLSIDFromString(progId)
if err != nil {
return
}
}
unknown, err := CreateInstance(clsid, IID_IUnknown)
if err != nil {
return
}
c.Object = unknown
return
}
// Release IUnknown object.
func (c *Connection) Release() {
c.Object.Release()
}
// Load COM object from list of programIDs or strings.
func (c *Connection) Load(names ...string) (errors []error) {
var tempErrors []error = make([]error, len(names))
var numErrors int = 0
for _, name := range names {
err := c.Create(name)
if err != nil {
tempErrors = append(tempErrors, err)
numErrors += 1
continue
}
break
}
copy(errors, tempErrors[0:numErrors])
return
}
// Dispatch returns Dispatch object.
func (c *Connection) Dispatch() (object *Dispatch, err error) {
dispatch, err := c.Object.QueryInterface(IID_IDispatch)
if err != nil {
return
}
object = &Dispatch{dispatch}
return
}
// Dispatch stores IDispatch object.
type Dispatch struct {
Object *IDispatch // Dispatch object.
}
// Call method on IDispatch with parameters.
func (d *Dispatch) Call(method string, params ...interface{}) (result *VARIANT, err error) {
id, err := d.GetId(method)
if err != nil {
return
}
result, err = d.Invoke(id, DISPATCH_METHOD, params)
return
}
// MustCall method on IDispatch with parameters.
func (d *Dispatch) MustCall(method string, params ...interface{}) (result *VARIANT) {
id, err := d.GetId(method)
if err != nil {
panic(err)
}
result, err = d.Invoke(id, DISPATCH_METHOD, params)
if err != nil {
panic(err)
}
return
}
// Get property on IDispatch with parameters.
func (d *Dispatch) Get(name string, params ...interface{}) (result *VARIANT, err error) {
id, err := d.GetId(name)
if err != nil {
return
}
result, err = d.Invoke(id, DISPATCH_PROPERTYGET, params)
return
}
// MustGet property on IDispatch with parameters.
func (d *Dispatch) MustGet(name string, params ...interface{}) (result *VARIANT) {
id, err := d.GetId(name)
if err != nil {
panic(err)
}
result, err = d.Invoke(id, DISPATCH_PROPERTYGET, params)
if err != nil {
panic(err)
}
return
}
// Set property on IDispatch with parameters.
func (d *Dispatch) Set(name string, params ...interface{}) (result *VARIANT, err error) {
id, err := d.GetId(name)
if err != nil {
return
}
result, err = d.Invoke(id, DISPATCH_PROPERTYPUT, params)
return
}
// MustSet property on IDispatch with parameters.
func (d *Dispatch) MustSet(name string, params ...interface{}) (result *VARIANT) {
id, err := d.GetId(name)
if err != nil {
panic(err)
}
result, err = d.Invoke(id, DISPATCH_PROPERTYPUT, params)
if err != nil {
panic(err)
}
return
}
// GetId retrieves ID of name on IDispatch.
func (d *Dispatch) GetId(name string) (id int32, err error) {
var dispid []int32
dispid, err = d.Object.GetIDsOfName([]string{name})
if err != nil {
return
}
id = dispid[0]
return
}
// GetIds retrieves all IDs of names on IDispatch.
func (d *Dispatch) GetIds(names ...string) (dispid []int32, err error) {
dispid, err = d.Object.GetIDsOfName(names)
return
}
// Invoke IDispatch on DisplayID of dispatch type with parameters.
//
// There have been problems where if send cascading params..., it would error
// out because the parameters would be empty.
func (d *Dispatch) Invoke(id int32, dispatch int16, params []interface{}) (result *VARIANT, err error) {
if len(params) < 1 {
result, err = d.Object.Invoke(id, dispatch)
} else {
result, err = d.Object.Invoke(id, dispatch, params...)
}
return
}
// Release IDispatch object.
func (d *Dispatch) Release() {
d.Object.Release()
}
// Connect initializes COM and attempts to load IUnknown based on given names.
func Connect(names ...string) (connection *Connection) {
connection.Initialize()
connection.Load(names...)
return
}

@ -0,0 +1,153 @@
package ole
const (
CLSCTX_INPROC_SERVER = 1
CLSCTX_INPROC_HANDLER = 2
CLSCTX_LOCAL_SERVER = 4
CLSCTX_INPROC_SERVER16 = 8
CLSCTX_REMOTE_SERVER = 16
CLSCTX_ALL = CLSCTX_INPROC_SERVER | CLSCTX_INPROC_HANDLER | CLSCTX_LOCAL_SERVER
CLSCTX_INPROC = CLSCTX_INPROC_SERVER | CLSCTX_INPROC_HANDLER
CLSCTX_SERVER = CLSCTX_INPROC_SERVER | CLSCTX_LOCAL_SERVER | CLSCTX_REMOTE_SERVER
)
const (
COINIT_APARTMENTTHREADED = 0x2
COINIT_MULTITHREADED = 0x0
COINIT_DISABLE_OLE1DDE = 0x4
COINIT_SPEED_OVER_MEMORY = 0x8
)
const (
DISPATCH_METHOD = 1
DISPATCH_PROPERTYGET = 2
DISPATCH_PROPERTYPUT = 4
DISPATCH_PROPERTYPUTREF = 8
)
const (
S_OK = 0x00000000
E_UNEXPECTED = 0x8000FFFF
E_NOTIMPL = 0x80004001
E_OUTOFMEMORY = 0x8007000E
E_INVALIDARG = 0x80070057
E_NOINTERFACE = 0x80004002
E_POINTER = 0x80004003
E_HANDLE = 0x80070006
E_ABORT = 0x80004004
E_FAIL = 0x80004005
E_ACCESSDENIED = 0x80070005
E_PENDING = 0x8000000A
CO_E_CLASSSTRING = 0x800401F3
)
const (
CC_FASTCALL = iota
CC_CDECL
CC_MSCPASCAL
CC_PASCAL = CC_MSCPASCAL
CC_MACPASCAL
CC_STDCALL
CC_FPFASTCALL
CC_SYSCALL
CC_MPWCDECL
CC_MPWPASCAL
CC_MAX = CC_MPWPASCAL
)
type VT uint16
const (
VT_EMPTY VT = 0x0
VT_NULL VT = 0x1
VT_I2 VT = 0x2
VT_I4 VT = 0x3
VT_R4 VT = 0x4
VT_R8 VT = 0x5
VT_CY VT = 0x6
VT_DATE VT = 0x7
VT_BSTR VT = 0x8
VT_DISPATCH VT = 0x9
VT_ERROR VT = 0xa
VT_BOOL VT = 0xb
VT_VARIANT VT = 0xc
VT_UNKNOWN VT = 0xd
VT_DECIMAL VT = 0xe
VT_I1 VT = 0x10
VT_UI1 VT = 0x11
VT_UI2 VT = 0x12
VT_UI4 VT = 0x13
VT_I8 VT = 0x14
VT_UI8 VT = 0x15
VT_INT VT = 0x16
VT_UINT VT = 0x17
VT_VOID VT = 0x18
VT_HRESULT VT = 0x19
VT_PTR VT = 0x1a
VT_SAFEARRAY VT = 0x1b
VT_CARRAY VT = 0x1c
VT_USERDEFINED VT = 0x1d
VT_LPSTR VT = 0x1e
VT_LPWSTR VT = 0x1f
VT_RECORD VT = 0x24
VT_INT_PTR VT = 0x25
VT_UINT_PTR VT = 0x26
VT_FILETIME VT = 0x40
VT_BLOB VT = 0x41
VT_STREAM VT = 0x42
VT_STORAGE VT = 0x43
VT_STREAMED_OBJECT VT = 0x44
VT_STORED_OBJECT VT = 0x45
VT_BLOB_OBJECT VT = 0x46
VT_CF VT = 0x47
VT_CLSID VT = 0x48
VT_BSTR_BLOB VT = 0xfff
VT_VECTOR VT = 0x1000
VT_ARRAY VT = 0x2000
VT_BYREF VT = 0x4000
VT_RESERVED VT = 0x8000
VT_ILLEGAL VT = 0xffff
VT_ILLEGALMASKED VT = 0xfff
VT_TYPEMASK VT = 0xfff
)
const (
DISPID_UNKNOWN = -1
DISPID_VALUE = 0
DISPID_PROPERTYPUT = -3
DISPID_NEWENUM = -4
DISPID_EVALUATE = -5
DISPID_CONSTRUCTOR = -6
DISPID_DESTRUCTOR = -7
DISPID_COLLECT = -8
)
const (
TKIND_ENUM = 1
TKIND_RECORD = 2
TKIND_MODULE = 3
TKIND_INTERFACE = 4
TKIND_DISPATCH = 5
TKIND_COCLASS = 6
TKIND_ALIAS = 7
TKIND_UNION = 8
TKIND_MAX = 9
)
// Safe Array Feature Flags
const (
FADF_AUTO = 0x0001
FADF_STATIC = 0x0002
FADF_EMBEDDED = 0x0004
FADF_FIXEDSIZE = 0x0010
FADF_RECORD = 0x0020
FADF_HAVEIID = 0x0040
FADF_HAVEVARTYPE = 0x0080
FADF_BSTR = 0x0100
FADF_UNKNOWN = 0x0200
FADF_DISPATCH = 0x0400
FADF_VARIANT = 0x0800
FADF_RESERVED = 0xF008
)

@ -0,0 +1,51 @@
package ole
// OleError stores COM errors.
type OleError struct {
hr uintptr
description string
subError error
}
// NewError creates new error with HResult.
func NewError(hr uintptr) *OleError {
return &OleError{hr: hr}
}
// NewErrorWithDescription creates new COM error with HResult and description.
func NewErrorWithDescription(hr uintptr, description string) *OleError {
return &OleError{hr: hr, description: description}
}
// NewErrorWithSubError creates new COM error with parent error.
func NewErrorWithSubError(hr uintptr, description string, err error) *OleError {
return &OleError{hr: hr, description: description, subError: err}
}
// Code is the HResult.
func (v *OleError) Code() uintptr {
return uintptr(v.hr)
}
// String description, either manually set or format message with error code.
func (v *OleError) String() string {
if v.description != "" {
return errstr(int(v.hr)) + " (" + v.description + ")"
}
return errstr(int(v.hr))
}
// Error implements error interface.
func (v *OleError) Error() string {
return v.String()
}
// Description retrieves error summary, if there is one.
func (v *OleError) Description() string {
return v.description
}
// SubError returns parent error, if there is one.
func (v *OleError) SubError() error {
return v.subError
}

@ -0,0 +1,8 @@
// +build !windows
package ole
// errstr converts error code to string.
func errstr(errno int) string {
return ""
}

@ -0,0 +1,24 @@
// +build windows
package ole
import (
"fmt"
"syscall"
"unicode/utf16"
)
// errstr converts error code to string.
func errstr(errno int) string {
// ask windows for the remaining errors
var flags uint32 = syscall.FORMAT_MESSAGE_FROM_SYSTEM | syscall.FORMAT_MESSAGE_ARGUMENT_ARRAY | syscall.FORMAT_MESSAGE_IGNORE_INSERTS
b := make([]uint16, 300)
n, err := syscall.FormatMessage(flags, 0, uint32(errno), 0, b, nil)
if err != nil {
return fmt.Sprintf("error %d (FormatMessage failed with: %v)", errno, err)
}
// trim terminating \r and \n
for ; n > 0 && (b[n-1] == '\n' || b[n-1] == '\r'); n-- {
}
return string(utf16.Decode(b[:n]))
}

@ -0,0 +1,3 @@
module github.com/go-ole/go-ole
go 1.12

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@ -0,0 +1,20 @@
package ole
import "unsafe"
type IConnectionPoint struct {
IUnknown
}
type IConnectionPointVtbl struct {
IUnknownVtbl
GetConnectionInterface uintptr
GetConnectionPointContainer uintptr
Advise uintptr
Unadvise uintptr
EnumConnections uintptr
}
func (v *IConnectionPoint) VTable() *IConnectionPointVtbl {
return (*IConnectionPointVtbl)(unsafe.Pointer(v.RawVTable))
}

@ -0,0 +1,21 @@
// +build !windows
package ole
import "unsafe"
func (v *IConnectionPoint) GetConnectionInterface(piid **GUID) int32 {
return int32(0)
}
func (v *IConnectionPoint) Advise(unknown *IUnknown) (uint32, error) {
return uint32(0), NewError(E_NOTIMPL)
}
func (v *IConnectionPoint) Unadvise(cookie uint32) error {
return NewError(E_NOTIMPL)
}
func (v *IConnectionPoint) EnumConnections(p *unsafe.Pointer) (err error) {
return NewError(E_NOTIMPL)
}

@ -0,0 +1,43 @@
// +build windows
package ole
import (
"syscall"
"unsafe"
)
func (v *IConnectionPoint) GetConnectionInterface(piid **GUID) int32 {
// XXX: This doesn't look like it does what it's supposed to
return release((*IUnknown)(unsafe.Pointer(v)))
}
func (v *IConnectionPoint) Advise(unknown *IUnknown) (cookie uint32, err error) {
hr, _, _ := syscall.Syscall(
v.VTable().Advise,
3,
uintptr(unsafe.Pointer(v)),
uintptr(unsafe.Pointer(unknown)),
uintptr(unsafe.Pointer(&cookie)))
if hr != 0 {
err = NewError(hr)
}
return
}
func (v *IConnectionPoint) Unadvise(cookie uint32) (err error) {
hr, _, _ := syscall.Syscall(
v.VTable().Unadvise,
2,
uintptr(unsafe.Pointer(v)),
uintptr(cookie),
0)
if hr != 0 {
err = NewError(hr)
}
return
}
func (v *IConnectionPoint) EnumConnections(p *unsafe.Pointer) error {
return NewError(E_NOTIMPL)
}

@ -0,0 +1,17 @@
package ole
import "unsafe"
type IConnectionPointContainer struct {
IUnknown
}
type IConnectionPointContainerVtbl struct {
IUnknownVtbl
EnumConnectionPoints uintptr
FindConnectionPoint uintptr
}
func (v *IConnectionPointContainer) VTable() *IConnectionPointContainerVtbl {
return (*IConnectionPointContainerVtbl)(unsafe.Pointer(v.RawVTable))
}

@ -0,0 +1,11 @@
// +build !windows
package ole
func (v *IConnectionPointContainer) EnumConnectionPoints(points interface{}) error {
return NewError(E_NOTIMPL)
}
func (v *IConnectionPointContainer) FindConnectionPoint(iid *GUID, point **IConnectionPoint) error {
return NewError(E_NOTIMPL)
}

@ -0,0 +1,25 @@
// +build windows
package ole
import (
"syscall"
"unsafe"
)
func (v *IConnectionPointContainer) EnumConnectionPoints(points interface{}) error {
return NewError(E_NOTIMPL)
}
func (v *IConnectionPointContainer) FindConnectionPoint(iid *GUID, point **IConnectionPoint) (err error) {
hr, _, _ := syscall.Syscall(
v.VTable().FindConnectionPoint,
3,
uintptr(unsafe.Pointer(v)),
uintptr(unsafe.Pointer(iid)),
uintptr(unsafe.Pointer(point)))
if hr != 0 {
err = NewError(hr)
}
return
}

@ -0,0 +1,94 @@
package ole
import "unsafe"
type IDispatch struct {
IUnknown
}
type IDispatchVtbl struct {
IUnknownVtbl
GetTypeInfoCount uintptr
GetTypeInfo uintptr
GetIDsOfNames uintptr
Invoke uintptr
}
func (v *IDispatch) VTable() *IDispatchVtbl {
return (*IDispatchVtbl)(unsafe.Pointer(v.RawVTable))
}
func (v *IDispatch) GetIDsOfName(names []string) (dispid []int32, err error) {
dispid, err = getIDsOfName(v, names)
return
}
func (v *IDispatch) Invoke(dispid int32, dispatch int16, params ...interface{}) (result *VARIANT, err error) {
result, err = invoke(v, dispid, dispatch, params...)
return
}
func (v *IDispatch) GetTypeInfoCount() (c uint32, err error) {
c, err = getTypeInfoCount(v)
return
}
func (v *IDispatch) GetTypeInfo() (tinfo *ITypeInfo, err error) {
tinfo, err = getTypeInfo(v)
return
}
// GetSingleIDOfName is a helper that returns single display ID for IDispatch name.
//
// This replaces the common pattern of attempting to get a single name from the list of available
// IDs. It gives the first ID, if it is available.
func (v *IDispatch) GetSingleIDOfName(name string) (displayID int32, err error) {
var displayIDs []int32
displayIDs, err = v.GetIDsOfName([]string{name})
if err != nil {
return
}
displayID = displayIDs[0]
return
}
// InvokeWithOptionalArgs accepts arguments as an array, works like Invoke.
//
// Accepts name and will attempt to retrieve Display ID to pass to Invoke.
//
// Passing params as an array is a workaround that could be fixed in later versions of Go that
// prevent passing empty params. During testing it was discovered that this is an acceptable way of
// getting around not being able to pass params normally.
func (v *IDispatch) InvokeWithOptionalArgs(name string, dispatch int16, params []interface{}) (result *VARIANT, err error) {
displayID, err := v.GetSingleIDOfName(name)
if err != nil {
return
}
if len(params) < 1 {
result, err = v.Invoke(displayID, dispatch)
} else {
result, err = v.Invoke(displayID, dispatch, params...)
}
return
}
// CallMethod invokes named function with arguments on object.
func (v *IDispatch) CallMethod(name string, params ...interface{}) (*VARIANT, error) {
return v.InvokeWithOptionalArgs(name, DISPATCH_METHOD, params)
}
// GetProperty retrieves the property with the name with the ability to pass arguments.
//
// Most of the time you will not need to pass arguments as most objects do not allow for this
// feature. Or at least, should not allow for this feature. Some servers don't follow best practices
// and this is provided for those edge cases.
func (v *IDispatch) GetProperty(name string, params ...interface{}) (*VARIANT, error) {
return v.InvokeWithOptionalArgs(name, DISPATCH_PROPERTYGET, params)
}
// PutProperty attempts to mutate a property in the object.
func (v *IDispatch) PutProperty(name string, params ...interface{}) (*VARIANT, error) {
return v.InvokeWithOptionalArgs(name, DISPATCH_PROPERTYPUT, params)
}

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